Player Matchup

Tiamat
Tiamat
Chadgasm
Tiamat
Level 67
God Stats
2W - 1L
1,507 SR
Queue Stats
160W - 185L
1,450 Elo+
Solo
Bellona
Bellona
CuddlyLight3
Bellona
Level 89
God Stats
7W - 5L
1,622 SR
Queue Stats
293W - 290L
1,445 Elo+
Solo
Chiron
Chiron
JrDouglas666
Chiron
Level 105
God Stats
8W - 3L
1,487 SR
Queue Stats
157W - 159L
1,434 Elo+
Party 1
Mercury
Mercury
REX DA GHOD 33
Mercury
Level 116
God Stats
25W - 17L
1,627 SR
Queue Stats
389W - 382L
1,488 Elo+
Solo
Cerberus
Cerberus
carlos_chelseafc
Cerberus
Level 88
God Stats
20W - 14L
1,629 SR
Queue Stats
222W - 231L
1,491 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,462 Elo+

VS

Team Averages
Level 107
1,635 SR
1,425 Elo+
Jormungandr
Jormungandr
FlyingCircles1
Jormungandr
Level 63
God Stats
40W - 34L
1,616 SR
Queue Stats
214W - 235L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
IKUZOUUU
Cabrakan
Level 158
God Stats
11W - 10L
1,526 SR
Queue Stats
243W - 251L
1,433 Elo+
Solo
Bakasura
Bakasura
OAO Timo
Bakasura
Level 153
God Stats
15W - 15L
1,825 SR
Queue Stats
276W - 329L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
Petesports
Jing Wei
Level 98
God Stats
16W - 19L
1,513 SR
Queue Stats
745W - 708L
1,495 Elo+
Solo
Olorun
Olorun
ghostchief98
Olorun
Level 65
God Stats
2W - 3L
1,695 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chadgasm
Tiamat
14
4 / 2 / 5
8,574
536
8,721
8,407
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
CuddlyLight3
Bellona
14
0 / 1 / 1
7,768
486
3,659
12,093
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
13
7 / 2 / 7
8,135
508
10,600
15,731
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
7 / 0 / 9
9,249
578
9,740
12,078
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 9
7,548
472
5,705
13,014
9,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlyingCircles1
Jormungandr
12
2 / 4 / 3
7,052
441
11,430
12,319
9,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
IKUZOUUU
Cabrakan
13
2 / 1 / 0
8,258
516
8,897
8,859
10,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
OAO Timo
Bakasura
13
2 / 4 / 2
7,657
479
10,494
14,814
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Petesports
Jing Wei
11
1 / 5 / 3
6,937
434
5,946
12,124
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
12
0 / 4 / 2
7,041
440
4,210
11,831
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
7
7
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chadgasm
Tiamat
4
2
5
3.25
W
Bellona
CuddlyLight3
Bellona
0
1
1
0.5
L
Jormungandr
FlyingCircles1
Jormungandr
2
4
3
0.88
L
Cabrakan
IKUZOUUU
Cabrakan
2
1
0
2
W
Chiron
7
2
7
5.25
L
Bakasura
OAO Timo
Bakasura
2
4
2
0.75
L
Jing Wei
Petesports
Jing Wei
1
5
3
0.5
W
7
0
9
11.5
W
0
2
9
2.25
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,425
Damage
40,977
61,323
Taken
59,947
34,329
Mitigated
34,985
20,547
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chadgasm
Tiamat
8,721
998
323
2,711
8,407
5,283
942
2,006
5,475
58,268
0
W
Bellona
CuddlyLight3
Bellona
3,659
842
177
1,825
12,093
8,477
905
6,999
4,724
0
55,413
L
Jormungandr
FlyingCircles1
Jormungandr
11,430
4,963
517
1,546
12,319
9,497
210
3,560
8,759
42,945
0
L
Cabrakan
IKUZOUUU
Cabrakan
8,897
206
0
1,879
8,859
10,597
0
1,263
7,596
68,893
0
W
Chiron
10,600
3,450
662
6,011
15,731
6,288
0
5,891
9,350
0
57,576
L
Bakasura
OAO Timo
Bakasura
10,494
6,962
0
2,613
14,814
5,770
0
3,339
11,475
0
53,429
L
Jing Wei
Petesports
Jing Wei
5,946
4,622
0
3,264
12,124
4,190
0
2,185
9,939
0
46,900
W
9,740
5,148
0
1,820
12,078
4,942
807
3,608
8,100
0
71,958
W
5,705
573
2,181
4,837
13,014
9,339
69
6,033
6,981
32,828
0
L
Olorun
4,210
2,564
352
5,087
11,831
4,931
300
4,079
7,752
43,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
36,945
424
Minions Killed
449
0
Camps Cleared
0
1,543,853
Distance Traveled
1,405,505
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,574
536
76
5
0
287,957
2
W
Bellona
7,768
486
104
7
0
285,521
3
L
Jormungandr
7,052
441
63
4
0
302,019
3
L
Cabrakan
8,258
516
131
8
0
233,265
3
W
Chiron
8,135
508
69
4
0
289,165
4
L
Bakasura
7,657
479
95
6
0
331,320
4
L
Jing Wei
6,937
434
71
4
0
288,849
5
W
Mercury
9,249
578
117
7
0
375,458
0
W
Cerberus
7,548
472
58
4
0
305,752
1
L
Olorun
7,041
440
89
6
0
250,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role