Player Matchup

Bellona
Bellona
FlakerX
Bellona
Level 85
God Stats
1W - 4L
1,335 SR
Queue Stats
12W - 25L
1,315 Elo+
Party 2
Jing Wei
Jing Wei
JayBoop
Jing Wei
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 20L
1,207 Elo+
Party 2
Sol
Sol
Siinfuls
Sol
Level 145
God Stats
6W - 13L
1,313 SR
Queue Stats
14W - 28L
1,423 Elo+
Solo
Team Averages
Level 84
1,382 SR
1,315 Elo+

VS

Team Averages
Level 81
1,461 SR
1,259 Elo+
Nike
Nike
Manure_Massacre
Nike
Level 160
God Stats
2W - 4L
1,629 SR
Queue Stats
88W - 117L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
OmgUklldKennedy
Baron Samedi
Level 60
God Stats
1W - 4L
1,254 SR
Queue Stats
8W - 21L
1,059 Elo+
Solo
Hera
Hera
Riduurok
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 79L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlakerX
Bellona
16
7 / 6 / 4
11,729
733
13,338
21,300
20,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
JayBoop
Jing Wei
15
2 / 3 / 10
10,897
681
5,022
11,109
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
6 / 1 / 9
12,425
777
24,204
13,533
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,805
675
9,727
24,235
23,528
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
OmgUklldKennedy
Baron Samedi
15
3 / 5 / 7
10,673
667
18,405
17,365
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
13
3 / 5 / 5
9,888
618
9,831
10,216
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
10
10
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
FlakerX
Bellona
7
6
4
1.5
W
Jing Wei
JayBoop
Jing Wei
2
3
10
2.33
L
4
5
6
1.4
L
Baron Samedi
OmgUklldKennedy
Baron Samedi
3
5
7
1.3
L
Hera
3
5
5
1.1
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,564
Damage
37,963
45,942
Taken
51,816
30,257
Mitigated
37,775
12,956
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FlakerX
Bellona
13,338
5,088
0
4,396
21,300
20,336
148
15,213
6,087
0
38,006
W
Jing Wei
JayBoop
Jing Wei
5,022
4,101
0
2,115
11,109
4,251
147
7,357
3,752
0
18,586
L
9,727
829
94
2,682
24,235
23,528
0
11,414
12,821
0
33,763
L
Baron Samedi
OmgUklldKennedy
Baron Samedi
18,405
2,268
3,848
6,021
17,365
9,625
31
8,699
8,666
43,619
0
L
Hera
9,831
2,963
0
0
10,216
4,622
0
4,544
5,672
25,717
0
W
24,204
6,296
0
6,445
13,533
5,670
1,646
6,130
7,403
83,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
31,366
196
Minions Killed
148
8
Camps Cleared
4
842,480
Distance Traveled
724,554
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,729
733
48
3
3
288,745
1
W
Jing Wei
10,897
681
40
3
0
243,513
0
L
Nike
10,805
675
48
3
1
272,774
4
L
Baron Samedi
10,673
667
72
5
1
233,269
0
L
Hera
9,888
618
28
2
2
218,511
0
W
Sol
12,425
777
108
7
5
310,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role