Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingReaper2232
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,457 SR
Queue Stats
7W - 12L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
Reaper_AJ
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
xKORBOx
Hel
Level 16
God Stats
0W - 6L
1,035 SR
Queue Stats
1W - 10L
1,034 Elo+
Party 1
Team Averages
Level 35
1,331 SR
1,272 Elo+

VS

Team Averages
Level 67
1,542 SR
1,475 Elo+
Apollo
Apollo
AFFFFFFFFFFFFTR
Apollo
Level 120
God Stats
12W - 15L
1,500 SR
Queue Stats
273W - 276L
1,529 Elo+
Party 2
Sol
Sol
Paaneah
Sol
Level 52
God Stats
1W - 8L
1,500 SR
Queue Stats
81W - 111L
1,349 Elo+
Solo
Bacchus
Bacchus
Pillow Forts
Bacchus
Level 29
God Stats
38W - 27L
1,627 SR
Queue Stats
192W - 188L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingReaper2232
Ah Muzen Cab
13
0 / 4 / 0
8,365
558
9,568
8,673
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Reaper_AJ
Cthulhu
12
0 / 6 / 0
7,966
531
6,543
18,934
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
12
0 / 4 / 0
7,983
532
5,320
12,062
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
11,204
747
21,188
11,176
5,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
16
2 / 0 / 10
10,124
675
10,725
7,384
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Pillow Forts
Bacchus
15
2 / 0 / 11
9,991
666
4,937
9,702
14,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Ah Muzen Cab
KingReaper2232
Ah Muzen Cab
0
4
0
0
W
Sol
2
0
10
7
W
Bacchus
Pillow Forts
Bacchus
2
0
11
7.5
L
Cthulhu
Reaper_AJ
Cthulhu
0
6
0
0
L
Hel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
36,850
39,669
Taken
28,262
27,792
Mitigated
24,193
12,012
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,188
16,398
0
5,221
11,176
5,972
1,630
3,824
7,159
0
75,362
L
Ah Muzen Cab
KingReaper2232
Ah Muzen Cab
9,568
2,564
0
921
8,673
3,621
0
1,568
7,005
0
33,822
W
Sol
10,725
1,450
0
3,764
7,384
3,435
1,099
3,576
3,627
36,478
0
W
Bacchus
Pillow Forts
Bacchus
4,937
359
0
1,695
9,702
14,786
207
4,334
5,102
14,272
0
L
Cthulhu
Reaper_AJ
Cthulhu
6,543
455
537
1,147
18,934
19,045
0
8,629
9,679
14,275
0
L
Hel
5,320
337
4,996
4,411
12,062
5,126
0
4,633
7,231
22,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
31,319
118
Minions Killed
193
2
Camps Cleared
9
714,870
Distance Traveled
820,813
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,204
747
115
8
9
254,659
1
L
Ah Muzen Cab
8,365
558
57
4
0
236,046
3
W
Sol
10,124
675
59
4
0
264,882
2
W
Bacchus
9,991
666
19
1
0
301,272
2
L
Cthulhu
7,966
531
30
2
1
236,100
4
L
Hel
7,983
532
31
2
1
242,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role