Player Matchup

Cthulhu
Cthulhu
BR3AD 80Y
Cthulhu
Level 133
God Stats
6W - 4L
1,757 SR
Queue Stats
69W - 86L
1,486 Elo+
Solo
Hel
Hel
Dopey8446
Hel
Level 88
God Stats
7W - 9L
1,476 SR
Queue Stats
332W - 322L
1,502 Elo+
Party 2
Loki
Loki
HsTBlaze
Loki
Level 101
God Stats
24W - 19L
1,544 SR
Queue Stats
296W - 290L
1,497 Elo+
Party 2
Team Averages
Level 107
1,592 SR
1,495 Elo+

VS

Team Averages
Level 32
1,394 SR
1,440 Elo+
Zeus
Zeus
Atreuss-_-
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
wis-tles
Heimdallr
Level 61
God Stats
0W - 4L
1,182 SR
Queue Stats
37W - 50L
1,405 Elo+
Party 1
Odin
Odin
wisishot
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BR3AD 80Y
Cthulhu
15
3 / 3 / 9
11,509
719
13,392
19,880
22,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 5 / 12
11,891
743
16,495
17,640
13,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
9 / 5 / 6
12,377
774
15,463
15,783
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
10,631
664
12,034
14,509
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
wis-tles
Heimdallr
15
4 / 7 / 9
11,190
699
15,354
18,834
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
16
5 / 2 / 7
11,719
732
11,298
18,013
14,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
15
Kills
12
13
Deaths
15
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Cthulhu
BR3AD 80Y
Cthulhu
3
3
9
2.5
W
3
5
12
1.8
W
Loki
9
5
6
2.4
L
Heimdallr
wis-tles
Heimdallr
4
7
9
1.21
L
Odin
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,350
Damage
38,686
53,303
Taken
51,356
43,143
Mitigated
31,604
16,783
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,034
1,379
0
2,899
14,509
6,271
236
8,010
6,499
45,650
0
W
Cthulhu
BR3AD 80Y
Cthulhu
13,392
605
396
1,105
19,880
22,479
44
5,020
14,443
28,161
0
W
16,495
3,031
6,878
7,912
17,640
13,306
915
5,839
11,548
61,470
0
W
Loki
15,463
3,323
0
492
15,783
7,358
1,423
3,113
12,353
0
41,986
L
Heimdallr
wis-tles
Heimdallr
15,354
5,238
151
5,079
18,834
10,611
776
12,139
6,695
0
32,874
L
Odin
11,298
2,447
0
1,528
18,013
14,722
556
10,258
7,755
3,886
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
33,540
173
Minions Killed
157
8
Camps Cleared
6
962,088
Distance Traveled
792,598
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,631
664
73
5
3
224,747
6
W
Cthulhu
11,509
719
37
2
1
316,713
1
W
Hel
11,891
743
100
6
3
298,057
3
W
Loki
12,377
774
36
2
4
347,318
3
L
Heimdallr
11,190
699
50
3
2
257,499
4
L
Odin
11,719
732
34
2
1
310,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role