Player Matchup

Anhur
Anhur
AlwaysChase
Anhur
Level 45
God Stats
10W - 0L
1,987 SR
Queue Stats
184W - 4L
2,481 Elo+
Party 2
Olorun
Olorun
JJ10GAMER
Olorun
Level 26
God Stats
2W - 1L
1,778 SR
Queue Stats
22W - 28L
1,455 Elo+
Solo
Yemoja
Yemoja
PocariCalpico
Yemoja
Level 160
God Stats
24W - 2L
2,018 SR
Queue Stats
379W - 51L
2,111 Elo+
Party 2
Shiva
Shiva
Pringu
Shiva
Level 86
God Stats
7W - 1L
1,994 SR
Queue Stats
140W - 5L
2,336 Elo+
Party 2
Kukulkan
Kukulkan
zLethal
Kukulkan
Level 160
God Stats
6W - 0L
2,091 SR
Queue Stats
251W - 10L
2,333 Elo+
Party 2
Team Averages
Level 95
1,974 SR
2,143 Elo+

VS

Team Averages
Level 54
1,550 SR
1,663 Elo+
Fenrir
Fenrir
Draymer34
Fenrir
Level 56
God Stats
0W - 1L
1,720 SR
Queue Stats
15W - 15L
1,824 Elo+
Party 1
Thanatos
Thanatos
PaulTheDon
Thanatos
Level 94
God Stats
0W - 1L
1,261 SR
Queue Stats
35W - 29L
1,623 Elo+
Party 1
Artemis
Artemis
SupremeAlah19
Artemis
Level 29
God Stats
16W - 17L
1,426 SR
Queue Stats
18W - 19L
1,462 Elo+
Solo
Anubis
Anubis
bdgyomomma
Anubis
Level 25
God Stats
3W - 2L
1,727 SR
Queue Stats
3W - 5L
1,708 Elo+
Party 1
Atlas
Atlas
juntash
Atlas
Level 66
God Stats
1W - 3L
1,616 SR
Queue Stats
7W - 8L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 12
11,266
867
18,071
9,885
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
JJ10GAMER
Olorun
18
3 / 3 / 16
10,566
813
8,339
14,259
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 1 / 18
9,857
758
10,808
12,399
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Pringu
Shiva
19
8 / 1 / 16
11,023
848
18,145
16,085
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
zLethal
Kukulkan
20
13 / 1 / 11
12,001
923
20,240
5,184
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draymer34
Fenrir
15
1 / 6 / 0
8,618
663
5,819
15,132
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PaulTheDon
Thanatos
17
4 / 5 / 0
9,432
726
9,771
17,659
8,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
0 / 10 / 2
8,697
669
11,502
18,478
8,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
bdgyomomma
Anubis
17
0 / 4 / 4
9,585
737
8,723
14,625
8,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
juntash
Atlas
15
1 / 6 / 0
8,877
683
8,742
20,078
12,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
31
Kills
6
6
Deaths
31
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Fenrir
Draymer34
Fenrir
1
6
0
0.17
W
Olorun
JJ10GAMER
Olorun
3
3
16
3.67
L
Thanatos
PaulTheDon
Thanatos
4
5
0
0.8
W
1
1
18
10
W
Shiva
Pringu
Shiva
8
1
16
16
L
Artemis
0
10
2
0.1
L
Anubis
bdgyomomma
Anubis
0
4
4
0.5
L
Atlas
juntash
Atlas
1
6
0
0.17
W
Kukulkan
zLethal
Kukulkan
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,603
Damage
44,557
57,812
Taken
85,972
39,323
Mitigated
46,623
22,219
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,071
11,634
0
3,889
9,885
4,607
2,337
3,205
6,639
0
55,094
L
Fenrir
Draymer34
Fenrir
5,819
1,295
0
1,822
15,132
8,555
0
8,926
6,033
0
16,955
W
Olorun
JJ10GAMER
Olorun
8,339
4,447
405
3,823
14,259
6,324
550
3,924
10,256
38,008
0
L
Thanatos
PaulTheDon
Thanatos
9,771
1,425
35
10,401
17,659
8,593
0
7,200
10,037
0
31,608
W
10,808
2,688
5,443
4,502
12,399
9,892
552
6,095
6,196
24,333
2,159
W
Shiva
Pringu
Shiva
18,145
4,562
1,014
2,724
16,085
15,727
0
3,378
12,618
0
32,218
L
Artemis
11,502
4,802
0
2,481
18,478
8,316
0
9,625
8,598
0
33,621
L
Anubis
bdgyomomma
Anubis
8,723
0
0
4,918
14,625
8,411
0
5,990
8,588
43,258
0
L
Atlas
juntash
Atlas
8,742
1,955
515
3,571
20,078
12,748
0
6,602
13,224
25,326
0
W
Kukulkan
zLethal
Kukulkan
20,240
2,224
0
419
5,184
2,773
962
863
4,289
60,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
45,209
317
Minions Killed
236
0
Camps Cleared
0
1,458,148
Distance Traveled
1,255,559
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,266
867
84
6
0
290,447
6
L
Fenrir
8,618
663
34
3
0
251,836
1
W
Olorun
10,566
813
70
5
0
273,745
2
L
Thanatos
9,432
726
47
4
0
270,417
0
W
Yemoja
9,857
758
24
2
0
255,631
4
W
Shiva
11,023
848
37
3
0
329,307
3
L
Artemis
8,697
669
56
4
0
213,258
0
L
Anubis
9,585
737
67
5
0
256,301
0
L
Atlas
8,877
683
32
2
0
263,747
2
W
Kukulkan
12,001
923
102
8
0
309,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role