Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FergusClydesdale
Chaac
Level 36
God Stats
2W - 4L
1,397 SR
Queue Stats
39W - 66L
1,271 Elo+
Party 2
Bacchus
Bacchus
NoNameWorks1
Bacchus
Level 26
God Stats
3W - 5L
1,391 SR
Queue Stats
4W - 11L
1,274 Elo+
Party 2
The Morrigan
The Morrigan
PinkQuartz1020
The Morrigan
Level 143
God Stats
1W - 1L
1,122 SR
Queue Stats
20W - 22L
1,468 Elo+
Solo
Jing Wei
Jing Wei
WindwardMakaio
Jing Wei
Level 34
God Stats
14W - 16L
1,387 SR
Queue Stats
41W - 57L
1,271 Elo+
Party 2
Team Averages
Level 80
1,359 SR
1,357 Elo+

VS

Team Averages
Level 105
1,467 SR
1,483 Elo+
King Arthur
King Arthur
Boogiepop1
King Arthur
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 61L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
DarkRichard
Baron Samedi
Level 109
God Stats
9W - 8L
1,418 SR
Queue Stats
35W - 38L
1,445 Elo+
Party 1
Medusa
Medusa
Lobyrex
Medusa
Level 126
God Stats
1W - 2L
1,426 SR
Queue Stats
44W - 40L
1,499 Elo+
Party 1
Hades
Hades
Mactros_Neomeliz
Hades
Level 64
God Stats
15W - 14L
1,483 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 1
Cupid
Cupid
ozwal25
Cupid
Level 69
God Stats
5W - 1L
1,508 SR
Queue Stats
46W - 54L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 2
6,740
843
8,098
9,343
4,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
5,736
717
3,739
8,993
4,653
Bacchus
NoNameWorks1
Bacchus
11
2 / 4 / 2
6,176
772
3,937
8,389
8,362
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
PinkQuartz1020
The Morrigan
12
0 / 4 / 2
6,419
802
5,437
5,225
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
13
3 / 4 / 1
7,045
881
4,065
9,495
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boogiepop1
King Arthur
13
1 / 1 / 3
6,680
835
4,508
8,449
6,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DarkRichard
Baron Samedi
13
2 / 2 / 8
6,921
865
5,901
8,190
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Lobyrex
Medusa
14
3 / 2 / 11
7,020
878
10,575
8,115
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 6
7,270
909
7,131
9,032
4,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
ozwal25
Cupid
14
5 / 0 / 7
7,586
948
5,912
6,187
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
16
16
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
King Arthur
Boogiepop1
King Arthur
1
1
3
2.5
W
Baron Samedi
DarkRichard
Baron Samedi
2
2
8
3
L
0
2
3
0.75
W
Medusa
Lobyrex
Medusa
3
2
11
4.25
W
5
2
6
4
L
Bacchus
NoNameWorks1
Bacchus
2
4
2
0.75
L
The Morrigan
PinkQuartz1020
The Morrigan
0
4
2
0.25
L
Jing Wei
3
4
1
0.88
W
Cupid
ozwal25
Cupid
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
34,027
41,445
Taken
39,973
23,437
Mitigated
20,533
6,200
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,098
2,180
0
3,273
9,343
4,208
0
2,513
6,830
23,881
0
W
King Arthur
Boogiepop1
King Arthur
4,508
772
0
1,431
8,449
6,079
0
3,037
5,412
0
22,138
W
Baron Samedi
DarkRichard
Baron Samedi
5,901
230
1,880
2,385
8,190
4,169
462
5,179
3,011
18,335
0
L
3,739
757
13
2,168
8,993
4,653
0
3,498
5,495
0
8,184
W
Medusa
Lobyrex
Medusa
10,575
4,604
0
427
8,115
3,335
68
3,091
5,024
0
25,873
W
7,131
883
653
1,131
9,032
4,463
212
3,293
5,739
17,317
0
L
Bacchus
NoNameWorks1
Bacchus
3,937
421
0
0
8,389
8,362
0
2,646
5,743
4,502
0
L
The Morrigan
PinkQuartz1020
The Morrigan
5,437
470
0
379
5,225
2,068
0
1,916
3,246
23,101
0
L
Jing Wei
4,065
3,390
0
367
9,495
4,146
480
2,459
7,036
0
15,949
W
Cupid
ozwal25
Cupid
5,912
2,079
670
2,477
6,187
2,487
2,154
2,872
3,315
0
20,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
35,477
129
Minions Killed
179
0
Camps Cleared
0
714,390
Distance Traveled
897,230
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,740
843
41
5
0
151,148
3
W
King Arthur
6,680
835
44
6
0
171,922
2
W
Baron Samedi
6,921
865
28
4
0
189,083
2
L
Chaac
5,736
717
5
1
0
117,070
0
W
Medusa
7,020
878
31
4
0
190,464
1
W
Hades
7,270
909
37
5
0
166,298
0
L
Bacchus
6,176
772
2
0
0
130,971
0
L
The Morrigan
6,419
802
55
7
0
134,973
0
L
Jing Wei
7,045
881
26
3
0
180,228
0
W
Cupid
7,586
948
39
5
0
179,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role