Player Matchup

Nemesis
Nemesis
BiPolarScoe
Nemesis
Level 158
God Stats
13W - 13L
1,306 SR
Queue Stats
422W - 451L
1,322 Elo+
Solo
Izanami
Izanami
LEONIIDUS
Izanami
Level 87
God Stats
3W - 3L
1,157 SR
Queue Stats
86W - 89L
1,417 Elo+
Party 2
Ganesha
Ganesha
LazyWizardGaming
Ganesha
Level 63
God Stats
13W - 12L
1,551 SR
Queue Stats
67W - 80L
1,171 Elo+
Party 2
King Arthur
King Arthur
Space-reaper156
King Arthur
Level 44
God Stats
9W - 18L
1,454 SR
Queue Stats
206W - 198L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
crah2013
Baron Samedi
Level 67
God Stats
38W - 34L
1,470 SR
Queue Stats
101W - 110L
1,388 Elo+
Party 2
Team Averages
Level 84
1,387 SR
1,312 Elo+

VS

Team Averages
Level 59
1,429 SR
1,304 Elo+
Kumbhakarna
Kumbhakarna
Bleezuss
Kumbhakarna
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,390 Elo+
Solo
Loki
Loki
Grimreaper3400
Loki
Level 83
God Stats
4W - 3L
1,437 SR
Queue Stats
188W - 201L
1,268 Elo+
Party 3
Cernunnos
Cernunnos
OpponentGull186
Cernunnos
Level 63
God Stats
4W - 2L
1,527 SR
Queue Stats
193W - 217L
1,263 Elo+
Party 3
Chang'e
Chang'e
carlosalvarez99
Chang'e
Level 64
God Stats
19W - 47L
1,249 SR
Queue Stats
301W - 328L
1,312 Elo+
Party 1
Chaac
Chaac
pedrosierrab
Chaac
Level 29
God Stats
38W - 38L
1,434 SR
Queue Stats
337W - 386L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiPolarScoe
Nemesis
17
0 / 1 / 1
9,831
517
8,513
17,211
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LEONIIDUS
Izanami
12
1 / 4 / 1
7,706
406
9,024
16,526
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 2
8,204
432
7,104
12,822
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Space-reaper156
King Arthur
16
1 / 5 / 0
9,047
476
10,042
15,840
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
crah2013
Baron Samedi
14
1 / 1 / 1
8,834
465
11,271
11,089
5,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bleezuss
Kumbhakarna
14
1 / 0 / 5
8,739
460
8,798
15,028
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 0
6,744
355
1,450
5,193
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
OpponentGull186
Cernunnos
15
5 / 2 / 1
9,079
478
18,028
18,911
7,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 1
8,895
468
5,025
12,454
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 0
10,556
556
14,633
20,217
17,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
13
13
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BiPolarScoe
Nemesis
0
1
1
0.5
W
Kumbhakarna
Bleezuss
Kumbhakarna
1
0
5
3.5
W
2
0
0
2
L
Izanami
LEONIIDUS
Izanami
1
4
1
0.38
L
0
2
2
0.5
W
Cernunnos
OpponentGull186
Cernunnos
5
2
1
2.75
L
King Arthur
Space-reaper156
King Arthur
1
5
0
0.2
W
0
0
1
0.5
L
Baron Samedi
crah2013
Baron Samedi
1
1
1
1.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
47,934
73,488
Taken
71,803
34,846
Mitigated
46,798
20,071
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BiPolarScoe
Nemesis
8,513
3,863
0
1,288
17,211
7,448
0
2,804
14,249
0
118,691
W
Kumbhakarna
Bleezuss
Kumbhakarna
8,798
900
712
3,720
15,028
14,270
0
4,300
10,609
42,658
0
W
1,450
186
95
2,853
5,193
1,558
0
952
4,138
0
21,029
L
Izanami
LEONIIDUS
Izanami
9,024
4,309
206
3,825
16,526
6,414
1,004
4,405
11,869
0
60,867
L
7,104
722
2,873
2,454
12,822
7,002
155
1,740
11,082
28,547
0
W
Cernunnos
OpponentGull186
Cernunnos
18,028
8,395
458
7,221
18,911
7,900
748
6,781
11,993
0
75,146
L
King Arthur
Space-reaper156
King Arthur
10,042
1,843
0
4,967
15,840
8,339
764
1,676
14,164
0
66,547
W
5,025
384
618
5,611
12,454
5,257
1,134
4,970
7,056
60,921
0
L
Baron Samedi
crah2013
Baron Samedi
11,271
936
755
3,703
11,089
5,643
869
4,565
6,249
67,060
0
W
14,633
2,052
0
7,180
20,217
17,813
204
563
19,632
10,763
84,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,622
Gold Earned
44,013
507
Minions Killed
460
0
Camps Cleared
0
1,760,284
Distance Traveled
1,581,979
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,831
517
179
9
0
454,004
2
W
Kumbhakarna
8,739
460
53
3
0
364,651
5
W
Loki
6,744
355
35
2
0
144,686
0
L
Izanami
7,706
406
107
6
0
319,817
4
L
Ganesha
8,204
432
10
1
0
324,857
7
W
Cernunnos
9,079
478
112
6
0
315,453
0
L
King Arthur
9,047
476
89
5
0
344,621
7
W
Chang'e
8,895
468
99
5
0
368,540
0
L
Baron Samedi
8,834
465
122
6
0
316,985
4
W
Chaac
10,556
556
161
8
0
388,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role