Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
DeweyDanger
Hades
Level 38
God Stats
8W - 4L
1,697 SR
Queue Stats
60W - 76L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
Run1c
Sylvanus
Level 84
God Stats
1W - 3L
1,258 SR
Queue Stats
152W - 162L
1,437 Elo+
Party 2
Cupid
Cupid
Schoops1998
Cupid
Level 37
God Stats
29W - 20L
1,569 SR
Queue Stats
63W - 101L
1,410 Elo+
Party 3
Cliodhna
Cliodhna
elatecube36
Cliodhna
Level 86
God Stats
8W - 2L
1,500 SR
Queue Stats
47W - 53L
1,396 Elo+
Party 2
Team Averages
Level 69
1,505 SR
1,425 Elo+

VS

Team Averages
Level 28
1,390 SR
1,238 Elo+
Artemis
Artemis
Blacksitu
Artemis
Level 6
God Stats
0W - 2L
1,496 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Fenrir
Fenrir
Obito219
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Ymir
Ymir
Semopra
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Zeus
Zeus
SupraTo
Zeus
Level 11
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Guan Yu
Guan Yu
lReMLil
Guan Yu
Level 11
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 5
7,016
585
4,487
11,196
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
8 / 1 / 1
7,783
649
7,847
7,687
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Run1c
Sylvanus
11
3 / 1 / 6
6,759
563
8,010
9,574
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 6
6,625
552
6,122
5,824
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
elatecube36
Cliodhna
12
3 / 0 / 3
7,480
623
8,176
6,306
2,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blacksitu
Artemis
8
0 / 5 / 2
4,991
416
3,793
8,148
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Obito219
Fenrir
9
1 / 4 / 2
6,019
502
3,978
11,952
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Semopra
Ymir
8
0 / 5 / 2
5,352
446
2,977
11,022
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
SupraTo
Zeus
10
2 / 6 / 0
5,899
492
2,999
7,800
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
lReMLil
Guan Yu
9
0 / 3 / 2
5,311
443
3,789
9,976
8,550
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
3
3
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
5
5.5
L
Artemis
Blacksitu
Artemis
0
5
2
0.2
W
8
1
1
8.5
L
Fenrir
Obito219
Fenrir
1
4
2
0.5
W
Sylvanus
Run1c
Sylvanus
3
1
6
6
W
5
0
6
8
L
Ymir
Semopra
Ymir
0
5
2
0.2
L
Zeus
SupraTo
Zeus
2
6
0
0.33
W
Cliodhna
elatecube36
Cliodhna
3
0
3
4.5
L
Guan Yu
lReMLil
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,642
Damage
17,536
40,587
Taken
48,898
22,108
Mitigated
25,289
19,153
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,487
662
0
6,233
11,196
3,870
0
1,239
9,957
0
53,203
L
Artemis
Blacksitu
Artemis
3,793
1,743
0
979
8,148
2,566
0
3,710
4,438
0
26,061
W
7,847
998
158
4,372
7,687
4,927
1,156
1,446
6,241
48,933
0
L
Fenrir
Obito219
Fenrir
3,978
679
0
1,188
11,952
4,601
0
3,935
8,017
0
28,118
W
Sylvanus
Run1c
Sylvanus
8,010
3,151
268
2,345
9,574
8,495
1,295
1,922
7,652
31,135
10,559
W
6,122
2,554
364
1,852
5,824
2,137
1,272
1,259
4,565
0
35,309
L
Ymir
Semopra
Ymir
2,977
335
0
766
11,022
6,686
0
3,185
7,837
18,866
0
L
Zeus
SupraTo
Zeus
2,999
810
0
0
7,800
2,886
0
3,899
3,901
18,732
0
W
Cliodhna
elatecube36
Cliodhna
8,176
1,269
0
3,561
6,306
2,679
362
110
6,196
0
52,163
L
Guan Yu
lReMLil
Guan Yu
3,789
936
608
1,768
9,976
8,550
0
394
9,582
0
21,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
27,572
400
Minions Killed
175
0
Camps Cleared
0
1,148,387
Distance Traveled
1,141,981
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,016
585
100
8
0
281,097
0
L
Artemis
4,991
416
58
5
0
193,675
1
W
Hades
7,783
649
92
8
0
209,759
0
L
Fenrir
6,019
502
48
4
0
238,544
3
W
Sylvanus
6,759
563
69
6
0
177,825
1
W
Cupid
6,625
552
49
4
0
217,719
0
L
Ymir
5,352
446
17
1
0
233,959
2
L
Zeus
5,899
492
26
2
0
212,661
0
W
Cliodhna
7,480
623
90
8
0
261,987
4
L
Guan Yu
5,311
443
26
2
0
263,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role