Player Matchup

Thor
Thor
J0kaire
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
JehovahsThicness
Apollo
Level 42
God Stats
2W - 0L
1,836 SR
Queue Stats
29W - 8L
1,567 Elo+
Party 2
Loki
Loki
Nagivan
Loki
Level 121
God Stats
2W - 1L
1,828 SR
Queue Stats
88W - 92L
1,441 Elo+
Solo
Sol
Sol
OleLou
Sol
Level 129
God Stats
7W - 1L
1,887 SR
Queue Stats
59W - 24L
1,753 Elo+
Party 2
Thoth
Thoth
Valaghlyn
Thoth
Level 145
God Stats
1W - 1L
1,443 SR
Queue Stats
64W - 57L
1,582 Elo+
Party 2
Team Averages
Level 93
1,699 SR
1,569 Elo+

VS

Team Averages
Level 35
1,523 SR
1,351 Elo+
Ymir
Ymir
Industry459
Ymir
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Achilles
Achilles
KingMALWAR3
Achilles
Level 64
God Stats
1W - 2L
1,487 SR
Queue Stats
16W - 18L
1,401 Elo+
Party 1
Agni
Agni
PiKoD-GaLLo
Agni
Level 69
God Stats
1W - 1L
1,778 SR
Queue Stats
15W - 18L
1,430 Elo+
Solo
Izanami
Izanami
Sushmimi
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1
Chang'e
Chang'e
Tacota67
Chang'e
Level 16
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
J0kaire
Thor
18
8 / 1 / 8
11,241
803
15,631
11,460
5,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 1 / 4
11,264
805
16,233
16,104
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Nagivan
Loki
17
2 / 2 / 6
10,491
749
6,287
10,019
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
OleLou
Sol
19
4 / 1 / 11
11,540
824
18,570
12,581
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Valaghlyn
Thoth
19
4 / 0 / 8
11,068
791
12,652
7,049
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,628
616
5,150
21,115
21,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
KingMALWAR3
Achilles
17
2 / 1 / 0
9,800
700
5,713
11,722
11,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 2
9,648
689
6,534
13,408
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Sushmimi
Izanami
15
0 / 6 / 0
8,847
632
4,186
15,736
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Tacota67
Chang'e
15
1 / 4 / 1
9,120
651
8,107
17,911
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
5
5
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Thor
J0kaire
Thor
8
1
8
12
W
4
1
4
6
L
Achilles
KingMALWAR3
Achilles
2
1
0
2
W
Loki
Nagivan
Loki
2
2
6
2.5
W
Sol
OleLou
Sol
4
1
11
9.5
L
2
7
2
0.43
L
Izanami
Sushmimi
Izanami
0
6
0
0
L
Chang'e
Tacota67
Chang'e
1
4
1
0.38
W
Thoth
Valaghlyn
Thoth
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,373
Damage
29,690
57,213
Taken
79,892
25,435
Mitigated
56,528
12,482
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,150
570
0
634
21,115
21,773
0
9,816
11,299
9,539
0
W
Thor
J0kaire
Thor
15,631
1,380
0
455
11,460
5,382
1,625
3,655
7,805
0
31,406
W
16,233
11,381
0
4,380
16,104
7,380
4,067
7,949
8,155
0
68,849
L
Achilles
KingMALWAR3
Achilles
5,713
1,112
0
50
11,722
11,627
0
3,743
7,979
0
26,708
W
Loki
Nagivan
Loki
6,287
1,205
0
1,888
10,019
4,340
1,168
3,018
7,001
0
33,944
W
Sol
OleLou
Sol
18,570
9,578
0
5,549
12,581
5,529
3,886
4,120
8,461
63,413
0
L
6,534
444
0
840
13,408
5,690
0
2,750
10,658
30,365
0
L
Izanami
Sushmimi
Izanami
4,186
2,020
0
2,130
15,736
9,251
0
7,064
8,672
0
39,216
L
Chang'e
Tacota67
Chang'e
8,107
230
2,260
4,736
17,911
8,187
0
7,849
10,062
27,589
0
W
Thoth
Valaghlyn
Thoth
12,652
817
0
210
7,049
2,804
3,213
1,049
6,000
43,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,604
Gold Earned
46,043
345
Minions Killed
223
0
Camps Cleared
0
1,527,969
Distance Traveled
1,277,351
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,628
616
16
1
0
221,624
0
W
Thor
11,241
803
28
2
0
321,216
1
W
Apollo
11,264
805
98
7
0
298,631
2
L
Achilles
9,800
700
41
3
0
286,159
2
W
Loki
10,491
749
48
3
0
326,172
4
W
Sol
11,540
824
99
7
0
282,965
0
L
Agni
9,648
689
48
3
0
242,436
3
L
Izanami
8,847
632
80
6
0
260,626
2
L
Chang'e
9,120
651
38
3
0
266,506
2
W
Thoth
11,068
791
72
5
0
298,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role