Player Matchup

Zhong Kui
Zhong Kui
BeachLawnchair
Zhong Kui
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,644 Elo+
Party 1
Ra
Ra
DaedricGMR
Ra
Level 60
God Stats
3W - 1L
1,283 SR
Queue Stats
164W - 171L
1,529 Elo+
Party 3
Tyr
Tyr
GoldunOwl
Tyr
Level 138
God Stats
1W - 0L
1,276 SR
Queue Stats
27W - 10L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
KingBlueJay
Heimdallr
Level 95
God Stats
2W - 1L
1,706 SR
Queue Stats
16W - 9L
1,692 Elo+
Party 1
Danzaburou
Danzaburou
jarachi
Danzaburou
Level 20
God Stats
13W - 19L
1,281 SR
Queue Stats
46W - 62L
1,400 Elo+
Party 3
Team Averages
Level 65
1,409 SR
1,607 Elo+

VS

Team Averages
Level 26
1,508 SR
1,243 Elo+
Neith
Neith
AnnDrooz0524
Neith
Level 69
God Stats
1W - 3L
1,567 SR
Queue Stats
22W - 57L
1,189 Elo+
Party 2
Cerberus
Cerberus
Bongo5121
Cerberus
Level 14
God Stats
6W - 23L
1,078 SR
Queue Stats
10W - 43L
1,112 Elo+
Party 2
Yemoja
Yemoja
HELLEBORE478
Yemoja
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MikkeHoss
Morgan Le Fay
Level 12
God Stats
1W - 3L
1,698 SR
Queue Stats
8W - 33L
1,124 Elo+
Party 2
Chang'e
Chang'e
VinoEnSangre
Chang'e
Level 30
God Stats
8W - 8L
1,500 SR
Queue Stats
143W - 153L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeachLawnchair
Zhong Kui
19
3 / 4 / 14
12,579
1,048
29,228
18,157
14,456
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 16
13,547
1,129
20,703
13,235
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 22
14,552
1,213
25,889
22,770
33,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
KingBlueJay
Heimdallr
20
14 / 3 / 16
15,499
1,292
39,209
16,225
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
jarachi
Danzaburou
20
5 / 3 / 22
13,597
1,133
29,363
17,469
10,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 8
14,743
1,229
30,187
23,575
12,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Bongo5121
Cerberus
19
0 / 7 / 14
13,268
1,106
9,386
46,689
64,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
18
0 / 5 / 8
12,283
1,024
3,702
21,585
29,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MikkeHoss
Morgan Le Fay
18
3 / 14 / 10
12,672
1,056
12,758
29,410
16,026
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
VinoEnSangre
Chang'e
19
6 / 5 / 9
13,905
1,159
21,829
32,399
14,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
66
35
Kills
17
17
Deaths
35
90
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
4
8
3
W
Zhong Kui
BeachLawnchair
Zhong Kui
3
4
14
2.5
L
Cerberus
Bongo5121
Cerberus
0
7
14
1
W
3
5
16
2.2
W
10
2
22
10.5
L
Yemoja
0
5
8
0.8
W
Heimdallr
KingBlueJay
Heimdallr
14
3
16
7.33
L
Morgan Le Fay
MikkeHoss
Morgan Le Fay
3
14
10
0.57
L
Chang'e
VinoEnSangre
Chang'e
6
5
9
2.1
W
Danzaburou
jarachi
Danzaburou
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,392
Damage
77,862
87,856
Taken
153,658
73,321
Mitigated
136,586
27,197
Healing
35,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,187
16,875
0
4,569
23,575
12,045
0
5,675
17,900
0
51,461
W
Zhong Kui
BeachLawnchair
Zhong Kui
29,228
4,922
0
6,715
18,157
14,456
0
11,414
6,743
46,664
0
L
Cerberus
Bongo5121
Cerberus
9,386
980
0
8,096
46,689
64,772
0
18,640
28,049
26,528
0
W
20,703
4,259
4,158
4,343
13,235
6,666
0
8,459
4,776
66,299
0
W
25,889
6,434
0
3,326
22,770
33,127
0
8,749
11,403
0
35,373
L
Yemoja
3,702
878
3,888
1,242
21,585
29,053
0
6,263
15,322
12,617
0
W
Heimdallr
KingBlueJay
Heimdallr
39,209
20,771
0
4,390
16,225
8,477
0
10,729
5,496
0
55,278
L
Morgan Le Fay
MikkeHoss
Morgan Le Fay
12,758
3,322
0
319
29,410
16,026
0
9,093
20,317
37,560
0
L
Chang'e
VinoEnSangre
Chang'e
21,829
2,251
8,726
8,257
32,399
14,690
0
10,260
22,139
56,077
0
W
Danzaburou
jarachi
Danzaburou
29,363
18,737
0
4,265
17,469
10,595
0
8,324
9,145
0
53,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,774
Gold Earned
66,871
250
Minions Killed
234
10
Camps Cleared
3
1,072,142
Distance Traveled
1,086,707
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,743
1,229
44
4
1
206,126
0
W
Zhong Kui
12,579
1,048
43
4
1
200,207
0
L
Cerberus
13,268
1,106
38
3
2
290,115
1
W
Ra
13,547
1,129
107
9
2
202,094
0
W
Tyr
14,552
1,213
20
2
2
265,006
0
L
Yemoja
12,283
1,024
21
2
0
137,115
0
W
Heimdallr
15,499
1,292
45
4
4
199,615
0
L
Morgan Le Fay
12,672
1,056
40
3
0
193,631
0
L
Chang'e
13,905
1,159
91
8
0
259,720
0
W
Danzaburou
13,597
1,133
35
3
1
205,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role