Player Matchup

Charybdis
Charybdis
Calbeast00
Charybdis
Level 153
God Stats
1W - 2L
1,313 SR
Queue Stats
23W - 13L
1,776 Elo+
Party 2
Sun Wukong
Sun Wukong
LoneMurmillo
Sun Wukong
Level 89
God Stats
1W - 1L
1,816 SR
Queue Stats
22W - 20L
1,675 Elo+
Party 2
Freya
Freya
ppthyme
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,882 Elo+
Party 2
Team Averages
Level 124
1,543 SR
1,778 Elo+

VS

Team Averages
Level 123
1,575 SR
1,672 Elo+
Medusa
Medusa
ArmadaGlock
Medusa
Level 138
God Stats
14W - 18L
1,358 SR
Queue Stats
405W - 419L
1,613 Elo+
Solo
Shiva
Shiva
Dųčķ
Shiva
Level 108
God Stats
7W - 0L
1,610 SR
Queue Stats
70W - 34L
1,744 Elo+
Party 1
Anubis
Anubis
no1canstopme12
Anubis
Level 124
God Stats
13W - 7L
1,758 SR
Queue Stats
111W - 82L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Calbeast00
Charybdis
17
9 / 7 / 1
12,686
746
22,201
22,652
6,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LoneMurmillo
Sun Wukong
14
0 / 8 / 10
10,125
596
5,703
23,097
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
ppthyme
Freya
16
2 / 7 / 8
11,649
685
18,690
22,467
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
12 / 3 / 6
13,877
816
24,887
14,721
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Dųčķ
Shiva
17
4 / 4 / 13
12,251
721
16,154
21,928
27,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 4 / 12
13,528
796
18,385
21,383
13,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
11
Kills
22
22
Deaths
11
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
3
6
5
L
Charybdis
Calbeast00
Charybdis
9
7
1
1.36
W
Shiva
Dųčķ
Shiva
4
4
13
2.63
L
Sun Wukong
LoneMurmillo
Sun Wukong
0
8
10
0.63
W
6
4
12
3
L
Freya
ppthyme
Freya
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,594
Damage
59,426
68,216
Taken
58,032
29,489
Mitigated
49,037
14,501
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,887
11,095
0
4,164
14,721
8,495
2,204
5,582
9,071
0
66,703
L
Charybdis
Calbeast00
Charybdis
22,201
14,116
0
4,768
22,652
6,601
293
6,378
15,894
0
53,838
W
Shiva
Dųčķ
Shiva
16,154
2,900
1,058
4,771
21,928
27,297
484
4,717
16,769
0
48,436
L
Sun Wukong
LoneMurmillo
Sun Wukong
5,703
1,272
0
1,832
23,097
15,727
0
3,652
19,349
0
22,592
W
18,385
1,195
122
11,675
21,383
13,245
363
9,246
11,892
61,445
0
L
Freya
ppthyme
Freya
18,690
6,122
0
7,901
22,467
7,161
525
8,767
13,287
47,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
39,656
148
Minions Killed
211
3
Camps Cleared
12
815,955
Distance Traveled
851,396
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,877
816
84
5
4
287,347
0
L
Charybdis
12,686
746
65
4
0
259,074
1
W
Shiva
12,251
721
40
2
3
312,413
4
L
Sun Wukong
10,125
596
18
1
1
279,433
3
W
Anubis
13,528
796
87
5
5
251,636
4
L
Freya
11,649
685
65
4
2
277,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role