Player Matchup

Ymir
Ymir
Dollydaplug
Ymir
Level 77
God Stats
6W - 3L
1,752 SR
Queue Stats
368W - 410L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
DonJuanDeleneuch
Baron Samedi
Level 102
God Stats
12W - 9L
1,471 SR
Queue Stats
41W - 39L
1,398 Elo+
Solo
Anubis
Anubis
Ventorum
Anubis
Level 129
God Stats
2W - 0L
1,922 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 1
Nemesis
Nemesis
War777666
Nemesis
Level 103
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
losthunna
Hou Yi
Level 45
God Stats
5W - 3L
1,484 SR
Queue Stats
72W - 91L
1,334 Elo+
Solo
Team Averages
Level 91
1,673 SR
1,331 Elo+

VS

Team Averages
Level 66
1,510 SR
1,472 Elo+
Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Cubalicious
Jing Wei
Level 63
God Stats
2W - 3L
1,275 SR
Queue Stats
78W - 79L
1,415 Elo+
Solo
Chaac
Chaac
Diarmund719
Chaac
Level 69
God Stats
11W - 8L
1,687 SR
Queue Stats
294W - 316L
1,410 Elo+
Solo
Mercury
Mercury
SpiderNuts
Mercury
Level 103
God Stats
5W - 5L
1,589 SR
Queue Stats
31W - 26L
1,537 Elo+
Solo
Arachne
Arachne
vairylla
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,406
491
1,465
8,810
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DonJuanDeleneuch
Baron Samedi
11
1 / 0 / 2
6,306
573
4,202
5,117
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Ventorum
Anubis
10
3 / 2 / 1
6,099
554
6,985
7,419
3,719
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
War777666
Nemesis
9
2 / 0 / 1
5,745
522
2,834
7,870
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
losthunna
Hou Yi
12
3 / 0 / 1
6,805
619
3,198
4,434
1,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
1 / 3 / 0
4,956
451
5,092
6,446
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Cubalicious
Jing Wei
2
0 / 1 / 0
3,717
338
284
984
172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 0
6,175
561
3,043
7,758
5,374
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
SpiderNuts
Mercury
10
3 / 1 / 1
6,027
548
5,581
5,965
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
vairylla
Arachne
9
0 / 4 / 0
5,172
470
821
6,892
1,977
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
4
4
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Jing Wei
Cubalicious
Jing Wei
0
1
0
0
L
0
1
0
0
W
1
2
2
1
W
Baron Samedi
DonJuanDeleneuch
Baron Samedi
1
0
2
2
L
Mercury
SpiderNuts
Mercury
3
1
1
3.5
W
Anubis
Ventorum
Anubis
3
2
1
1.75
W
Nemesis
War777666
Nemesis
2
0
1
2.5
W
Hou Yi
losthunna
Hou Yi
3
0
1
3.5
L
Arachne
vairylla
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
14,821
33,650
Taken
28,045
16,800
Mitigated
11,512
11,758
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,092
910
0
250
6,446
1,893
0
4,652
1,794
21,494
0
L
Jing Wei
Cubalicious
Jing Wei
284
284
0
87
984
172
0
258
726
0
2,560
L
3,043
0
0
2,391
7,758
5,374
232
3,420
4,338
0
43,128
W
1,465
471
0
1,602
8,810
4,883
44
2,280
6,337
19,932
0
W
Baron Samedi
DonJuanDeleneuch
Baron Samedi
4,202
806
80
2,708
5,117
2,178
144
0
5,117
36,253
0
L
Mercury
SpiderNuts
Mercury
5,581
2,238
0
376
5,965
2,096
0
1,839
4,126
0
36,520
W
Anubis
Ventorum
Anubis
6,985
152
0
4,432
7,419
3,719
96
1,832
5,278
42,442
0
W
Nemesis
War777666
Nemesis
2,834
995
0
877
7,870
4,514
0
390
7,392
0
34,576
W
Hou Yi
losthunna
Hou Yi
3,198
1,711
12
2,047
4,434
1,506
1,994
0
4,434
0
39,632
L
Arachne
vairylla
Arachne
821
325
0
1,469
6,892
1,977
0
2,483
4,409
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
26,047
316
Minions Killed
223
0
Camps Cleared
0
1,030,405
Distance Traveled
862,138
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,956
451
30
3
0
175,505
1
L
Jing Wei
3,717
338
7
1
0
27,314
0
L
Chaac
6,175
561
76
7
0
212,638
0
W
Ymir
5,406
491
34
3
0
191,262
5
W
Baron Samedi
6,306
573
77
7
0
202,574
0
L
Mercury
6,027
548
69
6
0
247,423
1
W
Anubis
6,099
554
64
6
0
188,726
2
W
Nemesis
5,745
522
63
6
0
258,163
0
W
Hou Yi
6,805
619
78
7
0
189,680
1
L
Arachne
5,172
470
41
4
0
199,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role