Player Matchup

Jormungandr
Jormungandr
Askumite_Brent
Jormungandr
Level 47
God Stats
13W - 18L
1,504 SR
Queue Stats
69W - 63L
1,400 Elo+
Solo
Skadi
Skadi
SoliderOne2002
Skadi
Level 84
God Stats
20W - 15L
1,579 SR
Queue Stats
558W - 571L
1,298 Elo+
Solo
Hera
Hera
lHadesGod
Hera
Level 63
God Stats
9W - 4L
1,508 SR
Queue Stats
43W - 56L
1,309 Elo+
Solo
Athena
Athena
magallegop20
Athena
Level 65
God Stats
12W - 7L
1,646 SR
Queue Stats
378W - 407L
1,339 Elo+
Solo
Neith
Neith
super_mancoXD
Neith
Level 66
God Stats
8W - 4L
1,444 SR
Queue Stats
479W - 474L
1,299 Elo+
Solo
Team Averages
Level 65
1,536 SR
1,329 Elo+

VS

Team Averages
Level 62
1,573 SR
1,275 Elo+
Morgan Le Fay
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
Level 56
God Stats
7W - 6L
1,738 SR
Queue Stats
73W - 109L
1,275 Elo+
Party 1
Bakasura
Bakasura
Only__Prince__
Bakasura
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,253 Elo+
Solo
Sylvanus
Sylvanus
Pittsburghslim
Sylvanus
Level 89
God Stats
0W - 4L
1,675 SR
Queue Stats
52W - 75L
1,233 Elo+
Solo
Arachne
Arachne
PlatinumTaco13
Arachne
Level 68
God Stats
6W - 6L
1,702 SR
Queue Stats
54W - 53L
1,467 Elo+
Solo
Charybdis
Charybdis
XenoviaTheUntold
Charybdis
Level 27
God Stats
1W - 5L
1,250 SR
Queue Stats
7W - 11L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Askumite_Brent
Jormungandr
17
3 / 5 / 4
11,286
513
14,461
23,397
24,429
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
18 / 3 / 4
12,956
589
25,551
15,703
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hera
16
3 / 7 / 4
9,932
451
10,284
13,581
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
15
1 / 0 / 4
9,833
447
8,825
20,139
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 3
9,484
431
14,725
9,619
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
16
3 / 8 / 4
9,462
430
11,759
16,211
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
16
4 / 8 / 7
10,021
456
11,655
23,522
10,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
0 / 4 / 0
7,712
351
5,357
17,763
9,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 6 / 2
10,898
495
18,627
27,837
18,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
15
1 / 2 / 0
8,616
392
10,901
20,301
8,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
28
Kills
16
16
Deaths
28
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Askumite_Brent
Jormungandr
3
5
4
1
L
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
3
8
4
0.63
L
Bakasura
4
8
7
0.94
L
Sylvanus
0
4
0
0
L
8
6
2
1.5
W
18
3
4
6.67
L
Charybdis
1
2
0
0.5
W
Hera
3
7
4
0.71
W
Athena
1
0
4
3
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,846
Damage
58,299
82,439
Taken
105,634
63,850
Mitigated
54,594
20,163
Healing
33,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Askumite_Brent
Jormungandr
14,461
4,395
0
6,033
23,397
24,429
1,512
2,310
20,230
98,600
0
L
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
11,759
974
0
1,025
16,211
7,689
0
7,625
8,586
65,661
0
L
Bakasura
11,655
6,865
178
5,902
23,522
10,786
0
5,549
17,973
0
52,480
L
Sylvanus
5,357
1,898
2,183
6,458
17,763
9,634
743
3,449
14,314
39,891
0
L
18,627
13,854
0
10,226
27,837
18,279
900
13,001
14,836
0
74,519
W
25,551
11,488
0
2,646
15,703
6,657
14
2,906
12,491
0
87,719
L
Charybdis
10,901
5,672
0
7,736
20,301
8,206
494
3,946
16,355
0
71,016
W
Hera
10,284
2,316
0
3,046
13,581
5,145
2,594
6,770
6,510
66,185
0
W
Athena
8,825
3,029
425
3,014
20,139
22,837
836
3,263
16,586
49,286
0
W
14,725
8,010
0
4,999
9,619
4,782
2,586
1,867
7,752
0
67,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
46,709
546
Minions Killed
425
0
Camps Cleared
0
1,886,010
Distance Traveled
1,807,518
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,286
513
179
8
0
376,345
0
L
Morgan Le Fay
9,462
430
80
4
0
331,225
3
L
Bakasura
10,021
456
82
4
0
399,279
3
L
Sylvanus
7,712
351
59
3
0
301,655
0
L
Arachne
10,898
495
102
5
0
411,011
0
W
Skadi
12,956
589
113
5
0
431,466
2
L
Charybdis
8,616
392
102
5
0
364,348
1
W
Hera
9,932
451
73
3
0
348,559
4
W
Athena
9,833
447
72
3
0
401,994
0
W
Neith
9,484
431
109
5
0
327,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role