Player Matchup

Athena
Athena
BabyGravy2077
Athena
Level 86
God Stats
0W - 2L
1,451 SR
Queue Stats
204W - 199L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
ED-VA_
Gilgamesh
Level 64
God Stats
7W - 7L
1,419 SR
Queue Stats
121W - 156L
1,225 Elo+
Party 2
Kukulkan
Kukulkan
Miyca
Kukulkan
Level 49
God Stats
0W - 1L
1,253 SR
Queue Stats
61W - 97L
1,201 Elo+
Party 2
Anhur
Anhur
Wasabiboy246820
Anhur
Level 22
God Stats
1W - 5L
1,248 SR
Queue Stats
10W - 20L
1,164 Elo+
Party 1
Da Ji
Da Ji
blkdragonguard
Da Ji
Level 106
God Stats
1W - 10L
1,166 SR
Queue Stats
213W - 208L
1,315 Elo+
Party 2
Team Averages
Level 65
1,307 SR
1,241 Elo+

VS

Team Averages
Level 85
1,443 SR
1,320 Elo+
Scylla
Scylla
AgressiveGecko
Scylla
Level 128
God Stats
3W - 2L
1,420 SR
Queue Stats
121W - 119L
1,336 Elo+
Solo
Cliodhna
Cliodhna
Wicked_Lavender
Cliodhna
Level 107
God Stats
17W - 15L
1,362 SR
Queue Stats
84W - 97L
1,346 Elo+
Party 3
Chang'e
Chang'e
Xx_UniqueKim_xX
Chang'e
Level 44
God Stats
17W - 23L
1,431 SR
Queue Stats
97W - 123L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
courrtneey
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 306L
1,327 Elo+
Party 3
Cthulhu
Cthulhu
the_palace_cat
Cthulhu
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 51L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,810
401
2,371
10,613
6,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ED-VA_
Gilgamesh
10
1 / 2 / 0
6,148
512
3,736
8,421
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Miyca
Kukulkan
9
2 / 4 / 1
5,949
496
3,735
6,562
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,639
387
2,525
9,691
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 6 / 2
5,938
495
4,400
10,459
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,526
544
5,031
5,509
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
11
7 / 2 / 1
6,846
571
6,361
9,112
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
7 / 1 / 2
6,191
516
7,358
5,843
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
courrtneey
Danzaburou
9
0 / 1 / 7
5,528
461
4,987
7,056
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,210
518
4,496
8,001
5,510
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
0
4
0
0
L
Gilgamesh
ED-VA_
Gilgamesh
1
2
0
0.5
L
Kukulkan
Miyca
Kukulkan
2
4
1
0.63
L
0
3
0
0
W
Cliodhna
7
2
1
3.75
W
7
1
2
8
L
2
6
2
0.5
W
Danzaburou
courrtneey
Danzaburou
0
1
7
3.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,767
Damage
28,233
45,746
Taken
35,521
20,038
Mitigated
13,886
8,926
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,031
164
0
270
5,509
1,627
0
1,457
4,052
40,830
0
L
2,371
669
443
798
10,613
6,036
0
5,517
5,096
15,619
0
L
Gilgamesh
ED-VA_
Gilgamesh
3,736
1,641
0
2,372
8,421
4,441
1,160
4,560
3,861
0
31,864
L
Kukulkan
Miyca
Kukulkan
3,735
554
0
1,192
6,562
2,440
126
2,576
3,986
30,653
0
L
2,525
1,745
0
1,777
9,691
2,680
0
2,882
6,809
0
17,455
W
Cliodhna
6,361
1,211
0
933
9,112
3,046
0
694
8,418
0
43,704
W
7,358
1,063
967
1,783
5,843
1,617
186
2,027
3,816
24,383
0
L
4,400
1,565
0
2,344
10,459
4,441
0
1,350
9,109
0
30,180
W
Danzaburou
courrtneey
Danzaburou
4,987
1,717
0
1,010
7,056
2,086
54
1,843
5,213
0
26,561
W
4,496
697
0
1,260
8,001
5,510
0
85
7,916
33,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
31,301
212
Minions Killed
275
0
Camps Cleared
0
1,140,156
Distance Traveled
1,136,582
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,526
544
64
5
0
220,910
0
L
Athena
4,810
401
16
1
0
256,408
1
L
Gilgamesh
6,148
512
58
5
0
234,185
2
L
Kukulkan
5,949
496
53
4
0
189,054
2
L
Anhur
4,639
387
38
3
0
225,138
1
W
Cliodhna
6,846
571
67
6
0
281,046
0
W
Chang'e
6,191
516
41
3
0
224,712
1
L
Da Ji
5,938
495
47
4
0
235,371
0
W
Danzaburou
5,528
461
34
3
0
199,275
0
W
Cthulhu
6,210
518
69
6
0
210,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role