Player Matchup

King Arthur
King Arthur
BlueGG xenol
King Arthur
Level 39
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 10L
1,396 Elo+
Solo
Freya
Freya
MrStabby7
Freya
Level 78
God Stats
1W - 1L
1,444 SR
Queue Stats
185W - 180L
1,680 Elo+
Party 2
Tiamat
Tiamat
PrinceSuge
Tiamat
Level 109
God Stats
12W - 10L
1,656 SR
Queue Stats
329W - 322L
1,659 Elo+
Party 2
Arachne
Arachne
lGablinl
Arachne
Level 104
God Stats
7W - 2L
2,010 SR
Queue Stats
333W - 334L
1,660 Elo+
Party 2
Cabrakan
Cabrakan
mamabicho69420
Cabrakan
Level 49
God Stats
17W - 15L
1,551 SR
Queue Stats
203W - 198L
1,618 Elo+
Party 2
Team Averages
Level 76
1,676 SR
1,603 Elo+

VS

Team Averages
Level 74
1,632 SR
1,619 Elo+
Xing Tian
Xing Tian
GoForGold17
Xing Tian
Level 125
God Stats
10W - 6L
1,737 SR
Queue Stats
170W - 94L
1,778 Elo+
Party 1
Izanami
Izanami
Gryph10
Izanami
Level 44
God Stats
26W - 6L
1,736 SR
Queue Stats
211W - 97L
1,769 Elo+
Party 1
Amaterasu
Amaterasu
KingBurgerfest
Amaterasu
Level 40
God Stats
7W - 12L
1,335 SR
Queue Stats
715W - 745L
1,403 Elo+
Solo
Chronos
Chronos
Player1029384
Chronos
Level 126
God Stats
8W - 1L
1,905 SR
Queue Stats
183W - 144L
1,752 Elo+
Party 1
Persephone
Persephone
ander2019-drodri
Persephone
Level 35
God Stats
10W - 7L
1,445 SR
Queue Stats
183W - 188L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueGG xenol
King Arthur
18
2 / 2 / 0
10,163
407
10,144
25,040
22,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
MrStabby7
Freya
16
2 / 9 / 2
10,319
413
9,640
23,061
8,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
PrinceSuge
Tiamat
18
3 / 2 / 2
11,059
442
15,976
16,004
9,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
lGablinl
Arachne
18
0 / 3 / 5
10,682
427
11,288
27,740
13,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
1 / 7 / 4
9,866
395
6,873
27,405
31,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoForGold17
Xing Tian
18
5 / 1 / 6
13,503
540
15,113
24,933
32,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Gryph10
Izanami
20
14 / 2 / 6
16,853
674
40,208
24,895
12,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
KingBurgerfest
Amaterasu
18
0 / 2 / 3
11,614
465
4,178
27,046
22,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
20
2 / 1 / 2
14,546
582
19,878
16,274
8,678
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
ander2019-drodri
Persephone
17
2 / 2 / 7
12,435
497
11,795
10,303
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
23
23
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlueGG xenol
King Arthur
2
2
0
1
W
Xing Tian
GoForGold17
Xing Tian
5
1
6
8
W
Izanami
Gryph10
Izanami
14
2
6
8.5
W
Amaterasu
KingBurgerfest
Amaterasu
0
2
3
0.75
L
Freya
MrStabby7
Freya
2
9
2
0.33
W
Chronos
2
1
2
3
L
Tiamat
PrinceSuge
Tiamat
3
2
2
2
W
Persephone
ander2019-drodri
Persephone
2
2
7
2.75
L
Arachne
lGablinl
Arachne
0
3
5
0.83
L
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
91,172
119,250
Taken
103,451
86,248
Mitigated
80,623
26,431
Healing
37,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlueGG xenol
King Arthur
10,144
640
0
1,946
25,040
22,203
0
13,809
10,571
0
76,878
W
Xing Tian
GoForGold17
Xing Tian
15,113
890
0
2,728
24,933
32,424
0
10,123
14,810
84,155
0
W
Izanami
Gryph10
Izanami
40,208
30,006
0
16,063
24,895
12,811
7,419
11,202
13,693
0
213,047
W
Amaterasu
KingBurgerfest
Amaterasu
4,178
1,304
0
12,200
27,046
22,212
0
4,533
22,513
0
92,316
L
Freya
MrStabby7
Freya
9,640
2,848
0
7,418
23,061
8,836
0
1,491
21,570
71,789
0
W
Chronos
19,878
5,263
0
3,511
16,274
8,678
480
3,014
13,260
143,625
0
L
Tiamat
PrinceSuge
Tiamat
15,976
1,226
0
5,643
16,004
9,932
0
9,395
6,501
105,253
0
W
Persephone
ander2019-drodri
Persephone
11,795
187
0
2,847
10,303
4,498
132
5,275
5,026
72,655
0
L
Arachne
lGablinl
Arachne
11,288
8,675
0
8,031
27,740
13,541
0
7,446
20,220
0
113,317
L
Cabrakan
6,873
1,246
0
3,393
27,405
31,736
0
13,668
13,602
25,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
68,951
569
Minions Killed
838
0
Camps Cleared
0
2,234,622
Distance Traveled
2,312,726
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,163
407
121
5
0
473,559
1
W
Xing Tian
13,503
540
110
4
0
487,462
0
W
Izanami
16,853
674
250
10
0
403,625
0
W
Amaterasu
11,614
465
134
5
0
505,597
7
L
Freya
10,319
413
95
4
0
332,146
2
W
Chronos
14,546
582
232
9
0
455,338
5
L
Tiamat
11,059
442
169
7
0
452,934
0
W
Persephone
12,435
497
112
4
0
460,704
0
L
Arachne
10,682
427
156
6
0
555,540
4
L
Cabrakan
9,866
395
28
1
0
420,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role