Player Matchup

Chaac
Chaac
IxGuyverxl
Chaac
Level 142
God Stats
4W - 1L
1,274 SR
Queue Stats
133W - 125L
1,452 Elo+
Party 1
Achilles
Achilles
Kirch10
Achilles
Level 158
God Stats
1W - 2L
1,321 SR
Queue Stats
108W - 114L
1,462 Elo+
Party 1
Olorun
Olorun
PhillyGilly1131
Olorun
Level 48
God Stats
1W - 0L
1,714 SR
Queue Stats
23W - 36L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
XGN NINJA05
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,250 Elo+
Party 1
Neith
Neith
Zachmeoff608
Neith
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 212L
1,444 Elo+
Party 1
Team Averages
Level 109
1,462 SR
1,380 Elo+

VS

Team Averages
Level 99
1,570 SR
1,441 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MythCasowary
Awilix
Level 68
God Stats
1W - 2L
1,750 SR
Queue Stats
134W - 115L
1,443 Elo+
Solo
Cerberus
Cerberus
Rampante
Cerberus
Level 146
God Stats
4W - 6L
1,475 SR
Queue Stats
403W - 401L
1,405 Elo+
Solo
Cupid
Cupid
Unique_spiral-_-
Cupid
Level 47
God Stats
0W - 2L
1,287 SR
Queue Stats
127W - 117L
1,453 Elo+
Solo
Sol
Sol
ibchillin
Sol
Level 127
God Stats
8W - 5L
1,835 SR
Queue Stats
240W - 270L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 0 / 7
5,115
1,023
2,865
4,552
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
Kirch10
Achilles
10
4 / 2 / 3
5,912
1,182
3,207
4,418
3,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 1 / 5
4,964
993
2,241
2,498
1,007
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
XGN NINJA05
Jing Wei
10
2 / 1 / 4
5,646
1,129
2,142
3,352
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
5,375
1,075
5,417
3,297
1,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 2 / 1
4,508
902
1,688
2,783
930
Short Bow

Short Bow

+15%
Attack Speed

Awilix
10
2 / 3 / 2
5,558
1,112
2,930
6,289
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Rampante
Cerberus
9
0 / 2 / 2
5,227
1,045
2,269
4,802
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 0 / 3
5,913
1,183
3,245
2,456
832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 2
5,720
1,144
3,896
2,365
782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
7
Kills
5
5
Deaths
7
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Chaac
0
0
7
3.5
W
Achilles
Kirch10
Achilles
4
2
3
2.75
L
Awilix
2
3
2
1
W
0
1
5
2.5
L
Cerberus
Rampante
Cerberus
0
2
2
0.5
L
2
0
3
3.5
W
Jing Wei
XGN NINJA05
Jing Wei
2
1
4
4
W
1
1
6
4
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
14,028
18,117
Taken
18,695
9,058
Mitigated
7,903
7,557
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,688
288
277
310
2,783
930
0
697
2,057
0
2,856
W
Chaac
2,865
42
796
2,450
4,552
2,419
0
755
3,731
0
6,299
W
Achilles
Kirch10
Achilles
3,207
1,139
104
533
4,418
3,157
0
1,931
2,487
0
3,821
L
Awilix
2,930
188
347
836
6,289
2,758
0
382
5,754
0
3,984
W
2,241
624
496
366
2,498
1,007
0
400
2,066
7,395
0
L
Cerberus
Rampante
Cerberus
2,269
0
499
1,310
4,802
2,601
0
640
4,103
3,759
0
L
3,245
1,497
1,167
1,384
2,456
832
0
83
2,285
0
8,184
W
Jing Wei
XGN NINJA05
Jing Wei
2,142
1,066
0
724
3,352
1,388
0
2,017
1,302
0
7,833
W
5,417
1,472
938
1,150
3,297
1,087
0
1,062
2,178
0
11,828
L
3,896
908
0
753
2,365
782
0
439
1,865
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
26,926
50
Minions Killed
45
0
Camps Cleared
0
591,051
Distance Traveled
510,992
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,508
902
2
0
0
47,270
0
W
Chaac
5,115
1,023
6
1
0
130,546
0
W
Achilles
5,912
1,182
1
0
0
106,733
0
L
Awilix
5,558
1,112
3
1
0
127,823
0
W
Olorun
4,964
993
11
2
0
121,601
1
L
Cerberus
5,227
1,045
6
1
0
114,023
0
L
Cupid
5,913
1,183
16
3
0
110,630
0
W
Jing Wei
5,646
1,129
19
4
0
113,943
0
W
Neith
5,375
1,075
13
3
0
118,228
0
L
Sol
5,720
1,144
18
4
0
111,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role