Player Matchup

Mercury
Mercury
AbominableNiple
Mercury
Level 147
God Stats
4W - 4L
1,678 SR
Queue Stats
299W - 293L
1,587 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
B3brady
Ah Muzen Cab
Level 154
God Stats
6W - 3L
1,547 SR
Queue Stats
176W - 166L
1,606 Elo+
Party 3
Terra
Terra
GreedyDEDE
Terra
Level 153
God Stats
8W - 7L
2,007 SR
Queue Stats
283W - 279L
1,611 Elo+
Party 3
Sun Wukong
Sun Wukong
MrSamich86
Sun Wukong
Level 137
God Stats
6W - 1L
1,500 SR
Queue Stats
243W - 226L
1,612 Elo+
Party 3
Ra
Ra
UGLYPOTATO69
Ra
Level 45
God Stats
11W - 6L
1,706 SR
Queue Stats
168W - 166L
1,589 Elo+
Party 3
Team Averages
Level 127
1,688 SR
1,601 Elo+

VS

Team Averages
Level 82
1,520 SR
1,561 Elo+
Heimdallr
Heimdallr
Amiri I Rock
Heimdallr
Level 101
God Stats
0W - 3L
1,239 SR
Queue Stats
149W - 135L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
Hakoz Baels
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,671 Elo+
Party 1
Geb
Geb
Luh-Krankk
Geb
Level 49
God Stats
3W - 4L
1,572 SR
Queue Stats
94W - 91L
1,520 Elo+
Party 2
Xing Tian
Xing Tian
SomeDumbDuck
Xing Tian
Level 127
God Stats
12W - 8L
1,697 SR
Queue Stats
705W - 659L
1,549 Elo+
Party 1
Thoth
Thoth
Volicitty
Thoth
Level 128
God Stats
12W - 7L
1,592 SR
Queue Stats
497W - 482L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
15,360
569
23,630
21,770
10,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
B3brady
Ah Muzen Cab
20
18 / 1 / 6
18,437
683
43,653
28,355
13,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
18
6 / 4 / 20
14,675
544
15,459
32,885
36,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
MrSamich86
Sun Wukong
20
6 / 1 / 7
15,930
590
19,258
31,176
37,257
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 4 / 8
12,712
471
8,546
17,301
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amiri I Rock
Heimdallr
17
0 / 9 / 1
10,903
404
12,976
28,341
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Hakoz Baels
Hun Batz
17
1 / 11 / 4
10,953
406
10,273
36,156
15,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 10 / 8
11,024
408
10,779
31,823
27,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
SomeDumbDuck
Xing Tian
19
2 / 3 / 3
11,938
442
17,403
25,245
28,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Volicitty
Thoth
20
6 / 8 / 2
12,917
478
20,487
16,617
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
41
Kills
11
11
Deaths
41
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Heimdallr
Amiri I Rock
Heimdallr
0
9
1
0.06
W
Ah Muzen Cab
B3brady
Ah Muzen Cab
18
1
6
21
W
Terra
6
4
20
4
L
Hun Batz
Hakoz Baels
Hun Batz
1
11
4
0.27
L
2
10
8
0.6
W
Sun Wukong
MrSamich86
Sun Wukong
6
1
7
9.5
L
Xing Tian
SomeDumbDuck
Xing Tian
2
3
3
1.17
W
2
4
8
1.5
L
Thoth
Volicitty
Thoth
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,546
Damage
71,918
131,487
Taken
138,182
106,179
Mitigated
89,414
59,265
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,630
9,951
0
4,620
21,770
10,350
2,046
8,132
13,638
0
185,077
L
Heimdallr
Amiri I Rock
Heimdallr
12,976
5,356
0
2,728
28,341
9,329
0
1,776
26,565
0
102,721
W
Ah Muzen Cab
B3brady
Ah Muzen Cab
43,653
19,720
0
12,295
28,355
13,711
11,475
3,744
23,400
0
218,236
W
Terra
15,459
3,381
7,581
14,463
32,885
36,366
186
14,174
18,711
37,319
0
L
Hun Batz
Hakoz Baels
Hun Batz
10,273
3,226
0
7,283
36,156
15,278
285
6,186
29,970
0
93,168
L
10,779
2,100
487
2,645
31,823
27,968
32
6,112
25,711
36,282
0
W
Sun Wukong
MrSamich86
Sun Wukong
19,258
5,538
0
11,074
31,176
37,257
2,282
13,022
17,491
0
124,819
L
Xing Tian
SomeDumbDuck
Xing Tian
17,403
1,952
0
125
25,245
28,976
51
4,609
20,636
106,417
0
W
8,546
1,117
4,104
5,128
17,301
8,495
649
11,364
5,937
88,544
0
L
Thoth
Volicitty
Thoth
20,487
549
0
860
16,617
7,863
190
5,322
11,295
105,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,114
Gold Earned
57,735
821
Minions Killed
656
0
Camps Cleared
0
2,793,884
Distance Traveled
2,414,064
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,360
569
209
8
0
695,610
8
L
Heimdallr
10,903
404
182
7
0
473,878
1
W
Ah Muzen Cab
18,437
683
241
9
0
579,174
2
W
Terra
14,675
544
31
1
0
527,656
6
L
Hun Batz
10,953
406
125
5
0
492,647
3
L
Geb
11,024
408
37
1
0
425,838
1
W
Sun Wukong
15,930
590
204
8
0
516,785
3
L
Xing Tian
11,938
442
156
6
0
538,050
5
W
Ra
12,712
471
136
5
0
474,659
1
L
Thoth
12,917
478
156
6
0
483,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role