Player Matchup

Morgan Le Fay
Morgan Le Fay
Cloudz7Z_
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
353W - 270L
1,469 Elo+
Party 1
Shiva
Shiva
Ezyxs
Shiva
Level 61
God Stats
11W - 6L
1,743 SR
Queue Stats
104W - 115L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Jayshawn_YTalert
Jing Wei
Level 66
God Stats
14W - 10L
1,603 SR
Queue Stats
341W - 381L
1,420 Elo+
Party 2
Chaac
Chaac
KirboStar7977
Chaac
Level 64
God Stats
37W - 35L
1,523 SR
Queue Stats
250W - 288L
1,424 Elo+
Party 2
Geb
Geb
yuzuruya
Geb
Level 98
God Stats
39W - 32L
1,465 SR
Queue Stats
90W - 85L
1,392 Elo+
Party 1
Team Averages
Level 75
1,567 SR
1,431 Elo+

VS

Team Averages
Level 120
1,392 SR
1,441 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OscarMarquezm75
Jormungandr
Level 123
God Stats
2W - 5L
1,281 SR
Queue Stats
238W - 262L
1,436 Elo+
Party 3
Chaac
Chaac
cceroblesm
Chaac
Level 82
God Stats
2W - 5L
1,340 SR
Queue Stats
49W - 64L
1,331 Elo+
Party 3
Poseidon
Poseidon
liljonh89
Poseidon
Level 132
God Stats
5W - 8L
1,417 SR
Queue Stats
228W - 251L
1,485 Elo+
Party 3
Cupid
Cupid
reneroblesm
Cupid
Level 123
God Stats
8W - 13L
1,424 SR
Queue Stats
391W - 414L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cloudz7Z_
Morgan Le Fay
8
2 / 3 / 3
5,067
563
3,927
5,376
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Ezyxs
Shiva
9
4 / 0 / 3
5,677
631
4,249
6,743
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,853
539
3,380
4,547
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 1
5,750
639
3,748
4,610
3,846
Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 1 / 2
4,604
512
1,180
6,279
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 4 / 0
4,306
478
4,206
10,221
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
OscarMarquezm75
Jormungandr
6
0 / 2 / 1
4,253
473
3,294
6,998
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
1
0 / 0 / 0
1,695
188
0
0
0
Poseidon
liljonh89
Poseidon
8
2 / 3 / 0
4,777
531
3,968
4,545
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,520
502
2,706
4,404
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
W
Morgan Le Fay
Cloudz7Z_
Morgan Le Fay
2
3
3
1.17
W
Shiva
Ezyxs
Shiva
4
0
3
5.5
W
0
0
1
0.5
W
3
0
1
3.5
L
Jormungandr
OscarMarquezm75
Jormungandr
0
2
1
0.25
L
Chaac
0
0
0
0
L
Poseidon
liljonh89
Poseidon
2
3
0
0.67
L
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
14,174
27,555
Taken
26,168
13,064
Mitigated
9,637
7,869
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,206
2,122
0
1,280
10,221
3,780
0
820
9,401
0
19,572
W
Morgan Le Fay
Cloudz7Z_
Morgan Le Fay
3,927
478
0
718
5,376
1,860
25
1,918
3,132
30,910
0
W
Shiva
Ezyxs
Shiva
4,249
1,509
410
1,647
6,743
2,759
0
1,072
5,585
0
32,849
W
3,380
2,888
0
1,773
4,547
1,428
0
924
3,583
0
32,999
W
3,748
1,086
0
1,386
4,610
3,846
450
0
4,610
0
35,933
L
Jormungandr
OscarMarquezm75
Jormungandr
3,294
1,353
273
2,530
6,998
3,489
0
2,454
4,544
15,447
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
liljonh89
Poseidon
3,968
316
0
760
4,545
1,219
0
1,056
3,489
24,849
0
L
2,706
1,995
266
2,296
4,404
1,149
0
777
3,627
0
19,602
W
1,180
213
0
1,935
6,279
3,171
0
2,796
3,383
9,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
19,551
245
Minions Killed
143
0
Camps Cleared
0
854,784
Distance Traveled
598,914
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,306
478
38
4
0
176,005
2
W
Morgan Le Fay
5,067
563
42
5
0
164,510
1
W
Shiva
5,677
631
61
7
0
212,368
2
W
Jing Wei
4,853
539
48
5
0
155,216
1
W
Chaac
5,750
639
72
8
0
152,288
0
L
Jormungandr
4,253
473
16
2
0
126,265
1
L
Chaac
1,695
188
0
0
0
0
0
L
Poseidon
4,777
531
54
6
0
155,949
0
L
Cupid
4,520
502
35
4
0
140,695
2
W
Geb
4,604
512
22
2
0
170,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role