Player Matchup

Shiva
Shiva
BadlandsBill
Shiva
Level 160
God Stats
8W - 3L
1,502 SR
Queue Stats
234W - 173L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Master Mustache
Baron Samedi
Level 146
God Stats
20W - 10L
1,813 SR
Queue Stats
135W - 96L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
SYT Chalk
Ao Kuang
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 55L
1,592 Elo+
Party 1
Team Averages
Level 150
1,605 SR
1,544 Elo+

VS

Team Averages
Level 63
1,500 SR
1,303 Elo+
Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gravedigger_juan
Chang'e
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,135 Elo+
Party 2
Chaac
Chaac
Ranchnporkchops
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 7
6,448
1,075
5,417
8,138
6,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Master Mustache
Baron Samedi
8
2 / 2 / 7
5,547
925
2,782
3,984
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SYT Chalk
Ao Kuang
10
6 / 0 / 4
6,254
1,042
3,928
5,696
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
4 / 5 / 0
5,601
934
4,691
5,940
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 3
4,433
739
1,453
5,250
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 3
4,469
745
1,077
3,389
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
0
0.8
W
4
2
7
3.75
L
0
5
3
0.3
W
Baron Samedi
Master Mustache
Baron Samedi
2
2
7
2.75
L
0
2
3
0.75
W
Ao Kuang
SYT Chalk
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,127
Damage
7,221
17,818
Taken
14,579
9,853
Mitigated
5,910
5,820
Healing
2,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,691
583
0
754
5,940
2,156
0
1,911
4,029
12,054
0
W
5,417
976
480
2,164
8,138
6,020
280
2,279
5,400
0
21,571
L
1,453
471
54
309
5,250
1,960
0
3,208
2,042
2,567
0
W
Baron Samedi
Master Mustache
Baron Samedi
2,782
221
580
1,014
3,984
1,848
790
1,397
2,370
10,493
0
L
1,077
275
177
788
3,389
1,794
0
1,794
1,595
0
4,044
W
Ao Kuang
SYT Chalk
Ao Kuang
3,928
1,461
0
1,582
5,696
1,985
807
2,086
3,342
12,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,249
Gold Earned
14,503
67
Minions Killed
27
4
Camps Cleared
1
350,395
Distance Traveled
194,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,601
934
16
3
0
87,241
0
W
Shiva
6,448
1,075
31
5
2
130,148
0
L
Chang'e
4,433
739
3
1
0
48,250
0
W
Baron Samedi
5,547
925
16
3
0
100,995
1
L
Chaac
4,469
745
8
1
1
58,878
1
W
Ao Kuang
6,254
1,042
20
3
2
119,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role