Player Matchup

Neith
Neith
BackHurtz2much
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,440 Elo+
Party 1
Hera
Hera
Hi im MoneyT
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,448 Elo+
Party 1
Bacchus
Bacchus
JabelNick
Bacchus
Level 107
God Stats
3W - 2L
1,617 SR
Queue Stats
124W - 131L
1,402 Elo+
Party 1
Nox
Nox
TurboFattyZ
Nox
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 16L
1,796 Elo+
Solo
Apollo
Apollo
xSlime420
Apollo
Level 118
God Stats
0W - 1L
1,867 SR
Queue Stats
43W - 40L
1,569 Elo+
Party 1
Team Averages
Level 112
1,597 SR
1,531 Elo+

VS

Team Averages
Level 83
1,526 SR
1,562 Elo+
Persephone
Persephone
Baba Reaper
Persephone
Level 156
God Stats
12W - 12L
1,541 SR
Queue Stats
496W - 499L
1,568 Elo+
Party 3
Merlin
Merlin
Braddah4046
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,765 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Keviyn
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,515 Elo+
Party 2
Geb
Geb
UltraYayoxx
Geb
Level 160
God Stats
1W - 2L
1,589 SR
Queue Stats
70W - 67L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
karlozsan1
Zhong Kui
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
391W - 443L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
9,366
624
10,927
14,344
6,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 6 / 3
10,267
684
12,038
12,075
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JabelNick
Bacchus
18
1 / 3 / 9
10,402
693
7,352
16,538
25,434
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 4 / 12
10,017
668
8,971
12,677
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
xSlime420
Apollo
15
3 / 5 / 5
9,277
618
11,858
15,313
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Baba Reaper
Persephone
18
3 / 2 / 8
11,246
750
13,553
11,197
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
13 / 2 / 5
13,063
871
14,895
11,186
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Keviyn
Ah Muzen Cab
15
2 / 3 / 12
9,804
654
12,742
11,255
5,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 4 / 17
11,761
784
10,803
20,949
24,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
karlozsan1
Zhong Kui
16
3 / 6 / 8
10,702
713
9,493
15,572
10,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
15
Kills
24
24
Deaths
17
37
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
Baba Reaper
Persephone
3
2
8
3.5
L
2
6
8
1
W
Merlin
13
2
5
7.75
L
7
6
3
1.42
L
Bacchus
JabelNick
Bacchus
1
3
9
1.83
W
Ah Muzen Cab
Keviyn
Ah Muzen Cab
2
3
12
2.67
L
2
4
12
2
W
3
4
17
2.88
W
Zhong Kui
karlozsan1
Zhong Kui
3
6
8
1.17
L
Apollo
xSlime420
Apollo
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
61,486
70,947
Taken
70,159
52,226
Mitigated
50,964
23,762
Healing
28,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Baba Reaper
Persephone
13,553
286
1,719
2,577
11,197
5,107
1,830
6,452
4,645
30,780
0
L
10,927
2,132
1,056
2,933
14,344
6,900
420
10,454
3,648
0
22,613
W
Merlin
14,895
269
726
3,102
11,186
5,677
1,142
4,477
6,681
42,965
0
L
12,038
2,864
964
768
12,075
5,966
41
7,059
4,872
18,171
0
L
Bacchus
JabelNick
Bacchus
7,352
595
2,091
4,458
16,538
25,434
31
9,712
6,480
17,739
0
W
Ah Muzen Cab
Keviyn
Ah Muzen Cab
12,742
4,252
1,223
3,833
11,255
5,319
2,359
5,855
5,275
0
23,337
L
8,971
317
3,779
3,483
12,677
6,496
0
7,992
4,549
23,943
0
W
10,803
321
2,047
4,823
20,949
24,554
581
6,237
14,600
29,553
0
W
Zhong Kui
karlozsan1
Zhong Kui
9,493
158
3,033
4,965
15,572
10,307
2,040
4,894
10,596
19,309
0
L
Apollo
xSlime420
Apollo
11,858
5,851
911
3,319
15,313
7,430
666
12,439
2,654
0
29,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
56,576
170
Minions Killed
165
0
Camps Cleared
0
1,318,767
Distance Traveled
1,415,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,246
750
49
3
0
293,654
0
L
Neith
9,366
624
29
2
0
274,195
2
W
Merlin
13,063
871
63
4
0
271,728
1
L
Hera
10,267
684
19
1
0
246,567
0
L
Bacchus
10,402
693
24
2
0
301,461
3
W
Ah Muzen Cab
9,804
654
9
1
0
288,125
0
L
Nox
10,017
668
54
4
0
249,744
1
W
Geb
11,761
784
23
2
0
299,404
3
W
Zhong Kui
10,702
713
21
1
0
262,658
0
L
Apollo
9,277
618
44
3
0
246,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role