Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Lypheus
Kukulkan
Gold II
Level 160
God Stats
5W - 6L
1,401 SR
Queue Stats
594W - 605L
1,599 MMR
Solo
Anhur
Anhur
Gold III
brillz
Anhur
Gold III
Level 109
God Stats
10W - 12L
1,464 SR
Queue Stats
196W - 192L
1,568 MMR
Solo
Sobek
Sobek
Gold IV
edfranco
Sobek
Gold IV
Level 151
God Stats
2W - 2L
1,260 SR
Queue Stats
151W - 157L
1,659 MMR
Solo
Chang'e
Chang'e
Gold I
maruchinx
Chang'e
Gold I
Level 155
God Stats
4W - 4L
1,663 SR
Queue Stats
267W - 258L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,458 SR
1,602 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,684 SR
1,700 MMR
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Silver I
AdólfCritler
Bakasura
Silver I
Level 44
God Stats
1W - 1L
1,586 SR
Queue Stats
8W - 6L
1,591 MMR
Party 1
Ymir
Ymir
Silver III
ChocoLitThundahh
Ymir
Silver III
Level 144
God Stats
1W - 0L
1,610 SR
Queue Stats
17W - 12L
1,427 MMR
Party 1
Poseidon
Poseidon
Diamond III
McJoshyJoshJοsh
Poseidon
Diamond III
Level 89
God Stats
33W - 14L
1,927 SR
Queue Stats
153W - 135L
2,445 MMR
Party 2
Thor
Thor
Gold II
RatBasturd
Thor
Gold II
Level 138
God Stats
3W - 0L
1,798 SR
Queue Stats
48W - 45L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 3 / 1
8,899
468
8,971
16,777
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lypheus
Kukulkan
14
0 / 4 / 0
8,278
436
7,322
13,425
6,109
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
brillz
Anhur
13
1 / 8 / 0
8,626
454
4,975
16,617
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
edfranco
Sobek
11
1 / 2 / 1
7,212
380
5,905
19,471
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
maruchinx
Chang'e
16
1 / 2 / 3
9,307
490
13,752
13,607
11,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GebYu HuangMercuryThoth

VS

Bans
BastetCliodhnaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
10 / 0 / 4
12,594
663
22,627
17,377
8,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
AdólfCritler
Bakasura
18
2 / 3 / 0
10,734
565
6,303
19,610
10,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 11
9,316
490
5,009
13,485
13,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 5
10,047
529
12,523
11,434
5,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 2
9,230
486
8,788
13,954
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
19
19
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Jing Wei
 
Jing Wei
10
0
4
12
W
Bakasura
AdólfCritler
Bakasura
2
3
0
0.67
W
1
0
11
6.5
L
Kukulkan
Lypheus
Kukulkan
0
4
0
0
W
2
2
5
2.25
W
4
1
2
5
L
Anhur
brillz
Anhur
1
8
0
0.13
L
Sobek
edfranco
Sobek
1
2
1
0.75
L
Chang'e
maruchinx
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
55,250
79,897
Taken
75,860
46,579
Mitigated
43,821
23,411
Healing
34,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,971
2,992
0
6,248
16,777
7,400
0
2,407
14,370
0
63,315
W
Jing Wei
 
Jing Wei
22,627
20,481
0
9,851
17,377
8,269
3,913
4,124
13,253
0
124,122
W
Bakasura
AdólfCritler
Bakasura
6,303
3,203
0
8,002
19,610
10,490
2,100
10,687
8,923
0
75,462
W
5,009
1,214
3,222
4,550
13,485
13,098
87
4,509
8,976
16,493
0
L
Kukulkan
Lypheus
Kukulkan
7,322
560
0
3,071
13,425
6,109
0
6,305
7,120
79,204
0
W
12,523
2,825
0
3,644
11,434
5,365
570
5,446
5,988
105,170
0
W
8,788
1,523
0
5,376
13,954
6,599
51
2,213
11,741
0
76,322
L
Anhur
brillz
Anhur
4,975
1,953
0
3,766
16,617
4,925
0
535
16,082
0
58,698
L
Sobek
edfranco
Sobek
5,905
744
0
4,776
19,471
16,252
0
6,383
12,808
22,081
0
L
Chang'e
maruchinx
Chang'e
13,752
1,194
186
5,364
13,607
11,893
753
1,902
10,565
88,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
51,921
510
Minions Killed
695
0
Camps Cleared
0
1,749,149
Distance Traveled
1,980,448
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,899
468
107
6
0
399,563
3
W
Jing Wei
12,594
663
189
10
0
386,059
1
W
Bakasura
10,734
565
184
10
0
429,268
4
W
Ymir
9,316
490
21
1
0
413,040
6
L
Kukulkan
8,278
436
140
7
0
344,060
8
W
Poseidon
10,047
529
182
10
0
382,783
4
W
Thor
9,230
486
119
6
0
369,298
2
L
Anhur
8,626
454
97
5
0
295,328
3
L
Sobek
7,212
380
21
1
0
361,773
6
L
Chang'e
9,307
490
145
8
0
348,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role