Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DJEddyB
Cthulhu
Level 83
God Stats
0W - 2L
1,689 SR
Queue Stats
18W - 11L
1,555 Elo+
Party 2
Thanatos
Thanatos
DrDowni
Thanatos
Level 19
God Stats
1W - 4L
1,350 SR
Queue Stats
53W - 40L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
Lunarthyst
Sylvanus
Level 24
God Stats
1W - 3L
1,250 SR
Queue Stats
53W - 58L
1,480 Elo+
Party 3
Jing Wei
Jing Wei
Rossweiisse
Jing Wei
Level 85
God Stats
2W - 6L
1,318 SR
Queue Stats
98W - 98L
1,480 Elo+
Party 3
Team Averages
Level 74
1,422 SR
1,535 Elo+

VS

Team Averages
Level 65
1,530 SR
1,479 Elo+
Ymir
Ymir
CoolHandLuke29
Ymir
Level 28
God Stats
2W - 2L
1,455 SR
Queue Stats
4W - 5L
1,387 Elo+
Party 1
Nemesis
Nemesis
John2102
Nemesis
Level 44
God Stats
12W - 8L
1,560 SR
Queue Stats
280W - 318L
1,340 Elo+
Solo
Vamana
Vamana
Roachbug27
Vamana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
ScannyScan
Jing Wei
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 1
Anubis
Anubis
aimfurchris
Anubis
Level 59
God Stats
5W - 4L
1,636 SR
Queue Stats
46W - 56L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 1
8,485
471
6,344
7,744
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DJEddyB
Cthulhu
15
0 / 1 / 2
7,822
435
6,890
13,251
10,745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
DrDowni
Thanatos
16
5 / 2 / 2
9,597
533
10,605
18,445
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Lunarthyst
Sylvanus
15
1 / 0 / 1
8,644
480
2,852
7,102
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Rossweiisse
Jing Wei
15
1 / 0 / 1
8,779
488
8,100
6,510
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,234
457
3,007
10,810
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
John2102
Nemesis
14
2 / 4 / 1
8,590
477
5,655
17,686
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Roachbug27
Vamana
16
0 / 1 / 2
9,818
545
10,687
14,236
13,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
ScannyScan
Jing Wei
13
0 / 2 / 0
8,447
469
4,249
8,042
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
18
3 / 2 / 1
10,541
586
6,607
10,011
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
1
1.25
W
0
0
0
0
L
Cthulhu
DJEddyB
Cthulhu
0
1
2
1
L
Thanatos
DrDowni
Thanatos
5
2
2
3
W
Nemesis
John2102
Nemesis
2
4
1
0.63
L
Sylvanus
Lunarthyst
Sylvanus
1
0
1
1.5
W
Vamana
Roachbug27
Vamana
0
1
2
1
L
Jing Wei
Rossweiisse
Jing Wei
1
0
1
1.5
W
Jing Wei
ScannyScan
Jing Wei
0
2
0
0
W
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
30,205
53,052
Taken
60,785
32,549
Mitigated
40,415
30,174
Healing
24,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,344
691
839
2,226
7,744
2,742
31
2,995
4,749
66,626
0
W
3,007
1,165
545
3,972
10,810
8,944
0
2,163
8,603
16,619
0
L
Cthulhu
DJEddyB
Cthulhu
6,890
383
53
3,186
13,251
10,745
0
1,032
12,219
55,364
0
L
Thanatos
DrDowni
Thanatos
10,605
3,304
0
15,809
18,445
10,311
0
2,192
16,253
0
74,842
W
Nemesis
John2102
Nemesis
5,655
2,939
0
5,953
17,686
9,942
31
3,530
13,736
0
62,249
L
Sylvanus
Lunarthyst
Sylvanus
2,852
739
562
2,605
7,102
5,643
0
2,458
4,644
39,693
0
W
Vamana
Roachbug27
Vamana
10,687
3,351
0
4,074
14,236
13,581
132
5,421
8,632
0
84,302
L
Jing Wei
Rossweiisse
Jing Wei
8,100
6,552
0
4,894
6,510
3,108
1,373
937
5,573
0
88,727
W
Jing Wei
ScannyScan
Jing Wei
4,249
3,637
0
3,529
8,042
2,897
0
1,106
6,936
0
74,830
W
Anubis
6,607
171
0
6,178
10,011
5,051
0
3,461
6,138
100,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
45,630
553
Minions Killed
602
0
Camps Cleared
0
1,584,968
Distance Traveled
1,705,861
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,485
471
136
8
0
274,946
8
W
Ymir
8,234
457
16
1
0
343,850
9
L
Cthulhu
7,822
435
85
5
0
334,373
5
L
Thanatos
9,597
533
123
7
0
373,441
5
W
Nemesis
8,590
477
88
5
0
340,958
3
L
Sylvanus
8,644
480
72
4
0
289,614
7
W
Vamana
9,818
545
161
9
0
357,969
7
L
Jing Wei
8,779
488
137
8
0
312,594
5
W
Jing Wei
8,447
469
161
9
0
334,887
3
W
Anubis
10,541
586
176
10
0
328,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role