Player Matchup

Atlas
Atlas
Drumhz
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 114L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SantiagoMX
Tsukuyomi
Level 121
God Stats
0W - 2L
1,236 SR
Queue Stats
24W - 16L
1,589 Elo+
Solo
Ah Puch
Ah Puch
Wiggy3228
Ah Puch
Level 127
God Stats
2W - 2L
1,756 SR
Queue Stats
137W - 121L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
ZoinkedGod
Hou Yi
Level 108
God Stats
0W - 2L
1,404 SR
Queue Stats
106W - 92L
1,554 Elo+
Party 1
Nike
Nike
mfNASA
Nike
Level 121
God Stats
16W - 13L
1,508 SR
Queue Stats
164W - 147L
1,534 Elo+
Party 1
Team Averages
Level 120
1,481 SR
1,551 Elo+

VS

Team Averages
Level 129
1,546 SR
1,501 Elo+
Athena
Athena
DerpySquidMan_
Athena
Level 128
God Stats
3W - 2L
1,729 SR
Queue Stats
372W - 364L
1,513 Elo+
Party 2
Da Ji
Da Ji
REAPERxWAR
Da Ji
Level 159
God Stats
3W - 1L
1,574 SR
Queue Stats
188W - 214L
1,534 Elo+
Solo
Tiamat
Tiamat
Reyd3lsur904
Tiamat
Level 107
God Stats
18W - 10L
1,607 SR
Queue Stats
337W - 299L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
VisioningShadow
Zhong Kui
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 55L
1,406 Elo+
Solo
Nemesis
Nemesis
perkinsk17
Nemesis
Level 102
God Stats
5W - 5L
1,318 SR
Queue Stats
354W - 350L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drumhz
Atlas
8
0 / 1 / 1
5,122
466
2,692
8,516
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SantiagoMX
Tsukuyomi
12
4 / 0 / 2
6,778
616
6,578
9,761
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
Wiggy3228
Ah Puch
10
0 / 3 / 2
5,810
528
6,069
7,369
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ZoinkedGod
Hou Yi
10
0 / 2 / 0
6,077
552
3,271
7,899
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
mfNASA
Nike
12
2 / 0 / 1
6,398
582
4,748
6,585
5,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
6,085
553
4,970
5,936
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
11
2 / 1 / 2
6,290
572
4,883
9,415
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
1 / 2 / 2
5,702
518
4,881
8,577
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
VisioningShadow
Zhong Kui
11
1 / 0 / 1
6,188
563
5,667
6,205
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
perkinsk17
Nemesis
10
0 / 3 / 0
5,957
542
4,740
9,430
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Atlas
Drumhz
Atlas
0
1
1
0.5
W
Da Ji
2
1
2
3
W
Tiamat
1
2
2
1
L
Tsukuyomi
SantiagoMX
Tsukuyomi
4
0
2
5
W
Zhong Kui
VisioningShadow
Zhong Kui
1
0
1
1.5
L
Ah Puch
Wiggy3228
Ah Puch
0
3
2
0.33
L
Hou Yi
ZoinkedGod
Hou Yi
0
2
0
0
L
Nike
mfNASA
Nike
2
0
1
2.5
W
Nemesis
perkinsk17
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
25,141
40,130
Taken
39,563
18,880
Mitigated
21,290
12,929
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,970
1,309
0
1,818
5,936
4,256
0
2,614
3,322
18,165
0
L
Atlas
Drumhz
Atlas
2,692
1,478
0
2,725
8,516
4,636
0
4,084
4,432
13,468
0
W
Da Ji
4,883
1,007
0
460
9,415
3,688
0
1,386
8,029
0
46,580
W
Tiamat
4,881
417
0
2,130
8,577
5,446
0
4,121
4,456
38,952
0
L
Tsukuyomi
SantiagoMX
Tsukuyomi
6,578
2,203
0
4,375
9,761
3,540
0
1,795
7,966
0
46,829
W
Zhong Kui
VisioningShadow
Zhong Kui
5,667
1,551
0
4,430
6,205
4,625
168
334
5,871
34,309
6,967
L
Ah Puch
Wiggy3228
Ah Puch
6,069
320
0
1,207
7,369
2,705
0
3,390
3,979
40,109
0
L
Hou Yi
ZoinkedGod
Hou Yi
3,271
1,907
0
2,622
7,899
2,950
0
4,923
2,976
0
43,477
L
Nike
mfNASA
Nike
4,748
1,010
0
2,000
6,585
5,049
185
635
5,865
0
42,303
W
Nemesis
perkinsk17
Nemesis
4,740
1,780
0
4,360
9,430
3,275
0
306
9,124
0
40,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
30,222
342
Minions Killed
370
0
Camps Cleared
0
1,093,356
Distance Traveled
1,142,947
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,085
553
31
3
0
255,268
4
L
Atlas
5,122
466
15
1
0
227,961
2
W
Da Ji
6,290
572
86
8
0
242,109
1
W
Tiamat
5,702
518
91
8
0
212,618
2
L
Tsukuyomi
6,778
616
90
8
0
259,737
3
W
Zhong Kui
6,188
563
77
7
0
186,153
1
L
Ah Puch
5,810
528
75
7
0
185,400
0
L
Hou Yi
6,077
552
92
8
0
188,365
0
L
Nike
6,398
582
70
6
0
231,893
5
W
Nemesis
5,957
542
85
8
0
246,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role