Player Matchup

Atlas
Atlas
Gremlidin
Atlas
Level 139
God Stats
35W - 14L
1,681 SR
Queue Stats
286W - 206L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
Knight11E
Ne Zha
Level 159
God Stats
67W - 44L
1,790 SR
Queue Stats
742W - 633L
1,579 Elo+
Party 1
Charybdis
Charybdis
Runestalker1
Charybdis
Level 68
God Stats
3W - 4L
1,412 SR
Queue Stats
80W - 70L
1,525 Elo+
Solo
Kukulkan
Kukulkan
SleuthOfBears
Kukulkan
Level 154
God Stats
21W - 8L
1,716 SR
Queue Stats
394W - 276L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
spoolofyule
Nu Wa
Level 145
God Stats
96W - 53L
1,775 SR
Queue Stats
366W - 265L
1,662 Elo+
Party 1
Team Averages
Level 133
1,675 SR
1,594 Elo+

VS

Team Averages
Level 92
1,509 SR
1,408 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Greenmovie
Scylla
Level 68
God Stats
9W - 3L
1,846 SR
Queue Stats
13W - 6L
1,553 Elo+
Party 3
Atlas
Atlas
MatthisBrackis
Atlas
Level 81
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 3
Artemis
Artemis
TheSelkieReturns
Artemis
Level 109
God Stats
29W - 19L
1,650 SR
Queue Stats
353W - 387L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Willysan
Sun Wukong
Level 82
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 3L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gremlidin
Atlas
15
4 / 0 / 6
10,988
1,099
10,378
8,136
11,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Knight11E
Ne Zha
15
2 / 1 / 8
9,720
972
15,188
9,402
9,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Runestalker1
Charybdis
15
1 / 0 / 5
9,278
928
13,272
8,750
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SleuthOfBears
Kukulkan
16
2 / 1 / 7
10,177
1,018
16,392
4,054
1,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 8
9,496
950
16,967
7,615
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

275

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 1
9,703
970
6,407
8,009
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Greenmovie
Scylla
15
1 / 2 / 0
9,636
964
7,804
11,712
5,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 1
8,973
897
5,443
19,800
25,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 2 / 2
9,023
902
8,360
10,711
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Willysan
Sun Wukong
15
0 / 3 / 1
9,730
973
8,346
25,383
18,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
10
Kills
2
2
Deaths
10
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
L
Scylla
Greenmovie
Scylla
1
2
0
0.5
W
Atlas
Gremlidin
Atlas
4
0
6
7
W
Ne Zha
Knight11E
Ne Zha
2
1
8
6
L
0
2
1
0.25
W
Charybdis
Runestalker1
Charybdis
1
0
5
3.5
W
Kukulkan
SleuthOfBears
Kukulkan
2
1
7
5.5
L
0
2
2
0.5
L
Sun Wukong
Willysan
Sun Wukong
0
3
1
0.17
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,197
Damage
36,360
37,957
Taken
75,615
30,801
Mitigated
57,818
5,633
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,407
139
0
0
8,009
3,498
0
5,454
2,555
44,432
0
L
Scylla
Greenmovie
Scylla
7,804
1,052
0
787
11,712
5,687
0
5,699
6,013
36,729
0
W
Atlas
Gremlidin
Atlas
10,378
3,501
1,353
648
8,136
11,719
0
5,211
2,925
16,227
0
W
Ne Zha
Knight11E
Ne Zha
15,188
2,706
0
1,604
9,402
9,505
0
3,786
5,616
0
28,391
L
5,443
1,817
0
0
19,800
25,243
0
11,343
8,457
18,938
0
W
Charybdis
Runestalker1
Charybdis
13,272
8,265
0
1,799
8,750
3,880
0
4,324
4,426
0
23,556
W
Kukulkan
SleuthOfBears
Kukulkan
16,392
1,372
0
229
4,054
1,881
0
2,259
1,795
51,247
0
L
8,360
3,384
0
2,126
10,711
4,760
0
5,288
5,423
0
21,580
L
Sun Wukong
Willysan
Sun Wukong
8,346
1,458
2,107
6,406
25,383
18,630
0
15,953
9,430
0
15,884
W
16,967
5,490
0
0
7,615
3,816
0
4,074
3,541
32,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
47,065
196
Minions Killed
231
5
Camps Cleared
7
1,051,780
Distance Traveled
936,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,703
970
76
8
4
194,804
1
L
Scylla
9,636
964
94
9
0
194,867
0
W
Atlas
10,988
1,099
16
2
1
213,394
0
W
Ne Zha
9,720
972
8
1
0
232,195
0
L
Atlas
8,973
897
15
2
0
192,788
0
W
Charybdis
9,278
928
37
4
1
184,398
0
W
Kukulkan
10,177
1,018
100
10
2
214,242
0
L
Artemis
9,023
902
39
4
3
156,829
3
L
Sun Wukong
9,730
973
7
1
0
196,737
0
W
Nu Wa
9,496
950
35
4
1
207,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role