Player Matchup

Fenrir
Fenrir
Kooldown
Fenrir
Level 28
God Stats
5W - 1L
1,607 SR
Queue Stats
169W - 65L
1,782 Elo+
Party 2
Kukulkan
Kukulkan
MichaelScarn736
Kukulkan
Level 147
God Stats
53W - 35L
1,604 SR
Queue Stats
430W - 359L
1,606 Elo+
Party 2
Achilles
Achilles
j2daford
Achilles
Level 43
God Stats
13W - 6L
1,608 SR
Queue Stats
74W - 29L
1,683 Elo+
Party 2
Team Averages
Level 73
1,606 SR
1,690 Elo+

VS

Team Averages
Level 36
1,366 SR
1,604 Elo+
Ra
Ra
GoroOokami
Ra
Level 17
God Stats
0W - 1L
1,154 SR
Queue Stats
36W - 12L
1,641 Elo+
Party 1
Chaac
Chaac
IamThatGuyJay
Chaac
Level 64
God Stats
0W - 4L
1,445 SR
Queue Stats
21W - 12L
1,540 Elo+
Party 1
Cerberus
Cerberus
Misses-Autos
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 41L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kooldown
Fenrir
19
12 / 3 / 12
14,666
772
23,378
16,411
15,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
19
6 / 2 / 17
14,161
745
23,504
15,162
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
j2daford
Achilles
20
11 / 2 / 15
14,439
760
23,160
22,124
25,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 4
11,916
627
10,816
22,088
14,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 10 / 4
11,074
583
9,182
23,630
23,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Misses-Autos
Cerberus
18
5 / 7 / 1
13,143
692
20,501
32,431
33,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
29
Kills
7
7
Deaths
29
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
L
1
10
4
0.3
W
Fenrir
Kooldown
Fenrir
12
3
12
6
W
Kukulkan
6
2
17
7.25
L
Cerberus
Misses-Autos
Cerberus
5
7
1
0.79
W
Achilles
j2daford
Achilles
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,042
Damage
40,499
53,697
Taken
78,149
46,932
Mitigated
70,692
4,675
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,816
1,142
1,356
1,550
22,088
14,565
0
7,066
15,022
49,451
0
L
9,182
2,275
0
1,558
23,630
23,000
58
8,258
15,372
0
24,504
W
Fenrir
Kooldown
Fenrir
23,378
6,541
0
2,289
16,411
15,800
128
7,280
8,779
0
41,671
W
Kukulkan
23,504
1,963
0
1,318
15,162
5,231
620
11,916
2,762
78,210
0
L
Cerberus
Misses-Autos
Cerberus
20,501
1,886
0
7,893
32,431
33,127
54
11,362
21,069
57,647
0
W
Achilles
j2daford
Achilles
23,160
9,392
0
1,068
22,124
25,901
358
11,129
10,340
8,023
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,266
Gold Earned
36,133
196
Minions Killed
241
7
Camps Cleared
8
1,049,643
Distance Traveled
888,899
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,916
627
88
5
3
269,623
1
L
Chaac
11,074
583
41
2
2
302,338
0
W
Fenrir
14,666
772
37
2
1
353,698
2
W
Kukulkan
14,161
745
116
6
6
346,639
2
L
Cerberus
13,143
692
112
6
3
316,938
1
W
Achilles
14,439
760
43
2
0
349,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role