Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EloTricks_MMIII
He Bo
Level 126
God Stats
0W - 1L
1,938 SR
Queue Stats
85W - 89L
1,555 Elo+
Party 2
Anhur
Anhur
GloomyYog
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,217 Elo+
Solo
Jormungandr
Jormungandr
Simon128
Jormungandr
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Anubis
Anubis
THOMPSON22csgo
Anubis
Level 55
God Stats
112W - 159L
1,337 SR
Queue Stats
118W - 160L
1,277 Elo+
Solo
Team Averages
Level 79
1,555 SR
1,410 Elo+

VS

Team Averages
Level 77
1,540 SR
1,446 Elo+
Raijin
Raijin
C-Beethoven
Raijin
Level 106
God Stats
1W - 1L
1,648 SR
Queue Stats
101W - 76L
1,501 Elo+
Party 1
Mulan
Mulan
ZBZUES
Mulan
Level 48
God Stats
5W - 2L
1,515 SR
Queue Stats
146W - 120L
1,431 Elo+
Party 1
Hachiman
Hachiman
daaga
Hachiman
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
163W - 142L
1,277 Elo+
Solo
Mercury
Mercury
holmes545
Mercury
Level 36
God Stats
14W - 7L
1,537 SR
Queue Stats
425W - 367L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
iBorwan
Jormungandr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 211L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 0 / 0
6,414
493
2,170
3,126
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 2
6,607
508
3,157
8,741
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
GloomyYog
Anhur
10
1 / 1 / 1
5,900
454
3,318
8,276
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Simon128
Jormungandr
13
1 / 1 / 0
6,897
531
7,224
8,931
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 1
5,972
459
3,174
5,731
2,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 3 / 3
7,186
553
5,655
8,057
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
ZBZUES
Mulan
13
2 / 0 / 0
7,859
605
5,570
9,136
4,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
daaga
Hachiman
13
0 / 1 / 1
6,993
538
4,174
7,104
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
holmes545
Mercury
13
2 / 0 / 1
7,614
586
2,838
6,046
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
iBorwan
Jormungandr
10
1 / 1 / 1
6,429
495
2,230
7,927
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
0
0
2
W
Raijin
1
3
3
0.83
L
0
3
2
0.33
L
Anhur
GloomyYog
Anhur
1
1
1
1.5
L
Jormungandr
Simon128
Jormungandr
1
1
0
1
L
1
1
1
1.5
W
Mulan
ZBZUES
Mulan
2
0
0
2
W
Hachiman
daaga
Hachiman
0
1
1
0.5
W
Mercury
holmes545
Mercury
2
0
1
2.5
W
Jormungandr
iBorwan
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,043
Damage
20,467
34,805
Taken
38,270
16,138
Mitigated
16,509
10,297
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,170
679
0
869
3,126
1,103
0
301
2,801
0
43,475
W
Raijin
5,655
929
0
750
8,057
2,880
0
3,066
4,768
49,090
0
L
3,157
225
0
1,755
8,741
3,206
0
3,425
5,006
45,707
0
L
Anhur
GloomyYog
Anhur
3,318
2,209
0
3,963
8,276
2,660
98
1,317
6,947
0
26,074
L
Jormungandr
Simon128
Jormungandr
7,224
1,867
0
1,544
8,931
6,475
0
853
8,026
49,669
0
L
3,174
228
0
2,166
5,731
2,694
0
1,549
4,140
46,636
0
W
Mulan
ZBZUES
Mulan
5,570
1,247
0
4,688
9,136
4,776
0
5,007
3,675
0
57,443
W
Hachiman
daaga
Hachiman
4,174
1,764
0
4,596
7,104
2,139
0
1,137
5,967
0
63,221
W
Mercury
holmes545
Mercury
2,838
469
0
670
6,046
2,267
0
364
5,653
0
59,576
W
Jormungandr
iBorwan
Jormungandr
2,230
344
0
2,107
7,927
4,447
0
3,171
4,652
24,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
36,081
394
Minions Killed
473
0
Camps Cleared
0
1,278,646
Distance Traveled
1,349,431
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,414
493
78
6
0
278,363
3
W
Raijin
7,186
553
97
7
0
242,932
3
L
He Bo
6,607
508
87
7
0
250,609
5
L
Anhur
5,900
454
51
4
0
253,385
5
L
Jormungandr
6,897
531
101
8
0
245,523
5
L
Anubis
5,972
459
77
6
0
250,766
3
W
Mulan
7,859
605
113
9
0
287,359
1
W
Hachiman
6,993
538
103
8
0
231,859
7
W
Mercury
7,614
586
110
8
0
310,103
2
W
Jormungandr
6,429
495
50
4
0
277,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role