Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ang3L
Hel
Level 21
God Stats
1W - 2L
1,445 SR
Queue Stats
6W - 9L
1,221 Elo+
Party 1
Chaac
Chaac
klehb
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,221 Elo+
Party 1
Team Averages
Level 80
1,482 SR
1,314 Elo+

VS

Team Averages
Level 54
1,499 SR
1,282 Elo+
Kukulkan
Kukulkan
ITasteUrSalt
Kukulkan
Level 49
God Stats
83W - 100L
1,430 SR
Queue Stats
103W - 152L
1,316 Elo+
Party 2
Sun Wukong
Sun Wukong
Keylaw1
Sun Wukong
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
98W - 133L
1,315 Elo+
Solo
Charybdis
Charybdis
Urraiuu Xikuuze
Charybdis
Level 48
God Stats
17W - 28L
1,566 SR
Queue Stats
203W - 389L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 8 / 1
6,745
613
10,450
16,260
6,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Ang3L
Hel
9
0 / 5 / 0
6,251
568
4,146
10,562
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
klehb
Chaac
11
1 / 4 / 0
7,092
645
6,226
14,995
13,769
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ITasteUrSalt
Kukulkan
14
4 / 1 / 10
8,975
816
13,006
9,651
4,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Keylaw1
Sun Wukong
14
10 / 0 / 5
9,155
832
12,571
13,881
17,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Urraiuu Xikuuze
Charybdis
12
3 / 0 / 8
8,378
762
10,136
6,689
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
17
17
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
8
1
0.06
L
Hel
Ang3L
Hel
0
5
0
0
W
Kukulkan
ITasteUrSalt
Kukulkan
4
1
10
9
W
Sun Wukong
Keylaw1
Sun Wukong
10
0
5
12.5
W
Charybdis
Urraiuu Xikuuze
Charybdis
3
0
8
7
L
Chaac
klehb
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
35,713
41,817
Taken
30,221
24,681
Mitigated
25,320
5,961
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,450
1,893
229
776
16,260
6,568
0
3,733
12,527
0
21,921
L
Hel
Ang3L
Hel
4,146
156
1,223
2,422
10,562
4,344
0
4,536
6,026
16,480
0
W
Kukulkan
ITasteUrSalt
Kukulkan
13,006
1,144
0
4,144
9,651
4,883
972
1,308
8,343
44,408
0
W
Sun Wukong
Keylaw1
Sun Wukong
12,571
4,422
283
3,675
13,881
17,079
417
2,299
11,582
0
22,978
W
Charybdis
Urraiuu Xikuuze
Charybdis
10,136
4,075
0
1,637
6,689
3,358
883
1,023
5,666
0
33,682
L
Chaac
klehb
Chaac
6,226
979
0
1,311
14,995
13,769
0
5,168
9,827
201
17,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
26,508
76
Minions Killed
136
2
Camps Cleared
5
494,727
Distance Traveled
611,949
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,745
613
32
3
1
156,576
1
L
Hel
6,251
568
27
2
1
160,740
0
W
Kukulkan
8,975
816
73
7
2
190,918
1
W
Sun Wukong
9,155
832
13
1
1
229,575
1
W
Charybdis
8,378
762
50
5
2
191,456
3
L
Chaac
7,092
645
17
2
0
177,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role