Player Matchup

Pele
Pele
D0Nk4Y
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
ShadowJuggler44
Ra
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 227L
1,277 Elo+
Solo
Bacchus
Bacchus
sirboxboy
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,426 Elo+

VS

Team Averages
Level 57
1,473 SR
1,372 Elo+
Artemis
Artemis
DonatedWarf45
Artemis
Level 25
God Stats
36W - 32L
1,449 SR
Queue Stats
110W - 137L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
LegendaryHushh
Sun Wukong
Level 46
God Stats
39W - 33L
1,475 SR
Queue Stats
165W - 177L
1,381 Elo+
Solo
Merlin
Merlin
XOTZ_SAM03
Merlin
Level 101
God Stats
9W - 2L
1,497 SR
Queue Stats
98W - 107L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
D0Nk4Y
Pele
12
1 / 5 / 1
8,073
621
7,686
13,156
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 1
8,580
660
6,015
6,293
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
sirboxboy
Bacchus
12
0 / 5 / 1
7,541
580
3,692
16,234
12,646
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 0 / 7
9,082
699
8,301
4,341
1,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
LegendaryHushh
Sun Wukong
15
5 / 0 / 6
9,822
756
9,448
9,189
5,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
XOTZ_SAM03
Merlin
15
4 / 2 / 7
9,536
734
10,304
8,381
3,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
D0Nk4Y
Pele
1
5
1
0.3
W
Artemis
2
0
7
5.5
W
Sun Wukong
LegendaryHushh
Sun Wukong
5
0
6
8
L
1
1
1
1.5
W
Merlin
XOTZ_SAM03
Merlin
4
2
7
3.75
L
Bacchus
sirboxboy
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
28,053
35,683
Taken
21,911
21,679
Mitigated
11,329
7,546
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
D0Nk4Y
Pele
7,686
1,406
0
1,352
13,156
5,956
0
3,682
9,474
0
26,244
W
Artemis
8,301
5,782
0
428
4,341
1,863
570
1,528
2,621
0
20,722
W
Sun Wukong
LegendaryHushh
Sun Wukong
9,448
2,337
0
2,837
9,189
5,604
540
3,799
4,863
0
42,073
L
6,015
104
549
3,169
6,293
3,077
0
2,552
3,741
35,952
0
W
Merlin
XOTZ_SAM03
Merlin
10,304
549
0
1,568
8,381
3,862
331
4,264
3,714
35,172
0
L
Bacchus
sirboxboy
Bacchus
3,692
535
0
2,476
16,234
12,646
0
4,487
11,747
10,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,194
Gold Earned
28,440
134
Minions Killed
160
4
Camps Cleared
7
701,282
Distance Traveled
741,784
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,073
621
47
4
0
220,461
0
W
Artemis
9,082
699
36
3
1
232,519
1
W
Sun Wukong
9,822
756
66
5
6
285,225
3
L
Ra
8,580
660
73
6
3
265,905
1
W
Merlin
9,536
734
58
4
0
224,040
3
L
Bacchus
7,541
580
14
1
1
214,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role