Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AnchorDaddy
Hou Yi
Level 157
God Stats
2W - 4L
1,529 SR
Queue Stats
81W - 72L
1,608 Elo+
Party 1
Osiris
Osiris
DangStranger
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 143L
1,549 Elo+
Solo
Guan Yu
Guan Yu
cowboy076
Guan Yu
Level 140
God Stats
3W - 0L
1,182 SR
Queue Stats
191W - 184L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
jjvitale22
Zhong Kui
Level 107
God Stats
9W - 5L
1,552 SR
Queue Stats
38W - 38L
1,461 Elo+
Party 1
Team Averages
Level 133
1,453 SR
1,544 Elo+

VS

Team Averages
Level 113
1,469 SR
1,526 Elo+
Atlas
Atlas
AngleOfDangleJr
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,543 Elo+
Party 2
Nemesis
Nemesis
BunkaNoHito
Nemesis
Level 152
God Stats
0W - 3L
1,194 SR
Queue Stats
77W - 73L
1,546 Elo+
Party 2
Sol
Sol
CreepyJoker959
Sol
Level 104
God Stats
4W - 3L
1,889 SR
Queue Stats
40W - 55L
1,450 Elo+
Party 2
Thor
Thor
EpicFighter001
Thor
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 59L
1,494 Elo+
Party 2
Agni
Agni
Ghost Chopstks
Agni
Level 79
God Stats
3W - 2L
1,261 SR
Queue Stats
33W - 31L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 0 / 7
8,171
430
6,284
12,343
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
17
5 / 2 / 0
10,723
564
8,786
16,372
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
2 / 2 / 2
9,405
495
8,110
17,194
13,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
cowboy076
Guan Yu
16
2 / 1 / 5
9,829
517
7,142
20,624
24,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
jjvitale22
Zhong Kui
16
5 / 1 / 1
9,898
521
16,136
14,184
11,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,098
426
8,192
15,505
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
BunkaNoHito
Nemesis
16
4 / 2 / 0
10,317
543
14,620
16,397
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 0
8,983
473
12,419
14,733
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 3
7,713
406
4,211
15,176
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 1
7,853
413
9,368
8,779
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
7
3.5
W
Hou Yi
5
2
0
2.5
L
1
2
3
1.25
L
Nemesis
BunkaNoHito
Nemesis
4
2
0
2
L
1
6
0
0.17
W
Osiris
2
2
2
1.5
L
0
3
3
0.5
L
0
1
1
0.5
W
Guan Yu
cowboy076
Guan Yu
2
1
5
4.5
W
Zhong Kui
jjvitale22
Zhong Kui
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
48,810
80,717
Taken
70,590
62,167
Mitigated
39,852
43,491
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,284
496
6,291
8,941
12,343
5,819
0
7,076
5,267
46,024
0
W
Hou Yi
8,786
4,636
0
7,234
16,372
7,151
2,757
6,921
9,451
0
93,653
L
8,192
2,705
477
2,006
15,505
13,621
0
8,602
6,816
32,586
0
L
Nemesis
BunkaNoHito
Nemesis
14,620
7,092
0
8,125
16,397
9,562
185
1,835
14,152
0
84,057
L
12,419
4,372
0
3,707
14,733
6,390
0
3,089
11,603
80,109
9,777
W
Osiris
8,110
2,521
0
425
17,194
13,107
0
4,819
12,375
0
92,556
L
4,211
790
0
5,668
15,176
6,329
0
3,982
11,153
0
59,646
L
9,368
608
0
1,737
8,779
3,950
0
4,912
3,867
61,608
0
W
Guan Yu
cowboy076
Guan Yu
7,142
1,067
2,468
10,689
20,624
24,879
0
2,337
17,150
0
64,820
W
Zhong Kui
jjvitale22
Zhong Kui
16,136
1,509
0
7,443
14,184
11,211
0
8,322
5,862
80,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
42,964
576
Minions Killed
503
0
Camps Cleared
0
1,854,676
Distance Traveled
1,764,237
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,171
430
64
3
0
396,501
7
W
Hou Yi
10,723
564
151
8
0
317,112
3
L
Atlas
8,098
426
49
3
0
373,345
10
L
Nemesis
10,317
543
135
7
0
371,707
2
L
Sol
8,983
473
124
7
0
308,315
0
W
Osiris
9,405
495
126
7
0
406,749
2
L
Thor
7,713
406
98
5
0
370,737
0
L
Agni
7,853
413
97
5
0
340,133
5
W
Guan Yu
9,829
517
116
6
0
379,788
3
W
Zhong Kui
9,898
521
119
6
0
354,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role