Player Matchup

Bellona
Bellona
Avalon100
Bellona
Level 140
God Stats
12W - 13L
1,544 SR
Queue Stats
141W - 110L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Cloudz7Z_
Danzaburou
Level 85
God Stats
44W - 26L
1,513 SR
Queue Stats
353W - 270L
1,496 Elo+
Party 3
Janus
Janus
Pzafrk
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,688 Elo+
Party 2
Ymir
Ymir
TalismanRainbow
Ymir
Level 143
God Stats
1W - 4L
1,479 SR
Queue Stats
67W - 66L
1,611 Elo+
Party 2
Fenrir
Fenrir
yuzuruya
Fenrir
Level 98
God Stats
0W - 2L
1,320 SR
Queue Stats
90W - 85L
1,411 Elo+
Party 3
Team Averages
Level 102
1,471 SR
1,559 Elo+

VS

Team Averages
Level 98
1,698 SR
1,554 Elo+
Chang'e
Chang'e
Derzzie
Chang'e
Level 128
God Stats
13W - 13L
1,748 SR
Queue Stats
200W - 179L
1,596 Elo+
Party 1
Poseidon
Poseidon
ImTraxdaddy
Poseidon
Level 146
God Stats
8W - 4L
1,428 SR
Queue Stats
119W - 113L
1,620 Elo+
Party 1
Ymir
Ymir
PrinceOstrava
Ymir
Level 43
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 1
Osiris
Osiris
Y0UNG BLAZIN
Osiris
Level 108
God Stats
3W - 2L
1,823 SR
Queue Stats
190W - 178L
1,501 Elo+
Solo
Apollo
Apollo
lonematt238
Apollo
Level 63
God Stats
5W - 1L
1,758 SR
Queue Stats
43W - 29L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avalon100
Bellona
18
3 / 5 / 3
11,475
478
18,014
25,094
27,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Cloudz7Z_
Danzaburou
20
2 / 5 / 4
13,015
542
12,386
22,127
11,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Pzafrk
Janus
15
0 / 8 / 1
9,547
398
6,176
15,891
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 3
10,230
426
13,069
18,347
23,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
yuzuruya
Fenrir
17
3 / 6 / 4
10,733
447
5,209
21,715
12,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Derzzie
Chang'e
19
4 / 3 / 5
12,543
523
14,762
20,881
16,068
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
ImTraxdaddy
Poseidon
20
13 / 1 / 9
14,538
606
22,634
14,069
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 14
10,799
450
3,759
16,959
21,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
17
4 / 3 / 11
11,514
480
12,674
23,836
15,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
19
5 / 1 / 5
12,349
515
13,238
14,343
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
10
Kills
28
29
Deaths
10
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
Avalon100
Bellona
3
5
3
0.9
L
Danzaburou
Cloudz7Z_
Danzaburou
2
5
4
0.8
W
Chang'e
Derzzie
Chang'e
4
3
5
2.17
W
Poseidon
ImTraxdaddy
Poseidon
13
1
9
17.5
W
2
2
14
4.5
L
Janus
Pzafrk
Janus
0
8
1
0.06
L
2
5
3
0.7
W
Osiris
4
3
11
3.17
W
Apollo
5
1
5
7.5
L
Fenrir
yuzuruya
Fenrir
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
67,067
103,174
Taken
90,088
80,624
Mitigated
68,109
24,746
Healing
39,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Avalon100
Bellona
18,014
6,615
0
7,287
25,094
27,171
369
11,700
13,394
165
95,678
L
Danzaburou
Cloudz7Z_
Danzaburou
12,386
5,735
0
10,352
22,127
11,164
2,037
4,822
17,305
0
128,750
W
Chang'e
Derzzie
Chang'e
14,762
1,512
1,770
11,580
20,881
16,068
224
5,670
15,211
101,034
0
W
Poseidon
ImTraxdaddy
Poseidon
22,634
2,985
0
3,810
14,069
7,934
1,410
5,474
8,595
151,613
0
W
3,759
619
0
2,339
16,959
21,645
0
6,019
10,940
15,174
0
L
Janus
Pzafrk
Janus
6,176
700
0
0
15,891
5,916
733
8,737
7,154
79,719
0
L
13,069
2,823
0
2,321
18,347
23,536
0
9,520
8,827
48,750
0
W
Osiris
12,674
6,266
0
11,928
23,836
15,602
1,260
6,395
16,574
0
79,855
W
Apollo
13,238
6,321
0
8,181
14,343
6,860
1,140
1,967
12,376
0
103,543
L
Fenrir
yuzuruya
Fenrir
5,209
884
0
4,786
21,715
12,837
90
6,477
15,238
0
89,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
61,743
641
Minions Killed
632
0
Camps Cleared
0
2,063,025
Distance Traveled
2,220,779
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,475
478
158
7
0
430,114
2
L
Danzaburou
13,015
542
201
8
0
365,598
1
W
Chang'e
12,543
523
156
7
0
418,725
1
W
Poseidon
14,538
606
192
8
0
478,934
0
W
Ymir
10,799
450
22
1
0
420,382
3
L
Janus
9,547
398
110
5
0
419,551
0
L
Ymir
10,230
426
56
2
0
390,618
8
W
Osiris
11,514
480
106
4
0
449,327
4
W
Apollo
12,349
515
156
7
0
453,411
13
L
Fenrir
10,733
447
116
5
0
457,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role