Player Matchup

Set
Set
DBD Haaddock 7
Set
Level 160
God Stats
3W - 8L
2,002 SR
Queue Stats
549W - 406L
1,701 Elo+
Party 1
Apollo
Apollo
Disability kun
Apollo
Level 154
God Stats
2W - 6L
1,447 SR
Queue Stats
472W - 427L
1,559 Elo+
Party 1
Ymir
Ymir
NoJustSenpai
Ymir
Level 141
God Stats
1W - 1L
1,151 SR
Queue Stats
129W - 145L
1,500 Elo+
Party 1
Thanatos
Thanatos
Wubbiie
Thanatos
Level 160
God Stats
5W - 9L
1,563 SR
Queue Stats
112W - 120L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Zexy US
Baron Samedi
Level 136
God Stats
8W - 7L
1,623 SR
Queue Stats
246W - 210L
1,622 Elo+
Party 1
Team Averages
Level 150
1,557 SR
1,570 Elo+

VS

Team Averages
Level 138
1,673 SR
1,594 Elo+
Khepri
Khepri
FearRyse
Khepri
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 30L
1,596 Elo+
Solo
Nu Wa
Nu Wa
Schiszophrenia
Nu Wa
Level 160
God Stats
123W - 93L
1,602 SR
Queue Stats
387W - 392L
1,584 Elo+
Solo
Artemis
Artemis
TechnicalOne55
Artemis
Level 146
God Stats
4W - 2L
1,642 SR
Queue Stats
113W - 106L
1,582 Elo+
Party 2
Bakasura
Bakasura
blackdog100
Bakasura
Level 138
God Stats
4W - 0L
1,912 SR
Queue Stats
74W - 59L
1,609 Elo+
Party 2
Chernobog
Chernobog
jewfroextracts
Chernobog
Level 138
God Stats
4W - 3L
1,710 SR
Queue Stats
355W - 350L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,665
509
14,317
19,009
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 2
9,245
487
7,841
16,057
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 6
6,880
362
3,497
16,201
16,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Wubbiie
Thanatos
14
1 / 4 / 0
8,466
446
8,120
17,141
13,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Zexy US
Baron Samedi
15
3 / 3 / 4
9,088
478
14,179
15,597
8,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FearRyse
Khepri
14
2 / 0 / 8
9,871
520
4,282
5,932
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 3 / 5
9,773
514
13,011
10,688
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 8
9,633
507
14,024
14,543
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
blackdog100
Bakasura
16
3 / 3 / 9
10,077
530
9,419
16,729
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
jewfroextracts
Chernobog
18
7 / 1 / 5
11,321
596
20,416
19,175
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
18
18
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
L
2
3
2
1
W
Khepri
FearRyse
Khepri
2
0
8
6
L
0
5
6
0.6
W
3
3
5
1.83
W
3
5
8
1.4
L
Thanatos
Wubbiie
Thanatos
1
4
0
0.25
L
Baron Samedi
Zexy US
Baron Samedi
3
3
4
1.67
W
Bakasura
blackdog100
Bakasura
3
3
9
2.5
W
Chernobog
jewfroextracts
Chernobog
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
61,152
84,005
Taken
67,067
53,955
Mitigated
31,477
40,354
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,317
6,330
0
10,404
19,009
8,452
0
4,025
14,357
193
84,796
L
7,841
4,877
0
9,029
16,057
6,932
612
3,342
12,450
0
80,572
W
Khepri
FearRyse
Khepri
4,282
659
975
1,749
5,932
5,749
0
1,590
4,342
26,541
0
L
3,497
543
45
857
16,201
16,465
0
3,527
12,295
22,824
0
W
13,011
2,017
0
2,261
10,688
3,794
140
4,363
6,325
71,552
0
W
14,024
5,798
0
5,116
14,543
6,047
978
3,242
11,301
0
65,358
L
Thanatos
Wubbiie
Thanatos
8,120
1,561
0
12,237
17,141
13,655
974
2,089
14,417
0
53,289
L
Baron Samedi
Zexy US
Baron Samedi
14,179
697
1,707
6,075
15,597
8,451
53
4,310
11,065
75,835
0
W
Bakasura
blackdog100
Bakasura
9,419
5,241
0
3,262
16,729
7,670
574
6,246
10,374
0
70,299
W
Chernobog
jewfroextracts
Chernobog
20,416
11,838
0
12,163
19,175
8,217
430
3,034
15,620
0
106,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
50,675
508
Minions Killed
485
0
Camps Cleared
0
1,763,489
Distance Traveled
1,875,506
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,665
509
119
6
0
402,431
5
L
Apollo
9,245
487
141
7
0
337,439
3
W
Khepri
9,871
520
34
2
0
395,222
3
L
Ymir
6,880
362
46
2
0
340,057
1
W
Nu Wa
9,773
514
95
5
0
349,549
1
W
Artemis
9,633
507
89
5
0
323,364
2
L
Thanatos
8,466
446
86
5
0
356,634
2
L
Baron Samedi
9,088
478
116
6
0
326,928
3
W
Bakasura
10,077
530
121
6
0
428,620
2
W
Chernobog
11,321
596
146
8
0
378,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role