Player Matchup

Bastet
Bastet
Blacksitu
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Kukulkan
Kukulkan
Obito219
Kukulkan
Level 106
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Amaterasu
Amaterasu
Semopra
Amaterasu
Level 7
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Medusa
Medusa
SupraTo
Medusa
Level 12
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Da Ji
Da Ji
lReMLil
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Team Averages
Level 28
1,403 SR
1,159 Elo+

VS

Team Averages
Level 70
1,587 SR
1,438 Elo+
Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Heyhaygamer
Nemesis
Level 85
God Stats
6W - 4L
1,675 SR
Queue Stats
69W - 63L
1,485 Elo+
Party 3
King Arthur
King Arthur
KrakThulu16
King Arthur
Level 63
God Stats
22W - 21L
1,450 SR
Queue Stats
52W - 59L
1,383 Elo+
Party 3
Bastet
Bastet
MrG00fy
Bastet
Level 94
God Stats
11W - 5L
1,596 SR
Queue Stats
513W - 514L
1,510 Elo+
Solo
Merlin
Merlin
jeremyquepaso13
Merlin
Level 49
God Stats
4W - 4L
1,714 SR
Queue Stats
43W - 75L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blacksitu
Bastet
11
3 / 6 / 3
7,681
404
6,671
19,018
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Obito219
Kukulkan
15
3 / 3 / 1
8,769
462
13,881
11,489
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Semopra
Amaterasu
14
4 / 9 / 3
8,757
461
5,777
18,349
13,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SupraTo
Medusa
10
0 / 6 / 4
6,905
363
5,967
15,256
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
lReMLil
Da Ji
11
2 / 9 / 4
7,990
421
8,968
17,771
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 2 / 3
9,835
518
11,406
10,981
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Heyhaygamer
Nemesis
16
12 / 4 / 3
10,534
554
15,902
16,570
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
KrakThulu16
King Arthur
13
5 / 3 / 7
8,579
452
8,677
22,022
18,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
MrG00fy
Bastet
17
13 / 1 / 2
11,379
599
20,262
18,766
13,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 2 / 5
8,426
443
5,421
9,870
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
33
33
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
3
1.75
L
Bastet
Blacksitu
Bastet
3
6
3
0.75
W
Nemesis
Heyhaygamer
Nemesis
12
4
3
3.38
W
King Arthur
KrakThulu16
King Arthur
5
3
7
2.83
W
Bastet
MrG00fy
Bastet
13
1
2
14
L
Kukulkan
Obito219
Kukulkan
3
3
1
1.17
L
Amaterasu
Semopra
Amaterasu
4
9
3
0.61
L
Medusa
SupraTo
Medusa
0
6
4
0.33
W
1
2
5
1.75
L
Da Ji
lReMLil
Da Ji
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
61,668
81,883
Taken
78,209
36,444
Mitigated
48,181
10,627
Healing
25,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,406
781
266
2,653
10,981
5,025
285
4,131
6,850
83,968
0
L
Bastet
Blacksitu
Bastet
6,671
2,786
0
4,602
19,018
6,541
0
3,007
16,011
0
42,347
W
Nemesis
Heyhaygamer
Nemesis
15,902
7,827
0
2,254
16,570
7,181
174
2,712
13,858
0
80,540
W
King Arthur
KrakThulu16
King Arthur
8,677
651
0
6,730
22,022
18,882
397
2,494
19,528
0
36,817
W
Bastet
MrG00fy
Bastet
20,262
7,911
0
11,950
18,766
13,267
336
2,653
16,113
0
99,882
L
Kukulkan
Obito219
Kukulkan
13,881
1,626
0
250
11,489
4,262
0
5,889
5,600
81,130
0
L
Amaterasu
Semopra
Amaterasu
5,777
2,833
0
3,031
18,349
13,136
97
3,063
15,286
0
32,877
L
Medusa
SupraTo
Medusa
5,967
2,772
0
1,776
15,256
5,835
594
1,843
13,413
0
34,301
W
5,421
439
0
1,258
9,870
3,826
191
1,891
7,979
60,200
0
L
Da Ji
lReMLil
Da Ji
8,968
2,641
0
968
17,771
6,670
0
3,025
14,746
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
48,753
317
Minions Killed
546
0
Camps Cleared
0
1,825,299
Distance Traveled
1,824,607
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,835
518
146
8
0
342,405
1
L
Bastet
7,681
404
61
3
0
379,564
0
W
Nemesis
10,534
554
109
6
0
399,317
1
W
King Arthur
8,579
452
59
3
0
339,737
0
W
Bastet
11,379
599
156
8
0
409,192
5
L
Kukulkan
8,769
462
130
7
0
361,276
1
L
Amaterasu
8,757
461
68
4
0
362,601
1
L
Medusa
6,905
363
46
2
0
349,619
0
W
Merlin
8,426
443
76
4
0
333,956
0
L
Da Ji
7,990
421
12
1
0
372,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role