Player Matchup

Bakasura
Bakasura
Colale
Bakasura
Level 68
God Stats
3W - 3L
1,374 SR
Queue Stats
47W - 64L
1,435 Elo+
Party 2
Ra
Ra
Dominator159260
Ra
Level 99
God Stats
2W - 1L
1,596 SR
Queue Stats
30W - 53L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
Jimmy Neutron53
Sylvanus
Level 93
God Stats
5W - 3L
1,807 SR
Queue Stats
27W - 41L
1,447 Elo+
Party 2
Arachne
Arachne
Yunos cute
Arachne
Level 104
God Stats
4W - 3L
1,456 SR
Queue Stats
130W - 170L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
yourboi6675
Amaterasu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 156L
1,420 Elo+
Party 2
Team Averages
Level 95
1,546 SR
1,417 Elo+

VS

Team Averages
Level 117
1,533 SR
1,529 Elo+
Hou Yi
Hou Yi
A Pancake6108
Hou Yi
Level 57
God Stats
105W - 96L
1,580 SR
Queue Stats
423W - 423L
1,550 Elo+
Party 1
Nox
Nox
DarkKitKat92
Nox
Level 157
God Stats
7W - 8L
1,607 SR
Queue Stats
363W - 344L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
Devestator37
Cliodhna
Level 148
God Stats
3W - 5L
1,468 SR
Queue Stats
117W - 103L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Dyneema57
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,394 Elo+
Solo
Susano
Susano
MR 100 SO ICEY
Susano
Level 160
God Stats
0W - 2L
1,508 SR
Queue Stats
26W - 36L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Colale
Bakasura
20
11 / 3 / 4
13,121
596
20,326
26,196
13,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 6 / 7
11,696
532
11,499
15,643
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
8 / 4 / 8
11,355
516
24,591
17,942
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Yunos cute
Arachne
16
3 / 4 / 6
10,085
458
6,861
18,543
18,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
yourboi6675
Amaterasu
18
3 / 2 / 10
11,072
503
10,991
25,467
20,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,327
424
12,485
16,442
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 6 / 4
9,322
424
8,657
13,866
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
Devestator37
Cliodhna
18
9 / 5 / 1
11,750
534
25,349
27,963
12,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dyneema57
Cthulhu
14
1 / 6 / 3
9,081
413
8,016
22,392
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 7
10,147
461
13,991
18,811
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
28
Kills
18
19
Deaths
28
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Bakasura
Colale
Bakasura
11
3
4
4.33
L
2
6
4
0.67
L
Cliodhna
Devestator37
Cliodhna
9
5
1
1.9
W
3
6
7
1.08
L
Cthulhu
Dyneema57
Cthulhu
1
6
3
0.42
W
Sylvanus
8
4
8
3
L
4
5
7
1.5
W
Arachne
Yunos cute
Arachne
3
4
6
1.5
W
Amaterasu
yourboi6675
Amaterasu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,268
Damage
68,498
103,791
Taken
99,474
70,940
Mitigated
52,353
38,801
Healing
23,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,485
6,631
0
996
16,442
5,688
0
8,892
7,340
0
65,625
W
Bakasura
Colale
Bakasura
20,326
14,035
0
10,965
26,196
13,295
1,543
2,748
23,448
0
102,184
L
8,657
560
0
1,502
13,866
5,973
0
5,364
7,882
70,281
0
L
Cliodhna
Devestator37
Cliodhna
25,349
4,232
0
12,086
27,963
12,216
528
6,167
20,405
0
100,852
W
11,499
1,162
724
4,948
15,643
7,373
196
3,613
12,030
104,682
0
L
Cthulhu
Dyneema57
Cthulhu
8,016
1,214
150
3,728
22,392
20,070
243
10,672
10,992
46,191
0
W
Sylvanus
24,591
9,748
1,395
6,337
17,942
10,736
3,304
3,280
14,662
71,052
16,572
L
13,991
2,306
0
4,658
18,811
8,406
450
1,614
16,307
0
81,906
W
Arachne
Yunos cute
Arachne
6,861
4,224
877
4,700
18,543
18,720
1,133
4,110
14,433
0
38,505
W
Amaterasu
yourboi6675
Amaterasu
10,991
4,640
0
8,855
25,467
20,816
1,889
2,922
22,545
0
67,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
49,627
631
Minions Killed
568
0
Camps Cleared
0
2,127,905
Distance Traveled
1,929,484
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,327
424
111
5
0
369,987
0
W
Bakasura
13,121
596
184
8
0
532,237
0
L
Nox
9,322
424
116
5
0
359,368
3
L
Cliodhna
11,750
534
143
7
0
378,794
4
W
Ra
11,696
532
155
7
0
398,719
3
L
Cthulhu
9,081
413
67
3
0
394,432
2
W
Sylvanus
11,355
516
128
6
0
351,935
1
L
Susano
10,147
461
131
6
0
426,903
2
W
Arachne
10,085
458
60
3
0
382,308
1
W
Amaterasu
11,072
503
104
5
0
462,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role