Player Matchup

Sol
Sol
IsookBaIls
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 5L
1,800 Elo+
Party 2
Vamana
Vamana
Kaernk
Vamana
Level 160
God Stats
1W - 0L
1,453 SR
Queue Stats
43W - 23L
1,600 Elo+
Solo
Chronos
Chronos
SaltyManBusiness
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,863 Elo+
Party 2
Team Averages
Level 87
1,484 SR
1,754 Elo+

VS

Team Averages
Level 79
1,730 SR
1,454 Elo+
Hades
Hades
ChrisTheToeFur
Hades
Level 15
God Stats
3W - 3L
1,607 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
MunMun25
Jing Wei
Level 64
God Stats
4W - 13L
1,598 SR
Queue Stats
14W - 32L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
Paamxo
Aphrodite
Level 159
God Stats
9W - 3L
1,984 SR
Queue Stats
98W - 106L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,506
808
21,239
13,654
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Kaernk
Vamana
13
1 / 3 / 7
9,680
745
9,546
17,378
15,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 3 / 6
10,156
781
11,199
13,880
7,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,633
741
9,491
17,938
9,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MunMun25
Jing Wei
14
2 / 3 / 6
9,204
708
11,645
20,249
7,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Paamxo
Aphrodite
13
2 / 4 / 5
8,573
659
12,107
12,675
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
8
8
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
7
2
4
4.5
W
Vamana
Kaernk
Vamana
1
3
7
1.5
L
Jing Wei
MunMun25
Jing Wei
2
3
6
1.67
L
Aphrodite
Paamxo
Aphrodite
2
4
5
1.13
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
33,243
44,912
Taken
50,862
29,402
Mitigated
23,151
14,280
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,491
585
348
1,940
17,938
9,454
0
12,348
5,590
18,324
0
W
21,239
9,046
0
6,395
13,654
6,127
2,358
7,652
6,002
50,695
5,809
W
Vamana
Kaernk
Vamana
9,546
3,369
315
5,022
17,378
15,575
228
8,719
8,659
0
28,513
L
Jing Wei
MunMun25
Jing Wei
11,645
10,424
0
3,446
20,249
7,742
28
10,404
9,845
0
44,153
L
Aphrodite
Paamxo
Aphrodite
12,107
1,417
4,177
5,242
12,675
5,955
0
7,620
5,055
22,157
0
W
11,199
3,236
0
2,548
13,880
7,700
983
5,826
8,054
36,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
27,410
157
Minions Killed
104
9
Camps Cleared
3
684,065
Distance Traveled
723,856
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,633
741
21
2
1
235,801
0
W
Sol
10,506
808
67
5
4
213,533
1
W
Vamana
9,680
745
30
2
1
235,685
3
L
Jing Wei
9,204
708
56
4
0
246,002
1
L
Aphrodite
8,573
659
27
2
2
242,053
4
W
Chronos
10,156
781
60
5
4
234,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role