Player Matchup

Bacchus
Bacchus
Angel O War18
Bacchus
Level 89
God Stats
0W - 1L
1,344 SR
Queue Stats
70W - 75L
1,490 Elo+
Party 2
Loki
Loki
Blackops2158
Loki
Level 44
God Stats
1W - 5L
1,753 SR
Queue Stats
17W - 31L
1,382 Elo+
Party 2
Zeus
Zeus
CREATURE TY
Zeus
Level 25
God Stats
0W - 1L
1,620 SR
Queue Stats
4W - 13L
1,276 Elo+
Party 2
Artemis
Artemis
FallenAsh25
Artemis
Level 5
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ll MX RACER ll
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,445 Elo+
Party 2
Team Averages
Level 58
1,593 SR
1,419 Elo+

VS

Team Averages
Level 97
1,492 SR
1,431 Elo+
Bellona
Bellona
Glowbrimm
Bellona
Level 144
God Stats
2W - 5L
1,397 SR
Queue Stats
235W - 255L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
MissCurby
Cernunnos
Level 121
God Stats
21W - 18L
1,458 SR
Queue Stats
82W - 93L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
VanillicAldehyde
Danzaburou
Level 15
God Stats
27W - 35L
1,395 SR
Queue Stats
50W - 69L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
guillestell
Ah Puch
Level 135
God Stats
4W - 4L
1,522 SR
Queue Stats
143W - 154L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
k1rij0
Baron Samedi
Level 69
God Stats
4W - 2L
1,690 SR
Queue Stats
24W - 37L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
3 / 5 / 4
12,046
709
12,321
27,051
37,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 4 / 3
10,626
625
7,546
12,644
5,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 6 / 3
11,372
669
10,110
14,264
6,139
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FallenAsh25
Artemis
16
1 / 10 / 1
9,707
571
4,265
17,228
7,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 7 / 3
11,682
687
17,029
20,518
11,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Glowbrimm
Bellona
20
8 / 1 / 8
12,992
764
16,388
14,713
15,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
MissCurby
Cernunnos
20
6 / 0 / 10
12,989
764
14,541
11,512
5,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
VanillicAldehyde
Danzaburou
20
9 / 4 / 9
13,446
791
15,789
17,016
7,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
guillestell
Ah Puch
20
6 / 3 / 14
13,281
781
17,195
17,471
7,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
k1rij0
Baron Samedi
19
3 / 2 / 10
11,831
696
11,370
11,707
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
10
Kills
32
32
Deaths
10
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
5
4
1
L
1
4
3
0.63
L
1
6
3
0.42
L
Artemis
FallenAsh25
Artemis
1
10
1
0.15
W
Bellona
Glowbrimm
Bellona
8
1
8
12
W
Cernunnos
MissCurby
Cernunnos
6
0
10
11
W
Danzaburou
VanillicAldehyde
Danzaburou
9
4
9
3.38
W
Ah Puch
guillestell
Ah Puch
6
3
14
4.33
W
Baron Samedi
k1rij0
Baron Samedi
3
2
10
4
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
75,283
91,705
Taken
72,419
68,270
Mitigated
42,375
7,837
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
12,321
2,088
1,866
2,318
27,051
37,265
0
8,233
18,117
24,776
0
L
7,546
1,240
0
124
12,644
5,668
0
4,762
7,628
0
30,793
L
10,110
1,496
30
1,120
14,264
6,139
0
4,325
9,798
46,292
0
L
Artemis
FallenAsh25
Artemis
4,265
2,055
0
291
17,228
7,677
0
5,998
10,883
0
14,377
W
Bellona
Glowbrimm
Bellona
16,388
5,549
693
3,975
14,713
15,959
1,798
2,433
12,280
0
41,320
W
Cernunnos
MissCurby
Cernunnos
14,541
8,440
0
4,504
11,512
5,128
2,494
2,716
8,796
0
63,766
W
Danzaburou
VanillicAldehyde
Danzaburou
15,789
5,780
0
5,179
17,016
7,796
4,106
4,166
12,850
0
44,842
W
Ah Puch
guillestell
Ah Puch
17,195
848
0
5,373
17,471
7,504
1,517
6,907
10,564
53,123
0
W
Baron Samedi
k1rij0
Baron Samedi
11,370
1,137
1,474
2,432
11,707
5,988
336
6,209
5,498
33,393
0
L
17,029
5,369
0
2,088
20,518
11,521
0
3,894
16,237
0
45,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,433
Gold Earned
64,539
232
Minions Killed
306
0
Camps Cleared
0
1,446,306
Distance Traveled
1,640,343
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,046
709
22
1
0
313,620
1
L
Loki
10,626
625
50
3
0
327,344
0
L
Zeus
11,372
669
80
5
0
260,233
2
L
Artemis
9,707
571
24
1
0
210,398
0
W
Bellona
12,992
764
26
2
0
383,369
2
W
Cernunnos
12,989
764
90
5
0
347,406
0
W
Danzaburou
13,446
791
58
3
0
305,605
0
W
Ah Puch
13,281
781
90
5
0
309,649
0
W
Baron Samedi
11,831
696
42
2
0
294,314
0
L
Ne Zha
11,682
687
56
3
0
334,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role