Player Matchup

Poseidon
Poseidon
GoldenSchnoz
Poseidon
Level 93
God Stats
1W - 2L
1,691 SR
Queue Stats
169W - 197L
1,531 Elo+
Party 1
Bastet
Bastet
HaloMaster117
Bastet
Level 145
God Stats
9W - 6L
1,566 SR
Queue Stats
373W - 395L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
TheOddBanna
Nu Wa
Level 86
God Stats
1W - 3L
1,445 SR
Queue Stats
58W - 68L
1,560 Elo+
Party 1
Atlas
Atlas
Yankeekid
Atlas
Level 69
God Stats
29W - 36L
1,596 SR
Queue Stats
39W - 51L
1,486 Elo+
Party 1
Olorun
Olorun
awsd 1852
Olorun
Level 125
God Stats
1W - 3L
1,298 SR
Queue Stats
49W - 69L
1,433 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,513 Elo+

VS

Team Averages
Level 140
1,648 SR
1,555 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ElderPulsar
Loki
Level 158
God Stats
2W - 1L
1,548 SR
Queue Stats
36W - 38L
1,585 Elo+
Party 2
Bellona
Bellona
Jspec12
Bellona
Level 154
God Stats
14W - 12L
1,633 SR
Queue Stats
175W - 167L
1,556 Elo+
Solo
Set
Set
Noxmigra
Set
Level 120
God Stats
3W - 2L
1,851 SR
Queue Stats
121W - 88L
1,564 Elo+
Solo
Nu Wa
Nu Wa
SantiagoMX
Nu Wa
Level 121
God Stats
1W - 0L
1,706 SR
Queue Stats
24W - 16L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldenSchnoz
Poseidon
9
2 / 5 / 0
6,793
425
4,860
9,965
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 2
7,933
496
6,712
15,575
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 1
7,571
473
7,741
9,376
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Yankeekid
Atlas
9
1 / 3 / 3
6,669
417
7,051
11,754
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
awsd 1852
Olorun
12
1 / 4 / 2
7,308
457
5,393
11,151
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
6 / 1 / 7
8,763
548
5,529
10,496
4,981
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 2 / 5
8,270
517
7,043
12,765
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Jspec12
Bellona
14
0 / 3 / 3
8,693
543
4,993
13,282
12,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 0 / 5
9,802
613
10,792
14,089
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
15
3 / 3 / 11
9,063
566
12,408
8,588
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
21
21
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
1
7
9.5
W
4
2
5
3.25
L
Poseidon
GoldenSchnoz
Poseidon
2
5
0
0.4
L
3
6
2
0.67
W
Bellona
Jspec12
Bellona
0
3
3
0.5
W
8
0
5
10.5
W
Nu Wa
3
3
11
2.83
L
2
3
1
0.83
L
Atlas
Yankeekid
Atlas
1
3
3
0.83
L
Olorun
awsd 1852
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
40,765
57,821
Taken
59,220
28,613
Mitigated
32,336
15,297
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,529
0
447
5,787
10,496
4,981
470
4,843
5,569
0
43,977
W
7,043
1,262
537
5,888
12,765
4,888
1,048
5,588
7,078
0
47,187
L
Poseidon
GoldenSchnoz
Poseidon
4,860
940
121
1,385
9,965
2,349
0
3,864
6,101
29,808
0
L
6,712
1,731
0
5,715
15,575
4,975
0
2,384
13,191
0
44,518
W
Bellona
Jspec12
Bellona
4,993
1,299
0
4,000
13,282
12,569
54
3,946
8,638
0
66,204
W
10,792
5,164
0
3,470
14,089
6,539
0
5,439
8,422
0
97,296
W
Nu Wa
12,408
3,971
71
1,979
8,588
3,359
724
3,840
4,468
71,484
0
L
7,741
2,086
0
1,011
9,376
7,371
0
1,128
8,248
47,268
0
L
Atlas
Yankeekid
Atlas
7,051
2,493
103
1,913
11,754
10,337
0
3,152
8,602
28,049
0
L
Olorun
awsd 1852
Olorun
5,393
2,904
397
4,652
11,151
3,581
0
1,880
9,271
54,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
44,591
335
Minions Killed
527
0
Camps Cleared
0
1,294,542
Distance Traveled
1,600,875
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,763
548
69
4
0
330,182
3
W
Loki
8,270
517
77
5
0
340,380
5
L
Poseidon
6,793
425
48
3
0
210,742
1
L
Bastet
7,933
496
79
5
0
310,064
0
W
Bellona
8,693
543
126
8
0
282,331
1
W
Set
9,802
613
131
8
0
355,039
1
W
Nu Wa
9,063
566
124
8
0
292,943
6
L
Nu Wa
7,571
473
80
5
0
220,161
4
L
Atlas
6,669
417
32
2
0
278,575
1
L
Olorun
7,308
457
96
6
0
275,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role