Player Matchup

Aphrodite
Aphrodite
Eczuras
Aphrodite
Level 119
God Stats
3W - 5L
1,301 SR
Queue Stats
252W - 248L
1,476 Elo+
Party 3
Neith
Neith
Snorloch
Neith
Level 81
God Stats
9W - 6L
1,393 SR
Queue Stats
92W - 94L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
TaurusSilverX
Cthulhu
Level 28
God Stats
5W - 1L
1,873 SR
Queue Stats
97W - 117L
1,382 Elo+
Party 2
Mercury
Mercury
WooBackDamage
Mercury
Level 48
God Stats
28W - 15L
1,723 SR
Queue Stats
111W - 111L
1,426 Elo+
Party 2
Ra
Ra
mothman781
Ra
Level 106
God Stats
6W - 2L
1,515 SR
Queue Stats
114W - 110L
1,466 Elo+
Party 3
Team Averages
Level 76
1,561 SR
1,434 Elo+

VS

Team Averages
Level 18
1,561 SR
1,548 Elo+
Heimdallr
Heimdallr
LeviathanRider1
Heimdallr
Level 4
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PixelatedTTV
Gilgamesh
Level 31
God Stats
4W - 4L
1,589 SR
Queue Stats
114W - 131L
1,742 Elo+
Solo
Bastet
Bastet
TheInfoWarrior
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
ThreeDfan
Olorun
Level 5
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
bkrenegade25
Bacchus
Level 37
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eczuras
Aphrodite
17
4 / 1 / 7
10,680
562
15,008
12,425
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Snorloch
Neith
15
3 / 1 / 8
9,803
516
7,404
7,692
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
14
2 / 2 / 13
9,741
513
7,600
15,180
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
18
11 / 1 / 5
11,311
595
17,958
14,333
6,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 3 / 4
10,439
549
11,310
12,512
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeviathanRider1
Heimdallr
12
0 / 5 / 2
7,874
414
5,720
13,316
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
PixelatedTTV
Gilgamesh
13
1 / 6 / 2
8,384
441
5,590
18,468
12,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 4 / 1
9,114
480
8,547
24,704
12,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
ThreeDfan
Olorun
14
0 / 3 / 2
8,542
450
6,743
11,210
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
bkrenegade25
Bacchus
11
2 / 5 / 3
7,629
402
4,384
17,344
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
8
8
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Eczuras
Aphrodite
4
1
7
7.5
L
Heimdallr
LeviathanRider1
Heimdallr
0
5
2
0.2
L
Gilgamesh
PixelatedTTV
Gilgamesh
1
6
2
0.33
W
Neith
Snorloch
Neith
3
1
8
7
W
Cthulhu
2
2
13
4.25
L
5
4
1
1.38
L
Olorun
ThreeDfan
Olorun
0
3
2
0.33
W
Mercury
11
1
5
13.5
L
Bacchus
bkrenegade25
Bacchus
2
5
3
0.7
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,280
Damage
30,984
62,142
Taken
85,042
43,674
Mitigated
60,573
23,603
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Eczuras
Aphrodite
15,008
1,264
2,962
8,385
12,425
7,840
1,280
4,815
7,610
80,947
0
L
Heimdallr
LeviathanRider1
Heimdallr
5,720
3,017
0
2,523
13,316
6,459
0
3,699
9,617
0
50,006
L
Gilgamesh
PixelatedTTV
Gilgamesh
5,590
1,748
0
4,356
18,468
12,571
0
9,098
9,370
0
45,025
W
Neith
Snorloch
Neith
7,404
4,368
0
3,613
7,692
3,569
1,214
875
6,817
0
60,553
W
Cthulhu
7,600
1,158
0
1,495
15,180
17,548
555
2,398
12,782
32,347
0
L
8,547
3,410
0
10,830
24,704
12,324
0
7,788
16,916
0
72,834
L
Olorun
ThreeDfan
Olorun
6,743
3,387
0
3,401
11,210
4,916
803
7,227
3,983
59,165
0
W
Mercury
17,958
11,690
0
740
14,333
6,723
0
2,423
11,910
0
92,189
L
Bacchus
bkrenegade25
Bacchus
4,384
1,264
0
1,623
17,344
24,303
0
6,106
11,238
16,142
0
W
11,310
1,756
1,507
4,901
12,512
7,994
1,650
1,399
11,113
82,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
41,543
539
Minions Killed
420
0
Camps Cleared
0
1,934,654
Distance Traveled
1,713,009
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,680
562
125
7
0
348,779
3
L
Heimdallr
7,874
414
95
5
0
304,747
1
L
Gilgamesh
8,384
441
95
5
0
322,757
0
W
Neith
9,803
516
87
5
0
310,802
1
W
Cthulhu
9,741
513
57
3
0
409,106
4
L
Bastet
9,114
480
109
6
0
381,723
0
L
Olorun
8,542
450
108
6
0
345,453
1
W
Mercury
11,311
595
122
6
0
481,327
2
L
Bacchus
7,629
402
13
1
0
358,329
2
W
Ra
10,439
549
148
8
0
384,640
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role