Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ComeradeKenji87
Shiva
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,725 Elo+
Party 2
Neith
Neith
SiegeNWar
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 2
Osiris
Osiris
Yoomage
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 2
Nu Wa
Nu Wa
position925
Nu Wa
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,725 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,680 Elo+

VS

Team Averages
Level 63
1,577 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BossCow90217
Cthulhu
Level 56
God Stats
10W - 7L
1,554 SR
Queue Stats
20W - 24L
1,459 Elo+
Party 1
Neith
Neith
SoullDestroyerX
Neith
Level 87
God Stats
2W - 0L
1,718 SR
Queue Stats
12W - 11L
1,395 Elo+
Solo
Nu Wa
Nu Wa
ThatsThaOne
Nu Wa
Level 40
God Stats
21W - 11L
1,634 SR
Queue Stats
341W - 274L
1,631 Elo+
Solo
Kukulkan
Kukulkan
ZoeyTheMighty
Kukulkan
Level 84
God Stats
2W - 9L
1,481 SR
Queue Stats
78W - 97L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 0
7,649
637
1,382
6,347
2,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 0
7,551
629
3,806
13,829
10,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SiegeNWar
Neith
14
0 / 1 / 0
7,540
628
3,803
5,633
2,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Yoomage
Osiris
14
0 / 5 / 2
7,814
651
7,368
14,782
11,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 0
8,194
683
6,880
9,612
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 5
8,188
682
4,322
9,280
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
BossCow90217
Cthulhu
14
1 / 1 / 10
8,733
728
7,851
12,780
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 7
8,747
729
7,525
5,294
2,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 6
9,682
807
13,850
5,915
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ZoeyTheMighty
Kukulkan
16
2 / 1 / 6
9,283
774
6,089
4,540
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
13
13
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Bellona
 
Bellona
2
0
5
4.5
W
Cthulhu
BossCow90217
Cthulhu
1
1
10
6
L
0
3
0
0
L
Neith
SiegeNWar
Neith
0
1
0
0
W
2
0
7
5.5
W
6
0
6
9
L
Osiris
Yoomage
Osiris
0
5
2
0.2
W
Kukulkan
ZoeyTheMighty
Kukulkan
2
1
6
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,239
Damage
39,637
50,203
Taken
37,809
31,209
Mitigated
27,206
8,310
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,382
289
495
1,076
6,347
2,507
0
3,553
2,794
21,612
0
W
Bellona
 
Bellona
4,322
296
512
2,229
9,280
7,425
405
1,974
6,982
0
11,807
W
Cthulhu
BossCow90217
Cthulhu
7,851
547
2,016
2,230
12,780
12,232
0
1,845
10,679
19,487
0
L
3,806
604
332
1,246
13,829
10,714
0
7,136
6,693
0
23,642
L
Neith
SiegeNWar
Neith
3,803
1,131
0
649
5,633
2,394
1,486
3,028
2,605
0
18,630
W
7,525
946
0
2,207
5,294
2,450
1,731
1,671
3,426
0
31,238
W
13,850
3,625
0
1,001
5,915
2,635
1,732
978
4,881
58,602
0
L
Osiris
Yoomage
Osiris
7,368
2,421
0
1,951
14,782
11,858
0
8,062
6,720
0
20,454
W
Kukulkan
ZoeyTheMighty
Kukulkan
6,089
376
0
0
4,540
2,464
2,387
943
3,579
36,593
0
L
6,880
2,181
0
2,561
9,612
3,736
0
6,011
3,601
28,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
44,633
188
Minions Killed
247
0
Camps Cleared
0
1,022,426
Distance Traveled
1,241,168
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,649
637
44
4
0
144,001
1
W
Bellona
8,188
682
8
1
0
264,583
1
W
Cthulhu
8,733
728
19
2
0
264,782
4
L
Shiva
7,551
629
38
3
0
247,475
2
L
Neith
7,540
628
32
3
0
181,324
1
W
Neith
8,747
729
70
6
0
245,902
0
W
Nu Wa
9,682
807
66
6
0
253,891
2
L
Osiris
7,814
651
32
3
0
233,378
0
W
Kukulkan
9,283
774
84
7
0
212,010
1
L
Nu Wa
8,194
683
42
4
0
216,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role