Player Matchup

Hercules
Hercules
BanMyNameUrGaii
Hercules
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 43L
1,275 Elo+
Party 1
Chaac
Chaac
HostileChaos
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,499 Elo+
Party 1
Atlas
Atlas
x400xRUNNERx
Atlas
Level 88
God Stats
11W - 9L
1,352 SR
Queue Stats
77W - 123L
1,356 Elo+
Party 1
Team Averages
Level 83
1,451 SR
1,377 Elo+

VS

Team Averages
Level 92
1,510 SR
1,401 Elo+
Yu Huang
Yu Huang
Dutifuloak
Yu Huang
Level 122
God Stats
1W - 1L
1,291 SR
Queue Stats
5W - 4L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
Rekab Cam
Ne Zha
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 82L
1,248 Elo+
Solo
Kali
Kali
dragonrider3793
Kali
Level 121
God Stats
3W - 1L
1,739 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 9 / 4
10,934
683
9,492
25,982
30,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 5
10,438
652
10,920
22,709
26,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 3
10,695
668
13,871
23,289
22,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dutifuloak
Yu Huang
19
11 / 1 / 12
13,701
856
27,769
13,709
7,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Rekab Cam
Ne Zha
17
4 / 4 / 15
11,838
740
9,448
13,440
6,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 3 / 12
12,847
803
20,525
21,849
12,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
8
Kills
23
23
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
9
4
0.56
W
Yu Huang
Dutifuloak
Yu Huang
11
1
12
17
L
1
8
5
0.44
W
Ne Zha
Rekab Cam
Ne Zha
4
4
15
2.88
W
8
3
12
4.67
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
57,742
71,980
Taken
48,998
79,333
Mitigated
26,046
8,706
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,492
3,063
300
2,727
25,982
30,353
180
8,264
17,718
4,731
22,882
W
Yu Huang
Dutifuloak
Yu Huang
27,769
8,789
0
4,790
13,709
7,197
1,917
4,016
9,400
80,523
0
L
10,920
1,393
244
2,344
22,709
26,164
48
8,473
14,236
3,649
26,408
W
Ne Zha
Rekab Cam
Ne Zha
9,448
4,639
0
1,946
13,440
6,321
0
5,600
7,454
0
28,926
W
20,525
9,777
0
10,484
21,849
12,528
757
8,685
12,897
0
53,184
L
13,871
4,737
534
2,557
23,289
22,816
0
11,497
11,792
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
38,386
138
Minions Killed
201
3
Camps Cleared
10
669,545
Distance Traveled
873,061
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,934
683
43
3
0
216,131
0
W
Yu Huang
13,701
856
123
8
2
262,694
1
L
Chaac
10,438
652
42
3
1
206,150
0
W
Ne Zha
11,838
740
28
2
2
325,275
0
W
Kali
12,847
803
50
3
6
285,092
0
L
Atlas
10,695
668
53
3
2
247,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role