Player Matchup

Kuzenbo
Kuzenbo
PIPEitUP500
Kuzenbo
Level 123
God Stats
9W - 8L
1,623 SR
Queue Stats
558W - 625L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
SuperSaiyanGaku
Amaterasu
Level 25
God Stats
9W - 12L
1,413 SR
Queue Stats
13W - 15L
1,418 Elo+
Party 1
Awilix
Awilix
Xendoss
Awilix
Level 60
God Stats
1W - 2L
1,609 SR
Queue Stats
126W - 117L
1,636 Elo+
Party 1
Persephone
Persephone
gobbydedoblin
Persephone
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,559 Elo+
Party 1
Hachiman
Hachiman
monkcook
Hachiman
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 46L
1,594 Elo+
Party 2
Team Averages
Level 86
1,529 SR
1,537 Elo+

VS

Team Averages
Level 113
1,604 SR
1,592 Elo+
Terra
Terra
BigGuyLeg
Terra
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 43L
1,670 Elo+
Party 3
Jing Wei
Jing Wei
TyrWulfram
Jing Wei
Level 114
God Stats
21W - 13L
1,606 SR
Queue Stats
240W - 257L
1,473 Elo+
Solo
Chaac
Chaac
camtom89
Chaac
Level 123
God Stats
2W - 1L
1,677 SR
Queue Stats
86W - 56L
1,638 Elo+
Party 3
Baron Samedi
Baron Samedi
killemall144
Baron Samedi
Level 109
God Stats
8W - 9L
1,288 SR
Queue Stats
89W - 54L
1,606 Elo+
Party 3
Pele
Pele
ldnorth
Pele
Level 86
God Stats
4W - 1L
1,947 SR
Queue Stats
103W - 80L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PIPEitUP500
Kuzenbo
17
3 / 6 / 7
10,541
753
10,130
19,914
29,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SuperSaiyanGaku
Amaterasu
16
1 / 3 / 4
9,132
652
10,019
21,143
18,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Xendoss
Awilix
14
1 / 7 / 4
8,890
635
7,797
15,996
7,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
gobbydedoblin
Persephone
17
3 / 6 / 3
10,679
763
12,752
12,708
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
monkcook
Hachiman
19
8 / 4 / 3
11,014
787
19,377
19,531
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigGuyLeg
Terra
17
2 / 3 / 19
10,671
762
11,739
18,778
22,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
TyrWulfram
Jing Wei
19
9 / 1 / 10
11,988
856
18,017
12,782
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
camtom89
Chaac
18
5 / 2 / 12
11,117
794
12,948
21,089
29,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
killemall144
Baron Samedi
18
4 / 5 / 14
10,872
777
15,823
16,519
11,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
ldnorth
Pele
17
6 / 6 / 9
11,217
801
14,571
19,910
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
16
Kills
26
26
Deaths
17
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Terra
BigGuyLeg
Terra
2
3
19
3.83
L
Kuzenbo
PIPEitUP500
Kuzenbo
3
6
7
1.08
L
Amaterasu
SuperSaiyanGaku
Amaterasu
1
3
4
1
W
Jing Wei
TyrWulfram
Jing Wei
9
1
10
14
L
Awilix
Xendoss
Awilix
1
7
4
0.43
W
Chaac
camtom89
Chaac
5
2
12
5.5
L
Persephone
gobbydedoblin
Persephone
3
6
3
0.75
W
Baron Samedi
killemall144
Baron Samedi
4
5
14
2.2
W
Pele
ldnorth
Pele
6
6
9
1.75
L
Hachiman
monkcook
Hachiman
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,075
Damage
73,098
89,292
Taken
89,078
70,395
Mitigated
79,405
13,914
Healing
31,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BigGuyLeg
Terra
11,739
1,152
5,274
6,404
18,778
22,481
592
5,629
13,149
29,838
0
L
Kuzenbo
PIPEitUP500
Kuzenbo
10,130
2,961
0
2,234
19,914
29,395
0
4,079
15,835
25,750
0
L
Amaterasu
SuperSaiyanGaku
Amaterasu
10,019
4,832
0
4,065
21,143
18,014
105
6,562
14,581
0
18,841
W
Jing Wei
TyrWulfram
Jing Wei
18,017
13,736
0
1,958
12,782
6,442
4,787
4,906
7,876
0
70,223
L
Awilix
Xendoss
Awilix
7,797
2,738
0
0
15,996
7,370
0
6,137
9,859
0
16,170
W
Chaac
camtom89
Chaac
12,948
1,984
0
8,876
21,089
29,381
617
5,513
15,576
0
31,447
L
Persephone
gobbydedoblin
Persephone
12,752
1,045
0
917
12,708
5,987
0
5,167
7,535
42,831
0
W
Baron Samedi
killemall144
Baron Samedi
15,823
2,427
3,546
3,659
16,519
11,780
1,545
2,179
14,340
32,161
0
W
Pele
ldnorth
Pele
14,571
5,735
0
2,078
19,910
9,321
5,208
4,655
15,255
0
25,671
L
Hachiman
monkcook
Hachiman
19,377
11,284
0
6,698
19,531
9,629
0
5,615
13,916
0
51,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
55,865
204
Minions Killed
239
0
Camps Cleared
0
1,376,448
Distance Traveled
1,492,357
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,671
762
38
3
0
323,003
5
L
Kuzenbo
10,541
753
33
2
0
259,027
4
L
Amaterasu
9,132
652
25
2
0
310,508
2
W
Jing Wei
11,988
856
100
7
0
306,405
1
L
Awilix
8,890
635
13
1
0
265,683
0
W
Chaac
11,117
794
34
2
0
304,926
0
L
Persephone
10,679
763
72
5
0
279,124
0
W
Baron Samedi
10,872
777
41
3
0
260,915
0
W
Pele
11,217
801
26
2
0
297,108
0
L
Hachiman
11,014
787
61
4
0
262,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role