Player Matchup

Xing Tian
Xing Tian
America Gangsta
Xing Tian
Level 148
God Stats
2W - 2L
1,306 SR
Queue Stats
76W - 83L
1,521 Elo+
Party 3
Artio
Artio
Eddy-Spaghetti--
Artio
Level 129
God Stats
1W - 4L
1,707 SR
Queue Stats
188W - 198L
1,519 Elo+
Party 1
Thanatos
Thanatos
KTAKyle
Thanatos
Level 109
God Stats
0W - 3L
1,244 SR
Queue Stats
19W - 22L
1,567 Elo+
Party 3
Hades
Hades
Soullessxninja
Hades
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 163L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
VicksVaperuB
Sylvanus
Level 81
God Stats
1W - 4L
1,357 SR
Queue Stats
171W - 180L
1,518 Elo+
Party 3
Team Averages
Level 117
1,423 SR
1,525 Elo+

VS

Team Averages
Level 80
1,527 SR
1,491 Elo+
Ah Puch
Ah Puch
AssauItMain
Ah Puch
Level 27
God Stats
3W - 0L
1,833 SR
Queue Stats
114W - 45L
1,675 Elo+
Solo
Skadi
Skadi
Biomunkey
Skadi
Level 90
God Stats
7W - 5L
1,193 SR
Queue Stats
373W - 342L
1,507 Elo+
Party 2
Hercules
Hercules
Emmastone23
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,213 Elo+
Solo
Cerberus
Cerberus
Forchex
Cerberus
Level 82
God Stats
12W - 6L
1,682 SR
Queue Stats
372W - 341L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
zerszz
Guan Yu
Level 76
God Stats
2W - 2L
1,428 SR
Queue Stats
361W - 329L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
America Gangsta
Xing Tian
20
6 / 2 / 7
10,685
712
11,952
17,471
21,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 6 / 8
9,063
604
4,418
20,683
16,351
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
KTAKyle
Thanatos
19
6 / 8 / 7
11,740
783
22,152
16,067
7,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 8
8,188
546
5,133
20,539
23,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
VicksVaperuB
Sylvanus
16
3 / 7 / 7
9,271
618
10,293
19,738
10,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AssauItMain
Ah Puch
20
12 / 2 / 14
13,988
933
41,502
11,884
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Skadi
Biomunkey
Skadi
18
8 / 3 / 16
11,335
756
15,096
10,392
4,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Emmastone23
Hercules
17
5 / 3 / 19
11,203
747
6,542
17,908
13,815
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Forchex
Cerberus
17
4 / 5 / 19
10,941
729
13,549
24,155
15,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
zerszz
Guan Yu
15
2 / 4 / 21
10,285
686
9,886
18,051
14,421
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
16
Kills
31
31
Deaths
17
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
America Gangsta
Xing Tian
6
2
7
4.75
W
Ah Puch
AssauItMain
Ah Puch
12
2
14
9.5
W
Skadi
Biomunkey
Skadi
8
3
16
5.33
L
1
6
8
0.83
W
Hercules
Emmastone23
Hercules
5
3
19
4.83
W
Cerberus
Forchex
Cerberus
4
5
19
2.7
L
Thanatos
KTAKyle
Thanatos
6
8
7
1.19
L
0
8
8
0.5
L
Sylvanus
VicksVaperuB
Sylvanus
3
7
7
0.93
W
Guan Yu
zerszz
Guan Yu
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,948
Damage
86,575
94,498
Taken
82,390
80,010
Mitigated
53,409
27,688
Healing
34,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
America Gangsta
Xing Tian
11,952
576
264
1,048
17,471
21,659
0
11,446
6,025
22,897
0
W
Ah Puch
AssauItMain
Ah Puch
41,502
2,058
1,136
4,329
11,884
5,117
2,163
3,998
7,886
82,938
0
W
Skadi
Biomunkey
Skadi
15,096
6,325
544
841
10,392
4,318
1,636
3,935
6,457
0
30,012
L
4,418
91
1,868
4,935
20,683
16,351
0
10,625
10,058
13,155
0
W
Hercules
Emmastone23
Hercules
6,542
1,987
1,402
5,533
17,908
13,815
506
5,605
12,303
0
15,355
W
Cerberus
Forchex
Cerberus
13,549
920
2,544
8,260
24,155
15,738
458
11,262
12,893
19,851
0
L
Thanatos
KTAKyle
Thanatos
22,152
3,589
416
6,707
16,067
7,871
0
8,361
7,706
0
31,651
L
5,133
56
967
1,227
20,539
23,553
0
11,544
8,995
12,275
0
L
Sylvanus
VicksVaperuB
Sylvanus
10,293
3,331
6,292
3,964
19,738
10,576
0
13,075
6,663
26,870
0
W
Guan Yu
zerszz
Guan Yu
9,886
1,014
5,495
4,348
18,051
14,421
1,915
6,996
11,055
0
14,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,947
Gold Earned
57,752
104
Minions Killed
151
0
Camps Cleared
0
1,146,958
Distance Traveled
1,335,385
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,685
712
14
1
0
281,860
3
W
Ah Puch
13,988
933
76
5
0
254,962
0
W
Skadi
11,335
756
25
2
0
249,502
0
L
Artio
9,063
604
17
1
0
206,471
1
W
Hercules
11,203
747
17
1
0
273,604
1
W
Cerberus
10,941
729
17
1
0
269,085
0
L
Thanatos
11,740
783
27
2
0
242,263
0
L
Hades
8,188
546
11
1
0
203,206
0
L
Sylvanus
9,271
618
35
2
0
213,158
0
W
Guan Yu
10,285
686
16
1
0
288,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role