Player Matchup

Rama
Rama
DerpyWolf2004
Rama
Level 25
God Stats
2W - 5L
1,226 SR
Queue Stats
53W - 175L
1,032 Elo+
Party 1
Zeus
Zeus
L1LReaper
Zeus
Level 3
God Stats
1W - 3L
1,290 SR
Queue Stats
1W - 7L
1,109 Elo+
Party 1
Hades
Hades
SG PRAY
Hades
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 350L
1,070 Elo+
Party 1
Team Averages
Level 46
1,339 SR
1,070 Elo+

VS

Team Averages
Level 22
1,500 SR
1,114 Elo+
Janus
Janus
Dozeer55
Janus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 58L
1,114 Elo+
Party 2
Atlas
Atlas
bbvermont
Atlas
Level 52
God Stats
17W - 8L
1,500 SR
Queue Stats
39W - 58L
1,114 Elo+
Party 2
Fenrir
Fenrir
xHyphenPMastaC
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 1
12,350
726
12,540
18,000
5,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
0 / 12 / 1
9,240
544
1,932
13,877
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
SG PRAY
Hades
15
1 / 9 / 2
10,663
627
13,686
17,380
9,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dozeer55
Janus
15
5 / 3 / 17
11,581
681
5,160
8,707
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
bbvermont
Atlas
16
4 / 1 / 20
12,277
722
9,382
13,526
7,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

19
23 / 2 / 8
14,678
863
25,024
19,563
16,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
6
Kills
32
32
Deaths
6
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
11
1
0.5
L
Janus
Dozeer55
Janus
5
3
17
4.5
W
Zeus
0
12
1
0.04
W
Hades
SG PRAY
Hades
1
9
2
0.22
L
Atlas
bbvermont
Atlas
4
1
20
14
L
23
2
8
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
39,566
49,257
Taken
41,796
18,651
Mitigated
27,292
2,820
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,540
10,585
0
956
18,000
5,642
1,800
5,860
12,140
0
34,020
L
Janus
Dozeer55
Janus
5,160
741
0
1,131
8,707
3,138
0
2,377
6,330
22,596
0
W
Zeus
1,932
464
0
60
13,877
3,393
255
2,826
11,051
11,301
0
W
Hades
SG PRAY
Hades
13,686
973
203
1,601
17,380
9,616
463
5,856
11,524
43,949
0
L
Atlas
bbvermont
Atlas
9,382
3,003
0
5,512
13,526
7,806
292
9,169
4,357
33,002
0
L
25,024
8,222
0
5,250
19,563
16,348
1,950
5,613
13,950
0
67,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
38,536
125
Minions Killed
132
2
Camps Cleared
8
689,048
Distance Traveled
812,081
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,350
726
31
2
0
217,017
0
L
Janus
11,581
681
30
2
1
236,607
1
W
Zeus
9,240
544
22
1
1
202,129
3
W
Hades
10,663
627
72
4
1
269,902
2
L
Atlas
12,277
722
35
2
3
289,781
4
L
Fenrir
14,678
863
67
4
4
285,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role