Player Matchup

Jing Wei
Jing Wei
Darius Henry
Jing Wei
Level 156
God Stats
7W - 11L
1,330 SR
Queue Stats
149W - 154L
1,412 Elo+
Solo
Tyr
Tyr
Dutifuloak
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 1
Kali
Kali
dragonrider3793
Kali
Level 121
God Stats
3W - 1L
1,810 SR
Queue Stats
6W - 5L
1,538 Elo+
Party 1
Team Averages
Level 133
1,547 SR
1,496 Elo+

VS

Team Averages
Level 103
1,399 SR
1,511 Elo+
Achilles
Achilles
Firefighter021
Achilles
Level 122
God Stats
1W - 2L
1,288 SR
Queue Stats
92W - 69L
1,578 Elo+
Party 2
Yu Huang
Yu Huang
MadeDragoon
Yu Huang
Level 106
God Stats
3W - 6L
1,509 SR
Queue Stats
80W - 68L
1,577 Elo+
Party 2
Thanatos
Thanatos
SGT FLAN
Thanatos
Level 82
God Stats
10W - 20L
1,399 SR
Queue Stats
228W - 345L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darius Henry
Jing Wei
16
4 / 2 / 8
10,744
767
8,830
13,285
5,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 10
11,271
805
13,504
17,629
18,093
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 3 / 5
10,580
756
8,336
13,254
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 5 / 1
9,998
714
14,988
18,320
22,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
MadeDragoon
Yu Huang
14
2 / 4 / 3
9,361
669
14,348
9,387
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SGT FLAN
Thanatos
8
0 / 8 / 1
7,329
524
1,770
9,293
3,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
6
6
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Darius Henry
Jing Wei
4
2
8
4
W
7
1
10
12
L
Achilles
4
5
1
0.9
L
Yu Huang
MadeDragoon
Yu Huang
2
4
3
0.88
L
Thanatos
SGT FLAN
Thanatos
0
8
1
0.06
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
31,106
44,168
Taken
37,000
30,304
Mitigated
30,705
11,423
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Darius Henry
Jing Wei
8,830
5,624
0
1,477
13,285
5,533
1,769
4,818
8,305
0
47,286
W
13,504
3,073
0
5,527
17,629
18,093
751
6,224
11,021
0
32,166
L
Achilles
14,988
4,385
0
2,457
18,320
22,663
0
0
18,320
2,824
35,068
L
Yu Huang
MadeDragoon
Yu Huang
14,348
955
272
365
9,387
4,700
0
342
9,045
36,320
0
L
Thanatos
SGT FLAN
Thanatos
1,770
505
0
903
9,293
3,342
0
0
9,293
0
3,349
W
8,336
4,467
0
4,419
13,254
6,678
0
4,893
7,789
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
26,688
158
Minions Killed
98
10
Camps Cleared
2
767,720
Distance Traveled
617,194
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,744
767
82
6
5
246,206
0
W
Tyr
11,271
805
41
3
1
270,503
0
L
Achilles
9,998
714
39
3
0
229,859
5
L
Yu Huang
9,361
669
56
4
2
229,149
1
L
Thanatos
7,329
524
3
0
0
158,186
2
W
Kali
10,580
756
35
3
4
251,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role