Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Enragedhara
Hercules
Level 143
God Stats
2W - 1L
1,716 SR
Queue Stats
49W - 48L
1,420 Elo+
Party 3
Cupid
Cupid
MACHO5432
Cupid
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 64L
1,372 Elo+
Party 1
Ganesha
Ganesha
Savious
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,438 Elo+
Party 3
Bacchus
Bacchus
WuigiMan
Bacchus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 60L
1,366 Elo+
Party 3
Team Averages
Level 90
1,543 SR
1,419 Elo+

VS

Team Averages
Level 78
1,489 SR
1,447 Elo+
Cupid
Cupid
HighParadox
Cupid
Level 86
God Stats
0W - 1L
1,768 SR
Queue Stats
113W - 133L
1,448 Elo+
Solo
Ah Puch
Ah Puch
LazerrSZN
Ah Puch
Level 68
God Stats
0W - 4L
1,221 SR
Queue Stats
38W - 41L
1,445 Elo+
Party 4
Ullr
Ullr
MARIOTHEALIEN69
Ullr
Level 114
God Stats
0W - 7L
1,324 SR
Queue Stats
497W - 500L
1,499 Elo+
Party 2
Zeus
Zeus
iiKOnikk
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,321 Elo+
Party 4
Discordia
Discordia
mor ta kill 7
Discordia
Level 78
God Stats
24W - 13L
1,631 SR
Queue Stats
402W - 420L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 5 / 13
10,823
722
12,019
17,872
21,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Enragedhara
Hercules
19
6 / 4 / 11
11,633
776
11,827
27,759
22,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
MACHO5432
Cupid
20
6 / 2 / 13
12,299
820
10,792
12,446
7,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Savious
Ganesha
18
0 / 3 / 20
11,248
750
9,900
21,241
30,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
WuigiMan
Bacchus
18
5 / 4 / 14
11,661
777
8,958
17,930
20,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
11,765
784
21,386
12,588
7,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
LazerrSZN
Ah Puch
18
3 / 4 / 12
10,816
721
18,589
13,016
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 3 / 16
10,611
707
8,912
9,864
5,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
3 / 9 / 11
10,159
677
9,476
14,078
4,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
mor ta kill 7
Discordia
16
2 / 5 / 8
10,074
672
11,049
9,319
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
71
24
Kills
18
18
Deaths
24
71
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
13
2.7
W
Hercules
Enragedhara
Hercules
6
4
11
2.88
L
9
3
6
4
L
Ah Puch
LazerrSZN
Ah Puch
3
4
12
2.25
W
Cupid
MACHO5432
Cupid
6
2
13
6.25
L
1
3
16
3
W
Ganesha
Savious
Ganesha
0
3
20
3.33
W
Bacchus
WuigiMan
Bacchus
5
4
14
3
L
Zeus
3
9
11
0.94
L
Discordia
mor ta kill 7
Discordia
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,496
Damage
69,412
97,248
Taken
58,865
103,458
Mitigated
28,123
36,265
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,019
1,675
2,962
3,987
17,872
21,234
280
7,095
10,777
0
15,806
W
Hercules
Enragedhara
Hercules
11,827
1,430
1,060
10,640
27,759
22,976
310
9,879
17,880
0
21,463
L
21,386
10,336
2,314
4,150
12,588
7,082
1,725
3,818
8,724
0
30,736
L
Ah Puch
LazerrSZN
Ah Puch
18,589
785
1,608
4,007
13,016
7,007
544
3,824
9,011
40,464
0
W
Cupid
MACHO5432
Cupid
10,792
5,183
4,411
3,144
12,446
7,782
2,830
6,461
5,985
0
32,704
L
8,912
1,899
499
370
9,864
5,487
1,105
2,509
7,169
0
27,517
W
Ganesha
Savious
Ganesha
9,900
702
2,319
3,195
21,241
30,563
819
9,936
11,305
29,686
0
W
Bacchus
WuigiMan
Bacchus
8,958
819
1,013
3,534
17,930
20,903
422
5,743
12,187
17,874
0
L
Zeus
9,476
2,701
286
1,072
14,078
4,926
920
4,947
8,956
15,426
0
L
Discordia
mor ta kill 7
Discordia
11,049
1,017
713
487
9,319
3,621
205
3,760
5,460
15,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,664
Gold Earned
53,425
150
Minions Killed
142
0
Camps Cleared
0
1,430,758
Distance Traveled
1,305,642
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,823
722
20
1
0
296,214
0
W
Hercules
11,633
776
25
2
0
277,130
0
L
Cupid
11,765
784
23
2
0
284,554
1
L
Ah Puch
10,816
721
59
4
0
245,008
3
W
Cupid
12,299
820
66
4
0
298,703
0
L
Ullr
10,611
707
34
2
0
294,627
0
W
Ganesha
11,248
750
4
0
0
282,159
0
W
Bacchus
11,661
777
35
2
0
276,552
0
L
Zeus
10,159
677
11
1
0
212,764
0
L
Discordia
10,074
672
15
1
0
268,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role