Player Matchup

Horus
Horus
Silver III
TheVileGrimKing
Horus
Silver III
Level 130
God Stats
8W - 7L
1,509 SR
Queue Stats
99W - 128L
1,100 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
oZtxy
Kuzenbo
Gold III
Level 87
God Stats
1W - 3L
1,733 SR
Queue Stats
83W - 109L
1,469 MMR
Party 1
Kukulkan
Kukulkan
Gold III
sombrea
Kukulkan
Gold III
Level 119
God Stats
35W - 38L
1,522 SR
Queue Stats
114W - 148L
1,296 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,588 SR
1,288 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,473 SR
794 MMR
Amaterasu
Amaterasu
Silver IV
FUNKY EDU
Amaterasu
Silver IV
Level 91
God Stats
1W - 2L
1,510 SR
Queue Stats
13W - 27L
1,088 MMR
Party 2
Ullr
Ullr
Bronze III
KCwolf1989z
Ullr
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 155L
376 MMR
Solo
Freya
Freya
Silver III
penetravacas347
Freya
Silver III
Level 121
God Stats
0W - 1L
1,410 SR
Queue Stats
25W - 40L
917 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
10,558
754
13,718
16,055
10,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
oZtxy
Kuzenbo
15
4 / 0 / 16
11,055
790
13,755
12,522
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sombrea
Kukulkan
17
9 / 0 / 11
11,415
815
14,597
5,484
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasBacchusShivaZeusBastet

VS

Bans
IzanamiAresGuan YuCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FUNKY EDU
Amaterasu
9
0 / 8 / 1
7,553
540
3,803
16,069
13,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 1
7,952
568
4,622
16,691
6,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 0
9,274
662
11,919
15,412
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
20
Kills
2
2
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FUNKY EDU
Amaterasu
0
8
1
0.06
L
0
7
1
0.07
W
7
2
11
6.25
W
Kuzenbo
oZtxy
Kuzenbo
4
0
16
12
L
2
5
0
0.4
W
Kukulkan
sombrea
Kukulkan
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,070
Damage
20,344
34,061
Taken
48,172
27,385
Mitigated
26,754
12,064
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FUNKY EDU
Amaterasu
3,803
1,550
749
2,040
16,069
13,351
0
10,720
5,349
0
9,917
L
4,622
1,439
0
665
16,691
6,247
0
8,486
8,205
0
21,350
W
13,718
6,402
1,440
4,377
16,055
10,093
601
6,312
9,743
129
34,012
W
Kuzenbo
oZtxy
Kuzenbo
13,755
4,320
486
2,715
12,522
14,713
533
4,111
8,411
30,229
0
L
11,919
3,949
0
4,070
15,412
7,156
0
9,475
5,937
38,887
3,574
W
Kukulkan
sombrea
Kukulkan
14,597
1,826
653
2,393
5,484
2,579
1,666
1,178
4,306
60,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
24,779
171
Minions Killed
135
9
Camps Cleared
3
805,085
Distance Traveled
626,492
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,553
540
17
1
0
196,635
2
L
Ullr
7,952
568
44
3
0
219,598
3
W
Horus
10,558
754
42
3
2
274,301
2
W
Kuzenbo
11,055
790
22
2
2
277,062
3
L
Freya
9,274
662
74
5
3
210,259
2
W
Kukulkan
11,415
815
107
8
5
253,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role