Player Matchup

Mercury
Mercury
Cascade2X
Mercury
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 213L
1,647 Elo+
Party 1
Sol
Sol
Suaveaye
Sol
Level 84
God Stats
11W - 5L
1,824 SR
Queue Stats
504W - 429L
1,612 Elo+
Party 1
Freya
Freya
oAXLR8
Freya
Level 102
God Stats
42W - 28L
1,578 SR
Queue Stats
593W - 525L
1,564 Elo+
Party 1
Serqet
Serqet
oMikeHawko
Serqet
Level 103
God Stats
1W - 1L
1,283 SR
Queue Stats
93W - 77L
1,570 Elo+
Party 1
Bellona
Bellona
ohFinity
Bellona
Level 24
God Stats
24W - 17L
1,633 SR
Queue Stats
47W - 37L
1,596 Elo+
Party 1
Team Averages
Level 76
1,564 SR
1,598 Elo+

VS

Team Averages
Level 56
1,411 SR
1,306 Elo+
Merlin
Merlin
Cosmicanomalies
Merlin
Level 117
God Stats
1W - 5L
1,361 SR
Queue Stats
73W - 79L
1,227 Elo+
Party 2
Skadi
Skadi
Fitzsomething
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 72L
1,159 Elo+
Party 2
Chaac
Chaac
GarrettCarrott
Chaac
Level 25
God Stats
10W - 4L
1,500 SR
Queue Stats
57W - 63L
1,500 Elo+
Party 2
Pele
Pele
Joltenergy
Pele
Level 28
God Stats
1W - 4L
1,194 SR
Queue Stats
55W - 62L
1,428 Elo+
Party 2
Sobek
Sobek
matau1294
Sobek
Level 43
God Stats
4W - 9L
1,500 SR
Queue Stats
58W - 64L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cascade2X
Mercury
12
4 / 1 / 9
8,112
477
6,047
13,139
11,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 9
9,469
557
15,735
8,023
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
oAXLR8
Freya
17
8 / 0 / 8
10,740
632
14,983
11,725
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
oMikeHawko
Serqet
14
5 / 4 / 6
9,126
537
9,586
15,204
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
ohFinity
Bellona
14
3 / 0 / 6
9,092
535
6,334
11,454
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,862
404
5,192
11,060
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 0
7,552
444
7,130
11,661
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,950
409
5,584
13,798
9,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 6 / 1
6,845
403
5,900
17,009
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
matau1294
Sobek
10
0 / 4 / 0
6,459
380
2,344
11,622
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
25
Kills
4
5
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cascade2X
Mercury
4
1
9
8.5
L
0
4
3
0.38
L
2
6
0
0.33
L
1
5
2
0.4
L
1
6
1
0.25
W
5
0
9
9.5
L
Sobek
matau1294
Sobek
0
4
0
0
W
Freya
oAXLR8
Freya
8
0
8
12
W
Serqet
oMikeHawko
Serqet
5
4
6
2
W
Bellona
ohFinity
Bellona
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,685
Damage
26,150
59,545
Taken
65,150
38,470
Mitigated
34,074
28,344
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cascade2X
Mercury
6,047
2,439
0
2,308
13,139
11,775
0
2,005
11,134
0
33,909
L
5,192
425
0
250
11,060
4,015
0
5,365
5,016
42,598
0
L
7,130
3,986
0
2,504
11,661
4,717
0
7,550
4,065
0
54,286
L
5,584
801
0
2,577
13,798
9,452
0
4,224
9,255
0
30,294
L
5,900
1,181
0
1,090
17,009
6,516
0
6,575
9,947
0
45,041
W
15,735
4,498
0
6,170
8,023
3,541
1,478
1,298
6,725
76,441
0
L
Sobek
matau1294
Sobek
2,344
287
0
1,162
11,622
9,374
0
7,004
4,480
13,854
0
W
Freya
oAXLR8
Freya
14,983
5,677
0
9,042
11,725
5,475
1,554
1,728
9,997
105,818
0
W
Serqet
oMikeHawko
Serqet
9,586
2,249
0
5,415
15,204
7,102
604
2,071
13,133
0
63,783
W
Bellona
ohFinity
Bellona
6,334
2,025
183
5,226
11,454
10,577
1,319
1,214
10,240
0
56,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
34,668
527
Minions Killed
297
0
Camps Cleared
0
1,632,639
Distance Traveled
1,517,375
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,112
477
44
3
0
320,220
5
L
Merlin
6,862
404
73
4
0
293,377
0
L
Skadi
7,552
444
83
5
0
279,877
1
L
Chaac
6,950
409
46
3
0
319,177
0
L
Pele
6,845
403
67
4
0
325,052
2
W
Sol
9,469
557
109
6
0
329,761
5
L
Sobek
6,459
380
28
2
0
299,892
3
W
Freya
10,740
632
166
10
0
299,365
4
W
Serqet
9,126
537
114
7
0
360,650
3
W
Bellona
9,092
535
94
6
0
322,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role