Player Matchup

Cthulhu
Cthulhu
GOATEDxSHAUN
Cthulhu
Level 123
God Stats
9W - 1L
1,826 SR
Queue Stats
90W - 68L
1,553 Elo+
Party 2
Raijin
Raijin
KindDuke
Raijin
Level 104
God Stats
1W - 1L
1,322 SR
Queue Stats
72W - 50L
1,543 Elo+
Party 2
Bellona
Bellona
Ty and Polo
Bellona
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,474 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,523 Elo+

VS

Team Averages
Level 65
1,595 SR
1,413 Elo+
Gilgamesh
Gilgamesh
KingdomGod01
Gilgamesh
Level 28
God Stats
16W - 16L
1,557 SR
Queue Stats
196W - 278L
1,399 Elo+
Party 1
Artemis
Artemis
SparkyTundra701
Artemis
Level 64
God Stats
2W - 3L
1,504 SR
Queue Stats
136W - 169L
1,438 Elo+
Party 1
Poseidon
Poseidon
iron1248
Poseidon
Level 103
God Stats
4W - 3L
1,726 SR
Queue Stats
351W - 465L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOATEDxSHAUN
Cthulhu
17
6 / 1 / 15
12,887
805
17,057
17,566
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
KindDuke
Raijin
17
15 / 3 / 9
12,916
807
15,578
17,854
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Ty and Polo
Bellona
18
8 / 0 / 20
12,561
785
17,321
13,750
14,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingdomGod01
Gilgamesh
13
1 / 10 / 2
9,861
616
11,278
26,883
31,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 9 / 1
10,686
668
12,204
16,109
8,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
iron1248
Poseidon
14
1 / 10 / 3
10,193
637
12,846
16,365
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
29
Kills
4
4
Deaths
29
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GOATEDxSHAUN
Cthulhu
6
1
15
13.5
W
Raijin
KindDuke
Raijin
15
3
9
6.5
L
Gilgamesh
KingdomGod01
Gilgamesh
1
10
2
0.2
L
2
9
1
0.28
W
Bellona
Ty and Polo
Bellona
8
0
20
18
L
Poseidon
iron1248
Poseidon
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
36,328
49,170
Taken
59,357
40,147
Mitigated
47,510
17,338
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GOATEDxSHAUN
Cthulhu
17,057
1,335
1,849
5,198
17,566
17,334
821
3,644
13,514
54,927
0
W
Raijin
KindDuke
Raijin
15,578
1,022
563
3,132
17,854
8,078
765
5,999
11,661
35,232
0
L
Gilgamesh
KingdomGod01
Gilgamesh
11,278
2,728
148
1,778
26,883
31,942
180
12,695
13,681
0
23,973
L
12,204
4,581
201
1,033
16,109
8,218
280
8,618
7,274
0
38,701
W
Bellona
Ty and Polo
Bellona
17,321
8,664
316
6,280
13,750
14,735
1,537
3,646
9,742
0
37,093
L
Poseidon
iron1248
Poseidon
12,846
1,394
0
2,430
16,365
7,350
312
10,548
5,229
46,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
30,740
162
Minions Killed
152
8
Camps Cleared
4
874,449
Distance Traveled
713,223
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,887
805
69
4
4
288,436
2
W
Raijin
12,916
807
43
3
2
257,967
0
L
Gilgamesh
9,861
616
22
1
2
265,204
0
L
Artemis
10,686
668
62
4
2
215,614
1
W
Bellona
12,561
785
50
3
2
328,046
0
L
Poseidon
10,193
637
68
4
0
232,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role