Player Matchup

Hachiman
Hachiman
DragonKingToxic
Hachiman
Level 42
God Stats
1W - 4L
1,452 SR
Queue Stats
144W - 172L
1,398 Elo+
Solo
Ra
Ra
JxDimitri
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 3
Raijin
Raijin
SluggaSoda
Raijin
Level 65
God Stats
1W - 1L
1,634 SR
Queue Stats
40W - 39L
1,503 Elo+
Party 3
Artemis
Artemis
TheScariestHarry
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
XxToXiNzxX
Jormungandr
Level 47
God Stats
0W - 3L
1,734 SR
Queue Stats
5W - 12L
1,447 Elo+
Party 2
Team Averages
Level 36
1,564 SR
1,409 Elo+

VS

Team Averages
Level 46
1,529 SR
1,538 Elo+
Da Ji
Da Ji
BigdoggyJay
Da Ji
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 45L
1,723 Elo+
Solo
Bellona
Bellona
JCHXL
Bellona
Level 67
God Stats
1W - 1L
1,648 SR
Queue Stats
8W - 12L
1,366 Elo+
Party 1
Ymir
Ymir
SpazzyDm
Ymir
Level 27
God Stats
7W - 8L
1,340 SR
Queue Stats
42W - 26L
1,548 Elo+
Party 1
Ra
Ra
oVszy
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x-AuTGC-x
Ah Muzen Cab
Level 39
God Stats
17W - 10L
1,659 SR
Queue Stats
53W - 41L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 9 / 3
10,267
1,027
10,250
20,569
8,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 11 / 5
10,006
1,001
10,524
18,679
8,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
SluggaSoda
Raijin
16
3 / 3 / 4
10,638
1,064
10,243
12,229
4,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 6 / 6
10,156
1,016
7,210
14,382
6,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
XxToXiNzxX
Jormungandr
16
2 / 1 / 7
10,717
1,072
8,783
9,133
10,748
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 8
13,042
1,304
20,591
11,522
6,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
JCHXL
Bellona
17
5 / 1 / 11
11,001
1,100
11,006
13,007
16,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
18
1 / 1 / 19
11,842
1,184
3,625
10,680
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
17
5 / 4 / 13
11,444
1,144
17,709
11,214
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
x-AuTGC-x
Ah Muzen Cab
17
6 / 1 / 13
10,984
1,098
18,793
6,987
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
9
Kills
30
30
Deaths
9
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
L
Hachiman
2
9
3
0.39
W
Bellona
JCHXL
Bellona
5
1
11
10.5
L
1
11
5
0.32
L
Raijin
SluggaSoda
Raijin
3
3
4
1.67
W
Ymir
1
1
19
10.5
L
1
6
6
0.67
L
Jormungandr
XxToXiNzxX
Jormungandr
2
1
7
5.5
W
Ra
5
4
13
2.88
W
Ah Muzen Cab
x-AuTGC-x
Ah Muzen Cab
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,010
Damage
71,724
74,992
Taken
53,410
37,958
Mitigated
45,835
1,670
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,591
6,207
0
894
11,522
6,457
0
6,452
5,070
0
32,302
L
Hachiman
10,250
6,422
89
560
20,569
8,274
0
5,501
14,647
0
24,028
W
Bellona
JCHXL
Bellona
11,006
3,148
0
2,128
13,007
16,369
0
7,750
5,257
0
23,252
L
10,524
1,088
308
296
18,679
8,149
0
6,915
11,386
29,880
0
L
Raijin
SluggaSoda
Raijin
10,243
1,059
0
109
12,229
4,745
0
2,269
9,678
22,889
0
W
Ymir
3,625
801
0
1,430
10,680
13,837
0
4,951
5,729
8,351
0
L
7,210
3,000
0
308
14,382
6,042
0
2,697
11,360
0
16,292
L
Jormungandr
XxToXiNzxX
Jormungandr
8,783
2,995
0
0
9,133
10,748
0
3,040
5,785
32,522
0
W
Ra
17,709
1,762
810
2,008
11,214
5,629
0
7,031
4,183
31,361
0
W
Ah Muzen Cab
x-AuTGC-x
Ah Muzen Cab
18,793
7,366
0
1,973
6,987
3,543
0
3,366
3,621
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
58,313
193
Minions Killed
171
7
Camps Cleared
5
852,494
Distance Traveled
914,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,042
1,304
30
3
2
192,805
0
L
Hachiman
10,267
1,027
28
3
1
182,940
0
W
Bellona
11,001
1,100
39
4
1
200,159
1
L
Ra
10,006
1,001
49
5
3
153,925
0
L
Raijin
10,638
1,064
35
4
2
158,929
0
W
Ymir
11,842
1,184
10
1
0
182,369
0
L
Artemis
10,156
1,016
30
3
1
163,811
0
L
Jormungandr
10,717
1,072
51
5
0
192,889
0
W
Ra
11,444
1,144
44
4
2
182,712
0
W
Ah Muzen Cab
10,984
1,098
48
5
0
156,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role