Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
zSaitama
Nemesis
Level 160
God Stats
44W - 10L
2,028 SR
Queue Stats
776W - 301L
1,797 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,559 Elo+

VS

Team Averages
Level 50
1,398 SR
1,327 Elo+
Nu Wa
Nu Wa
DivKim
Nu Wa
Level 30
God Stats
4W - 5L
1,387 SR
Queue Stats
10W - 12L
1,377 Elo+
Party 1
Ganesha
Ganesha
Jajado
Ganesha
Level 69
God Stats
4W - 3L
1,709 SR
Queue Stats
44W - 72L
1,354 Elo+
Party 1
Sol
Sol
Juaren
Sol
Level 28
God Stats
1W - 6L
1,192 SR
Queue Stats
21W - 46L
1,294 Elo+
Party 1
Bastet
Bastet
Kio27
Bastet
Level 64
God Stats
1W - 5L
1,380 SR
Queue Stats
87W - 127L
1,308 Elo+
Party 1
Cabrakan
Cabrakan
dgac619DG
Cabrakan
Level 60
God Stats
5W - 11L
1,323 SR
Queue Stats
47W - 84L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 0
6,633
663
6,463
8,343
6,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
 
Tiamat
10
0 / 0 / 2
5,627
563
2,177
4,708
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
10
0 / 0 / 0
5,510
551
4,605
3,764
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
8
0 / 2 / 2
4,575
458
5,550
7,396
3,390
Nemesis
zSaitama
Nemesis
11
5 / 0 / 2
6,648
665
4,990
5,802
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DivKim
Nu Wa
9
1 / 3 / 0
5,321
532
2,881
5,064
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jajado
Ganesha
5
0 / 1 / 2
4,714
471
1,578
11,362
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Juaren
Sol
8
0 / 1 / 0
5,106
511
3,118
5,388
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
Kio27
Bastet
8
2 / 0 / 1
5,165
517
2,245
6,951
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
dgac619DG
Cabrakan
9
0 / 4 / 1
5,446
545
2,690
8,595
6,879
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
3
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
0
4
W
Tiamat
 
Tiamat
0
0
2
1
W
Artemis
 
Artemis
0
0
0
0
W
Hercules
 
Hercules
0
2
2
0.5
L
Nu Wa
DivKim
Nu Wa
1
3
0
0.33
L
Ganesha
Jajado
Ganesha
0
1
2
1
L
Sol
Juaren
Sol
0
1
0
0
L
Bastet
Kio27
Bastet
2
0
1
2.5
L
Cabrakan
dgac619DG
Cabrakan
0
4
1
0.13
W
Nemesis
zSaitama
Nemesis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
12,512
30,013
Taken
37,360
16,004
Mitigated
16,444
10,255
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,463
2,532
0
2,538
8,343
6,463
238
2,744
5,599
0
40,801
W
Tiamat
 
Tiamat
2,177
422
0
1,708
4,708
2,614
301
1,837
2,871
39,688
0
W
Artemis
 
Artemis
4,605
2,302
0
2,357
3,764
1,461
84
1,182
2,582
0
38,409
W
Hercules
 
Hercules
5,550
3,363
133
2,269
7,396
3,390
0
3,362
4,034
0
21,789
L
Nu Wa
DivKim
Nu Wa
2,881
965
0
360
5,064
1,531
0
1,416
3,648
34,429
0
L
Ganesha
Jajado
Ganesha
1,578
384
1,150
2,133
11,362
4,521
0
517
10,845
8,999
0
L
Sol
Juaren
Sol
3,118
1,406
0
2,030
5,388
1,249
180
0
5,388
30,263
0
L
Bastet
Kio27
Bastet
2,245
498
0
2,984
6,951
2,264
0
244
6,707
0
23,139
L
Cabrakan
dgac619DG
Cabrakan
2,690
797
0
2,092
8,595
6,879
0
0
8,595
32,034
0
W
Nemesis
zSaitama
Nemesis
4,990
2,934
0
1,250
5,802
2,076
0
1,142
4,660
0
51,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
25,752
353
Minions Killed
256
0
Camps Cleared
0
1,045,257
Distance Traveled
957,026
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,633
663
81
8
0
206,848
5
W
Tiamat
5,627
563
67
7
0
199,570
1
W
Artemis
5,510
551
76
8
0
176,352
2
W
Hercules
4,575
458
32
3
0
212,903
1
L
Nu Wa
5,321
532
62
6
0
187,451
1
L
Ganesha
4,714
471
3
0
0
195,427
3
L
Sol
5,106
511
72
7
0
175,400
1
L
Bastet
5,165
517
52
5
0
217,357
0
L
Cabrakan
5,446
545
67
7
0
181,391
1
W
Nemesis
6,648
665
97
10
0
249,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role