Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
GrimToasty77
Merlin
Level 78
God Stats
5W - 3L
1,719 SR
Queue Stats
187W - 175L
1,496 Elo+
Party 3
Skadi
Skadi
IkeIzzy
Skadi
Level 119
God Stats
4W - 0L
1,759 SR
Queue Stats
54W - 41L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
MasterSiphon
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,499 Elo+
Solo
Artemis
Artemis
Zchris24
Artemis
Level 109
God Stats
4W - 2L
1,513 SR
Queue Stats
47W - 33L
1,596 Elo+
Party 1
Team Averages
Level 112
1,598 SR
1,540 Elo+

VS

Team Averages
Level 106
1,474 SR
1,514 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Buster988
Cliodhna
Level 80
God Stats
0W - 1L
1,315 SR
Queue Stats
24W - 23L
1,482 Elo+
Party 2
He Bo
He Bo
THEBIGZEKE7206
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
Zeus DPDC9586
Heimdallr
Level 142
God Stats
39W - 35L
1,647 SR
Queue Stats
371W - 374L
1,518 Elo+
Solo
Shiva
Shiva
clhzombiekiller
Shiva
Level 126
God Stats
2W - 1L
1,407 SR
Queue Stats
118W - 120L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 0 / 3
8,636
576
10,908
10,873
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
14
1 / 0 / 0
8,063
538
6,389
5,992
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
IkeIzzy
Skadi
12
1 / 3 / 2
7,498
500
4,733
10,815
4,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
MasterSiphon
Zhong Kui
13
5 / 4 / 1
8,169
545
8,564
17,613
9,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Zchris24
Artemis
13
1 / 1 / 1
8,154
544
8,713
8,329
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 2
7,232
482
3,529
8,680
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Buster988
Cliodhna
11
2 / 4 / 4
7,017
468
5,555
14,101
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 4
7,505
500
4,521
10,131
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Zeus DPDC9586
Heimdallr
12
4 / 2 / 2
7,214
481
7,220
9,678
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 0
7,483
499
9,405
16,922
10,471
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
8
8
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Atlas
 
Atlas
0
0
2
1
L
Cliodhna
Buster988
Cliodhna
2
4
4
1
W
Merlin
1
0
0
1
W
Skadi
IkeIzzy
Skadi
1
3
2
0.67
W
Zhong Kui
MasterSiphon
Zhong Kui
5
4
1
1.38
L
1
2
4
1.5
W
Artemis
Zchris24
Artemis
1
1
1
1.5
L
Heimdallr
Zeus DPDC9586
Heimdallr
4
2
2
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
30,230
53,622
Taken
59,512
30,872
Mitigated
30,331
20,435
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,908
1,756
0
3,770
10,873
11,572
243
0
10,873
56,634
0
L
Atlas
 
Atlas
3,529
1,258
0
1,887
8,680
7,031
0
412
8,268
29,015
0
L
Cliodhna
Buster988
Cliodhna
5,555
907
0
1,760
14,101
5,377
0
6,125
7,750
0
52,787
W
Merlin
6,389
311
0
1,848
5,992
2,332
517
1,249
4,743
65,405
0
W
Skadi
IkeIzzy
Skadi
4,733
1,679
1,917
2,053
10,815
4,014
25
1,822
8,993
0
21,575
W
Zhong Kui
MasterSiphon
Zhong Kui
8,564
1,562
0
6,707
17,613
9,795
818
2,426
15,187
66,435
0
L
4,521
334
0
1,437
10,131
3,577
0
6,432
3,699
49,375
0
W
Artemis
Zchris24
Artemis
8,713
3,622
0
4,140
8,329
3,159
1,602
2,553
5,776
0
64,160
L
Heimdallr
Zeus DPDC9586
Heimdallr
7,220
3,267
0
2,380
9,678
3,875
0
478
9,200
0
54,250
L
9,405
2,666
0
5,330
16,922
10,471
0
11,430
4,549
0
55,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
36,451
481
Minions Killed
370
0
Camps Cleared
0
1,486,423
Distance Traveled
1,465,367
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,636
576
100
7
0
282,083
2
L
Atlas
7,232
482
49
3
0
289,344
1
L
Cliodhna
7,017
468
76
5
0
330,877
0
W
Merlin
8,063
538
113
8
0
312,435
0
W
Skadi
7,498
500
37
2
0
329,859
5
W
Zhong Kui
8,169
545
106
7
0
275,170
0
L
He Bo
7,505
500
72
5
0
286,962
3
W
Artemis
8,154
544
125
8
0
286,876
3
L
Heimdallr
7,214
481
84
6
0
276,479
6
L
Shiva
7,483
499
89
6
0
281,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role